Filippos Karapetis
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ec16ebbf96
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Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164.
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2022-04-16 14:25:51 +03:00 |
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Filippos Karapetis
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c59df76164
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SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
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2022-04-16 14:23:02 +03:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Eric Fry
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f10f1f5e6a
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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ccea9afda3
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DRAGONS: Renamed a bunch of script opcodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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6e86ab1d45
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DRAGONS: Code clean. Added names to some script opcodes. Fixes for mini game 2
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2020-02-25 14:43:42 +01:00 |
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Eugene Sandulenko
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853b703953
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DRAGONS: Fix whitespaces
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2020-02-25 14:43:42 +01:00 |
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Eugene Sandulenko
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df7102298e
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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952442d56a
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DRAGONS: Code cleanup
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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780070f995
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DRAGONS: Updated palette cycling script opcode
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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8d9dc0138e
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DRAGONS: Fixed timing on final backstage scene
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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88b0e2cff5
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DRAGONS: Fixed bug while evaluating script expressions. expression
operands are signed.
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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c836646b69
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DRAGONS: added ScriptOpCode constructor. Work on eyes bg layer in mini
game 3
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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d510e2541f
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DRAGONS: Renamed magic variable
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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4a0a4ee1af
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DRAGONS: Fixed bugs in first mini game. It should be winable now
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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8f37b37e24
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DRAGONS: Work on table based scene update function
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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52c0f285a0
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DRAGONS: Fixed bug with sequence animations not reseting to the correct sequenceID. Fixed mem smashing bug with dialog menu
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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015d68c114
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DRAGONS: Added random function. Cleaned up method names
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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a77889f85a
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DRAGONS: More script/special opcodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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f4b4156b51
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DRAGONS: More work on talk dialog logic
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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7cf98ce5d3
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DRAGONS: more dialog work
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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d0d1f29722
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DRAGONS: Added more script opcodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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6749657877
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DRAGONS: More opcodes. Work on scene changing
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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7a75ae2190
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DRAGONS: More work on cursor action logic
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2020-02-25 14:43:42 +01:00 |
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Edu Garcia
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deecd24582
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DRAGONS: Implementing opcode 15
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2020-02-25 14:43:42 +01:00 |
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Edu Garcia
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28a75525fd
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DRAGONS: Implementing opcode 14
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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cbf85f6913
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DRAGONS: Implementing more script opcodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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ed56d587d5
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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b4b5689af5
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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5bab09d76e
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DRAGONS: More work on script logic
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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be017e1950
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DRAGOMS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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a25ee6f255
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DRAGONS: Add start of special opcode support
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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875d9f7bd7
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DRAGONS: More work on script opCodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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534fdd0640
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DRAGONS: Started work on script logic
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2020-02-25 14:43:42 +01:00 |
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