Filippos Karapetis
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ec16ebbf96
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Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164.
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2022-04-16 14:25:51 +03:00 |
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Filippos Karapetis
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c59df76164
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SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
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2022-04-16 14:23:02 +03:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Eric Fry
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ea7ea9f075
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DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
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2020-03-02 22:05:50 +11:00 |
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Eugene Sandulenko
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c28b2d2a07
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DRAGONS: Fix warnings
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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77544a8b26
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DRAGONS: Fixed naming on include define check
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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71817f7b1e
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DRAGONS: Work on mini game 2
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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939bd5dfd6
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DRAGONS: Work on palette handling. Converted Actor back to 8bit surface.
Added debug mode. Toggle with Tab key.
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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fe6600cc1f
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DRAGONS: Added Font class
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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eee3f64a88
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DRAGONS: Add support for sprite flipping. More pathfinding logic
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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be017e1950
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DRAGOMS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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c0f1d70393
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DRAGOMS: Work on actor draw priorities
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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df0298f8f4
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DRAGONS: Added more sequence opCodes
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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774147099e
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DRAGONS: more work on actor update logic
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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012652068f
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DRAGONS: Work on executing actor sequences
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2020-02-25 14:43:42 +01:00 |
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Eric Fry
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09c507a9cd
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DRAGONS: Adding actor class
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2020-02-25 14:43:42 +01:00 |
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