Le Philousophe
399e02e2a5
CRYOMNI3D: Add HNM6 image and video codec
...
This also adds a Cryo APC decoder in shared code.
2022-08-30 11:02:32 +02:00
Cameron Cawley
d9fe53efb2
CRYOMNI3D: Move HNMDecoder into common code
2021-04-17 21:48:45 +03:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
e9ad5efad1
CRYOMNI3D: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Le Philousophe
09f2bcf7e8
CRYOMNI3D: Revamp text handling and fonts
...
Add support to extended Cryo fonts used by Chinese version of
Versailles and melt in existing Graphics::Font interface.
2020-03-14 12:20:41 +01:00
Le Philousophe
418cec512f
CRYOMNI3D: Add internationalization through external DAT file
2019-07-05 07:51:19 +02:00
Le Philousophe
d3c33364d7
CRYOMNI3D: Sort files
2019-06-01 22:43:48 +02:00
Le Philousophe
531aa8392e
CRYOMNI3D: Add engine for Versailles 1685
2019-06-01 22:43:48 +02:00