aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
cf69fce865
DRAGONS: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Eric Fry
39c264d853
DRAGONS: Implementing midi music player
2020-05-21 18:06:13 +10:00
Eric Fry
aa636ce0b0
DRAGONS: Adding support for intro videos
2020-03-04 22:44:13 +11:00
Eugene Sandulenko
0e1bb70705
DRAGONS: Remove duplicate entries in makefiles
2020-02-25 17:06:37 +01:00
Eugene Sandulenko
0e2b775028
DRAGONS: COmpilation fix for dynamic plugins
2020-02-25 17:05:19 +01:00
Eugene Sandulenko
aae718b99d
DRAGONS: Whitespace fixes
2020-02-25 14:43:42 +01:00
Eugene Sandulenko
3d72a0a816
DRAGONS: Rename VabSound.* to vabsound.*
2020-02-25 14:43:42 +01:00
Eric Fry
ddcec20428
DRAGONS: Merged two sound classes
2020-02-25 14:43:42 +01:00
Edu Garcia
77ebe94f26
DRAGONS: sound plays (WIP, hack)
2020-02-25 14:43:42 +01:00
Eric Fry
218bfd0bff
DRAGONS: Work on end credits
2020-02-25 14:43:42 +01:00
Eric Fry
e64a53a32b
DRAGONS: Work on mini game 2 and mini game 5
2020-02-25 14:43:42 +01:00
Eric Fry
9dcc30945a
DRAGONS: Started on mini game 2. Added vsync updater function logic
2020-02-25 14:43:42 +01:00
Eric Fry
77d0b6770e
DRAGONS: work on mini game 3. Work on cutscenes.
2020-02-25 14:43:42 +01:00
Eric Fry
57cb891a55
DRAGONS: More special opcodes. Saved knights cutscene.
2020-02-25 14:43:42 +01:00
Eric Fry
81577ad2f0
DRAGONS: Started work on first minigame
2020-02-25 14:43:42 +01:00
Eric Fry
0312e61345
DRAGONS: Work on intro sequences
2020-02-25 14:43:42 +01:00
Eric Fry
fe6600cc1f
DRAGONS: Added Font class
2020-02-25 14:43:42 +01:00
Eric Fry
e399d5b272
DRAGOMS: work on speech audio
2020-02-25 14:43:42 +01:00
Eric Fry
ba284455b6
DRAGONS: work on talk sequences
2020-02-25 14:43:42 +01:00
Eric Fry
8c0fc756a1
DRAGONS: Add savelog to make file
2020-02-25 14:43:42 +01:00
Eric Fry
2805bb4cab
DRAGONS: show hide inventory bag
2020-02-25 14:43:42 +01:00
Eric Fry
c1307c375f
DRAGONS: moving cursor around
2020-02-25 14:43:42 +01:00
Eric Fry
0a2a16c64f
DRAGONS: added inventory to build system
2020-02-25 14:43:42 +01:00
Eric Fry
22d15cc7ca
DRAGONS: Adding class for loading dragon.img file data
2020-02-25 14:43:42 +01:00
Eric Fry
a25ee6f255
DRAGONS: Add start of special opcode support
2020-02-25 14:43:42 +01:00
Eric Fry
875d9f7bd7
DRAGONS: More work on script opCodes
2020-02-25 14:43:42 +01:00
Eric Fry
534fdd0640
DRAGONS: Started work on script logic
2020-02-25 14:43:42 +01:00
Eric Fry
e7e8155baf
DRAGONS: More work on actor loading
2020-02-25 14:43:42 +01:00
Eric Fry
bbf08a389a
DRAGONS: More work on actor loading
2020-02-25 14:43:42 +01:00
Eric Fry
4f77da673a
DRAGONS: Work on loading scene gfx files.
2020-02-25 14:43:42 +01:00
Eric Fry
dd3f54cae8
DRAGONS: Initial commit
2020-02-25 14:43:42 +01:00