neuromancer
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c00d43685c
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FREESCAPE: added version number information and a basic number check for freescape.dat
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2023-01-17 15:00:17 +01:00 |
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neuromancer
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f75bcb2a60
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FREESCAPE: refactored code that shows title and border screen in driller
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2023-01-15 16:46:12 -03:00 |
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neuromancer
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4e472f9abb
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FREESCAPE: do not show intro in the Driller DOS demo
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2023-01-10 21:26:20 -03:00 |
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neuromancer
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7e41d4ba2b
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FREESCAPE: make sure crossair does not leave the view area in shooting mode
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2023-01-08 15:29:18 -03:00 |
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neuromancer
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2564442fe6
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FREESCAPE: use _mouseSensitivity and removed old code
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2023-01-08 15:29:18 -03:00 |
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neuromancer
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a79e451fee
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FREESCAPE: use relative mouse position for mouselook
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2023-01-08 12:45:34 -03:00 |
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Cameron Cawley
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405585b7eb
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FREESCAPE: Ensure that the mouse is unlocked when the engine is paused
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2023-01-08 11:17:49 -03:00 |
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neuromancer
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ed1f01f4ef
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FREESCAPE: implemented falling in Driller and added a cheat to avoid it
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2023-01-07 19:42:00 -03:00 |
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neuromancer
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66d89f3b73
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FREESCAPE: improved parsing of Driller for C64
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2023-01-07 08:11:32 -03:00 |
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neuromancer
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7cee9ad61c
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FREESCAPE: basic parsing of Driller for C64
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2023-01-02 08:09:37 -03:00 |
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neuromancer
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0c7d018b31
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FREESCAPE: basic implementation of color decoding in CPC
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2022-12-31 13:57:19 -03:00 |
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neuromancer
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f9130c3700
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FREESCAPE: lock pointer to avoid issues when moving the camera
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2022-12-30 19:05:37 -03:00 |
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neuromancer
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cd5dffdce8
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FREESCAPE: added basic loading of Driller Amstrad CPC release (but without correct palette)
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2022-12-29 10:52:57 -03:00 |
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neuromancer
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2c6b185fe1
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FREESCAPE: show title screen in driller zx spectrum
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2022-12-28 09:34:55 -03:00 |
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neuromancer
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a83325dd12
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FREESCAPE: improved drawInfoMenu for driller dos and zx spectrum
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2022-12-28 09:34:55 -03:00 |
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neuromancer
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eaedfdb3b4
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FREESCAPE: initial implementation of getRGBAtZX
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2022-12-24 13:18:53 -03:00 |
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neuromancer
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bcbd5dd6a3
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FREESCAPE: preliminary support for zx spectrum release of driller
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2022-12-24 13:18:53 -03:00 |
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neuromancer
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3bb208de3f
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FREESCAPE: limit cpu usage when vsync is enabled
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2022-12-23 09:11:05 -03:00 |
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neuromancer
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dcb015e31d
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FREESCAPE: added empty drawInfoMenu implementation for Driller
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2022-12-22 21:05:49 -03:00 |
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neuromancer
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362f134af4
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FREESCAPE: better handling for title and border drawing when a game starts
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2022-12-21 18:03:27 -03:00 |
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neuromancer
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85dec32b71
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FREESCAPE: refactored code that replaces black by transparent pixels in borders
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2022-12-21 18:03:27 -03:00 |
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neuromancer
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943ab0d77c
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FREESCAPE: avoid crashing when flashing the screen in CGA
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2022-12-21 18:03:27 -03:00 |
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neuromancer
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afc8253463
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FREESCAPE: increased near clip plane to reduce flickering
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2022-12-21 18:03:27 -03:00 |
