Commit Graph
31 Commits
Author SHA1 Message Date
neuromancer 9eacc4f955 FREESCAPE: refactored sensor code 2022-12-17 19:28:37 -03:00
neuromancer a0e816370b FREESCAPE: relocated the code that process demo inputs 2022-11-30 12:36:49 +01:00
neuromancer bb7e29b538 FREESCAPE: Entrance is now a header-only class 2022-11-07 23:59:04 +01:00
neuromancer 5d21f8b223 FREESCAPE: GlobalStructure is a header-only class 2022-11-06 22:00:45 +01:00
neuromancer 3450bb7474 FREESCAPE: Sensor is a header-only class 2022-11-06 22:00:45 +01:00
neuromancer 5d6e0edc5b FREESCAPE: Object is a header-only class 2022-11-06 22:00:45 +01:00
neuromancer 3fc21a8080 FREESCAPE: sorted filenames in module.mk 2022-11-06 22:00:44 +01:00
neuromancer bcedbac36a FREESCAPE: preliminar code for OpenGL renderer 2022-11-06 22:00:41 +01:00
neuromancer 76d1f26d6e FREESCAPE: simplify palette handling and allow to compile without TinyGL 2022-11-06 22:00:37 +01:00
neuromancer 8c74b956ba FREESCAPE: removed 16bit game code until is ready 2022-11-06 22:00:30 +01:00
neuromancer b66fe39138 FREESCAPE: refactored GlobalStucture into a separated file 2022-11-06 22:00:28 +01:00
neuromancer 831bc9eb1f FREESCAPE: added some code to read demo tables 2022-11-06 22:00:25 +01:00
neuromancer 81e93cff37 FREESCAPE: neo image loader to parse images in driller for amiga and atari 2022-11-06 22:00:23 +01:00
neuromancer f1cecfabc8 FREESCAPE: relocated movement functions into a separated file 2022-11-06 22:00:15 +01:00
neuromancer 4c2293f25d FREESCAPE: initial implementation of freescape sounds using pc speaker 2022-11-06 22:00:13 +01:00
neuromancer 3f4c5c92e9 FREESCAPE: moved palettes.cpp into the games directory 2022-11-06 22:00:08 +01:00
neuromancer 59882c7434 FREESCAPE: splited dark into a separated class 2022-11-06 22:00:07 +01:00
neuromancer 174a773802 FREESCAPE: splited castle into a separated class 2022-11-06 22:00:07 +01:00
neuromancer d7adf4a620 FREESCAPE: splited eclipse into a separated class 2022-11-06 22:00:06 +01:00
neuromancer c89a48d327 FREESCAPE: splited driller into a separated class 2022-11-06 22:00:06 +01:00
neuromancer a8ad0f7b93 FREESCAPE: move palettes to another file 2022-11-06 21:59:59 +01:00
neuromancer ea663d580a FREESCAPE: sensor objects are created 2022-11-06 21:59:54 +01:00
neuromancer 45b2731a2f FREESCAPE: initial implementation of pyramid rendering 2022-11-06 21:59:45 +01:00
neuromancer 38f8663880 FREESCAPE: entraces support for Driller 2022-11-06 21:59:37 +01:00
neuromancer 085c083d2b FREESCAPE: initial tinygl support 2022-11-06 21:59:35 +01:00
neuromancer 8d0b3b3e04 FREESCAPE: added more code for 8-bit parsing 2022-11-06 21:59:34 +01:00
neuromancer 424a2e967c FREESCAPE: added first code for 8-bit parsing 2022-11-06 21:59:34 +01:00
neuromancer 7606960ec8 FREESCAPE: refactored old phantasma code 2022-11-06 21:59:34 +01:00
neuromancer 56f4fdca10 FREESCAPE: added more code from phantasma 2022-11-06 21:59:33 +01:00
neuromancer 3e414ba6b1 FREESCAPE: first attempt to merge phantasma code 2022-11-06 21:59:33 +01:00
neuromancer 1458492a82 FREESCAPE: added initial files 2022-11-06 21:59:33 +01:00