Commit Graph
278 Commits
Author SHA1 Message Date
Cameron Cawley 7f2d9fd0fd GRAPHICS: Split conversion.cpp into multiple files 2022-12-22 23:45:14 +01:00
Le Philousophe f25c8239b1 CRYO: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
Le Philousophe 65a1099880 CRYO: Fix segmentation fault
When decoder fails to load a file, it now frees the stream.
2022-08-30 11:37:14 +02:00
Le Philousophe 48a6f12637 CRYO: Fix build following HNMDecoder API change 2022-08-30 11:15:10 +02:00
Cameron Cawley f3b094e53f ENGINES: Change the MetaEngineDetection interface to match MetaEngine 2022-07-23 23:31:58 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 158cf7734b CRYO: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
eientei 03696b0035 CRYO: Add MD5 for non-interactive demo 2021-10-25 16:13:30 +03:00
Cameron Cawley f24b71100b CRYO: Remove unused variable 2021-09-03 00:41:58 +03:00
Cameron Cawley e022d80447 CRYO: Support Return to Launcher 2021-09-03 00:41:58 +03:00
Cameron Cawley c955cc3c3d CRYO: Ensure all variables are initialised on startup 2021-09-03 00:41:58 +03:00
Cameron Cawley a8cbad4c2e CRYO: Fix memory leaks 2021-09-03 00:41:58 +03:00
Cameron Cawley 5df9601e18 CRYO: Add const to all static tables 2021-09-03 00:41:58 +03:00
Cameron Cawley 644e7354f5 CREDITS: Update credits 2021-08-22 22:25:33 +03:00
sluicebox 8e1d90f8e4 ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
Torbjörn Andersson 7b77a2ad32 CRYO: Fix typo in palette initialization 2021-06-10 12:52:14 +02:00
Strangerke 46a78cd358 CRYO: Initialize some uninitialized variables in eden_graphics 2021-06-10 08:07:55 +01:00
Strangerke 40f097e2c5 CRYO: Initialize uninitialized variables in eden.cpp 2021-06-09 23:17:27 +01:00
Strangerke d06c4696a9 CRYO: Remove useless includes 2021-06-09 21:49:35 +01:00
Strangerke 43098ca47b CRYO: Save Preferred Subtitle Language to config, load it in InitPrefs instead of using the default language 2021-06-02 21:33:08 +01:00
Strangerke 996e2386b6 CRYO: Fix crash in showMovie 2021-06-02 21:31:45 +01:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Cameron Cawley 46e696d417 CRYO: Use the common HNM decoder 2021-04-17 21:48:46 +03:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Cameron Cawley 4714d67188 CRYO: Avoid packing structures containing objects or function pointers 2021-04-07 15:42:38 +01:00
Fiodar Stryzhniou 9b0f0eb1af CODESTYLE: remove C++ headers, use int64 instead __int64_t. 2021-02-26 19:29:33 +01:00
Cameron Cawley 4ced49acd4 ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
Torbjörn Andersson ba37c52047 JANITORIAL: Remove some unnecessary semicolons 2020-11-17 07:22:49 +01:00
Eugene Sandulenko 7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko 7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 fb458421cf CRYO: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
mataniko 06242a712b JANITORIAL: Rename EVENT_RTL
Now that ScummVM is adding RTL support, the EVENT_RTL should be disambigious that it is for returning to launcher
2020-05-12 10:36:38 +02:00
Eugene Sandulenko 5752cb110d CRYO: Use ScummVM packing headers instead of direct #pragmas 2020-04-04 13:52:25 +02:00
Paul Gilbert e86c21351a CRYO: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Bastien Bouclet 62b7979cd9 CRYO: Add override keywords 2020-02-09 12:43:15 +01:00
Eugene Sandulenko 70d454310c CRYO: Added override keywords 2020-02-05 15:02:07 +01:00
Paul Gilbert 5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
Cameron Cawley 16b2b3ac8f CRYO: Remove dead code 2020-01-03 10:37:26 +02:00
Cameron Cawley b2452d6ffd CRYO: Use byteswap functions from common/endian.h 2019-11-09 01:08:14 +02:00
Bastien Bouclet d5bab0cd2a CRYO: Revert copyright string change 2019-11-03 11:43:00 +01:00
Bastien Bouclet 9c8bd056d6 ENGINES: Stop using 'single id' 2019-11-03 11:43:00 +01:00
Bastien Bouclet 4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Tarek Soliman ca825e5cf9 CRYO: Mark demo detection entries as ADGF_UNSTABLE 2019-10-23 11:44:58 -05:00
D G Turner 9bc03dc117 CRYO: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-17 15:47:32 +01:00
Henrik "Henke37" Andersson 452cceb5c6 CRYO: Game does not use MIDI, mark it as such. 2019-09-29 19:34:16 +03:00
sluicebox a9b4ec721c CRYO: Add newline to end of eden_graphics.h 2019-09-21 16:26:19 -07:00
David Fioramonti 1ed2cd40f3 CRYO: EDEN: Move graphics into a separate class
Eden game object now contains a graphics object with which to
delegate graphics operations and store states of the graphics.

Much of the video playing is done in the graphics class
so I have moved a lot of the video state into there.

Some graphics related variables were moved out of eden and into
graphics, but many are still in eden.

Since they are still coupled there are lots of getters and setters.
For example both eden_graphics and eden share a handle to the same
video object.

I have made a few more things public than desirable.

I changed graphics to eden_graphics since it is specialized to eden
and not just cryo.
2019-09-11 12:28:28 +03:00