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neuromancer
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63df3b62fb
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FREESCAPE: correctly load border and palette in CGA mode
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2022-12-21 07:29:11 -03:00 |
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neuromancer
|
3abff67b07
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FREESCAPE: improved shoot rendering in driller to match the original implementation
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2022-12-17 19:28:37 -03:00 |
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neuromancer
|
69735a15fb
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FREESCAPE: refactored frame rendering code to avoid displaying things too quickly
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2022-12-17 19:28:37 -03:00 |
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neuromancer
|
9eacc4f955
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FREESCAPE: refactored sensor code
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2022-12-17 19:28:37 -03:00 |
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neuromancer
|
55dd099804
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FREESCAPE: removed mouse locking when save/load games
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2022-12-16 08:14:33 -03:00 |
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neuromancer
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57226cc162
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FREESCAPE: avoiding locking the mouse and always use the system screen resolution
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2022-12-13 11:07:49 -03:00 |
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neuromancer
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2110fe69ba
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FREESCAPE: disable no clip mode when a game is restarted or reloaded
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2022-12-07 09:35:31 +01:00 |
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neuromancer
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137554d72c
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FREESCAPE: clear old messages before pushing new ones in driller
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2022-12-03 12:19:22 +01:00 |
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neuromancer
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310768bdf5
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FREESCAPE: show xyz in ui of amiga/atari driller
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2022-12-03 12:19:22 +01:00 |
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neuromancer
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cdd7ef737d
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FREESCAPE: add cheat to disable sensors
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2022-12-03 12:19:22 +01:00 |
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neuromancer
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ae02a3a642
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FREESCAPE: make sure background is black for driller in amiga/atari
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2022-12-01 21:03:48 +01:00 |
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neuromancer
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e9ec4c3fc6
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FREESCAPE: do not show the main menu in save thumbnail
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2022-12-01 21:03:48 +01:00 |
|
Eugene Sandulenko
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fb7095f5a4
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
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neuromancer
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a0e816370b
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FREESCAPE: relocated the code that process demo inputs
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2022-11-30 12:36:49 +01:00 |
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neuromancer
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4c969c7c47
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FREESCAPE: basic implementation of code that restart the game in driller
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2022-11-30 12:36:49 +01:00 |
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neuromancer
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1aa5eda704
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FREESCAPE: fixes for amiga/atari driller releases
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2022-11-27 20:10:22 +01:00 |
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neuromancer
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1f900a2cf4
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FREESCAPE: first approach to check if a sensor can shoot the player
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2022-11-27 14:04:54 +01:00 |
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neuromancer
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aa0be90ef5
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FREESCAPE: added extended timer cheat for all the games
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2022-11-27 14:04:54 +01:00 |
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neuromancer
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1b8759f13b
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FREESCAPE: removed useless call to clear
|
2022-11-27 14:04:54 +01:00 |
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neuromancer
|
5c790d0d11
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FREESCAPE: refactored checkSensors and implemented renderSensorShoot
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2022-11-26 22:53:53 +01:00 |
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neuromancer
|
52cc36a7fd
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FREESCAPE: refined sensor firing range detection
|
2022-11-26 22:53:53 +01:00 |
|
neuromancer
|
b46ba41d7c
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FREESCAPE: avoid crashing if the color used in the flash effect is invalid
|
2022-11-25 20:25:11 +01:00 |
|
neuromancer
|
1dfe03343e
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FREESCAPE: refactor flash related code into flashScreen function
|
2022-11-25 20:25:11 +01:00 |
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neuromancer
|
6031c0d2d7
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FREESCAPE: select the specific color for special effect when taking damage from a sensor in driller
|
2022-11-25 20:25:11 +01:00 |
|
neuromancer
|
c599b4e737
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FREESCAPE: basic implementation of special effect when player is taking damage
|
2022-11-25 13:05:29 +01:00 |
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neuromancer
|
7d2f63681c
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FREESCAPE: refactoring to add basic function for implementing sensors
|
2022-11-23 13:17:02 +01:00 |
|
neuromancer
|
317c388a38
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FREESCAPE: correctly place mouse pointer in demo mode
|
2022-11-22 20:39:29 +01:00 |
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