Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
158cf7734b
CRYO: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
eientei
03696b0035
CRYO: Add MD5 for non-interactive demo
2021-10-25 16:13:30 +03:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
...
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
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For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
fb458421cf
CRYO: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Bastien Bouclet
62b7979cd9
CRYO: Add override keywords
2020-02-09 12:43:15 +01:00
Eugene Sandulenko
70d454310c
CRYO: Added override keywords
2020-02-05 15:02:07 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Bastien Bouclet
d5bab0cd2a
CRYO: Revert copyright string change
2019-11-03 11:43:00 +01:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Tarek Soliman
ca825e5cf9
CRYO: Mark demo detection entries as ADGF_UNSTABLE
2019-10-23 11:44:58 -05:00
Henrik "Henke37" Andersson
452cceb5c6
CRYO: Game does not use MIDI, mark it as such.
2019-09-29 19:34:16 +03:00
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
...
Also-By: Matthew Hoops <clone2727@gmail.com >
2018-12-10 06:47:27 +01:00
Retro-Junk
862f22e72a
CRYO: Add Lost Eden German version detection entry
2017-01-25 22:42:25 +01:00
Strangerke
f09d3a5873
CRYO: Lost Eden - Add detection for 2 PC DOS versions
2017-01-25 22:42:02 +01:00
Eugene Sandulenko
9e7129f417
CRYO: Added isDemo()
2017-01-25 22:42:00 +01:00
Eugene Sandulenko
65d1e8db1f
CRYO: Fix detection entries
2017-01-25 22:41:59 +01:00
Retro-Junk
59c90d21ad
CRYO: Prettify code with AStyle
2017-01-25 22:41:53 +01:00
Retro-Junk
ecf0d04104
CRYO: Lost Eden game engine initial commit
2017-01-25 22:41:46 +01:00