neuromancer
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9eacc4f955
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FREESCAPE: refactored sensor code
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2022-12-17 19:28:37 -03:00 |
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neuromancer
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a0e816370b
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FREESCAPE: relocated the code that process demo inputs
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2022-11-30 12:36:49 +01:00 |
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neuromancer
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bb7e29b538
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FREESCAPE: Entrance is now a header-only class
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2022-11-07 23:59:04 +01:00 |
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neuromancer
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5d21f8b223
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FREESCAPE: GlobalStructure is a header-only class
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2022-11-06 22:00:45 +01:00 |
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neuromancer
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3450bb7474
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FREESCAPE: Sensor is a header-only class
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2022-11-06 22:00:45 +01:00 |
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neuromancer
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5d6e0edc5b
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FREESCAPE: Object is a header-only class
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2022-11-06 22:00:45 +01:00 |
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neuromancer
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3fc21a8080
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FREESCAPE: sorted filenames in module.mk
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2022-11-06 22:00:44 +01:00 |
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neuromancer
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bcedbac36a
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FREESCAPE: preliminar code for OpenGL renderer
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2022-11-06 22:00:41 +01:00 |
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neuromancer
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76d1f26d6e
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FREESCAPE: simplify palette handling and allow to compile without TinyGL
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2022-11-06 22:00:37 +01:00 |
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neuromancer
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8c74b956ba
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FREESCAPE: removed 16bit game code until is ready
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2022-11-06 22:00:30 +01:00 |
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neuromancer
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b66fe39138
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FREESCAPE: refactored GlobalStucture into a separated file
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2022-11-06 22:00:28 +01:00 |
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neuromancer
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831bc9eb1f
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FREESCAPE: added some code to read demo tables
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2022-11-06 22:00:25 +01:00 |
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neuromancer
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81e93cff37
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FREESCAPE: neo image loader to parse images in driller for amiga and atari
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2022-11-06 22:00:23 +01:00 |
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neuromancer
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f1cecfabc8
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FREESCAPE: relocated movement functions into a separated file
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2022-11-06 22:00:15 +01:00 |
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neuromancer
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4c2293f25d
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FREESCAPE: initial implementation of freescape sounds using pc speaker
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2022-11-06 22:00:13 +01:00 |
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neuromancer
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3f4c5c92e9
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FREESCAPE: moved palettes.cpp into the games directory
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2022-11-06 22:00:08 +01:00 |
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neuromancer
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59882c7434
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FREESCAPE: splited dark into a separated class
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2022-11-06 22:00:07 +01:00 |
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neuromancer
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174a773802
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FREESCAPE: splited castle into a separated class
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2022-11-06 22:00:07 +01:00 |
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neuromancer
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d7adf4a620
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FREESCAPE: splited eclipse into a separated class
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2022-11-06 22:00:06 +01:00 |
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neuromancer
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c89a48d327
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FREESCAPE: splited driller into a separated class
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2022-11-06 22:00:06 +01:00 |
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neuromancer
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a8ad0f7b93
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FREESCAPE: move palettes to another file
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2022-11-06 21:59:59 +01:00 |
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neuromancer
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ea663d580a
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FREESCAPE: sensor objects are created
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2022-11-06 21:59:54 +01:00 |
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neuromancer
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45b2731a2f
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FREESCAPE: initial implementation of pyramid rendering
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2022-11-06 21:59:45 +01:00 |
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neuromancer
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38f8663880
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FREESCAPE: entraces support for Driller
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2022-11-06 21:59:37 +01:00 |
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neuromancer
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085c083d2b
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FREESCAPE: initial tinygl support
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2022-11-06 21:59:35 +01:00 |
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neuromancer
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8d0b3b3e04
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FREESCAPE: added more code for 8-bit parsing
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2022-11-06 21:59:34 +01:00 |
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neuromancer
|
424a2e967c
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FREESCAPE: added first code for 8-bit parsing
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2022-11-06 21:59:34 +01:00 |
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neuromancer
|
7606960ec8
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FREESCAPE: refactored old phantasma code
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2022-11-06 21:59:34 +01:00 |
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neuromancer
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56f4fdca10
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FREESCAPE: added more code from phantasma
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2022-11-06 21:59:33 +01:00 |
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neuromancer
|
3e414ba6b1
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FREESCAPE: first attempt to merge phantasma code
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2022-11-06 21:59:33 +01:00 |
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neuromancer
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1458492a82
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FREESCAPE: added initial files
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2022-11-06 21:59:33 +01:00 |
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