Commit Graph
60 Commits
Author SHA1 Message Date
Le Philousophe c618b7fe91 CINE: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 0b818ad3f6 CINE: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Kari Salminen 73b109b035 CINE: OS: Fix crash before entering secret base
Check that the filename can be found in the volume entries map before
trying to dereference it.

Fixes #11723
2021-09-04 23:14:18 +02:00
D G Turner f8f0f09ef2 CINE: Fix GCC Compiler Warnings
These are mainly signed vs. unsigned comparison warnings apart from
a set, but unused variable in the main loop code which can be removed.
2021-03-17 21:53:28 +00:00
Kari Salminen 2ca52fc007 CINE: Add support for Operation Stealth.
Add support for Operation Stealth PC 16 and 256 color versions with
AdLib and Roland MT-32 sound. Add support for 20 extended savegames
(Thumbnails, playtime etc) for both Future Wars and Operation Stealth
(20 because it fits on screen using the original save/load interface).

Details:
 - Add versioning to Future Wars and Operation Stealth savegames.
 - Add fade in effect to both Future Wars and Operation Stealth.
 - Add mouse wheel support and keyboard support to moving in menus.
 - Map middle mouse button to pressing both left and right buttons.
 - Make interface more responsive (See manageEvents() and drawFrame()).
 - Amiga versions should be completable but sound may or may not work.
 - Atari ST versions completely untested.

Game options currently supported:
 - Using original save/load interface
 - Using transparent dialog boxes in 16 color scenes (Also for PC)

Console commands currently supported:
 - labyrinthCheat (For cheating in Operation Stealth's labyrinths)
 - disableLabyrinthCheat (Disabling labyrinth cheat)
 - disableHacks (Disabling hacks, useful for testing)
 - enableHacks (Enabling hacks, useful for testing. On by default)
2020-07-25 00:33:42 +02:00
Strangerke 95728f4890 CINE: Avoid possible string buffer overrun by using strlcpy and strlcat 2014-03-16 14:24:45 +01:00
Johannes Schickel 4ad7c5b40d CINE: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel 5d84f2df43 CINE: A little bit enforcement of our formatting guidelines.
Powered by astyle & manual fixup afterwards.
2012-09-07 04:12:18 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Torbjörn Andersson c91a07229a JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.

svn-id: r52791
2010-09-18 10:55:16 +00:00
Eugene Sandulenko 327d30d719 CINE: eliminate global variables
svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn 37b7be4519 CINE: Change Doxygen commands to match our CFC
svn-id: r48764
2010-04-21 21:22:43 +00:00
Max Horn 51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn 341bc64aaf do not include common/debug.h from common/util.h
svn-id: r36143
2009-01-30 05:25:17 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Kari Salminen 97463309ba Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
This was caused by assuming in-place decompression is ok, it wasn't,
although AFAIK the original did decompression in-place too.
Changed unpacking to be done not in-place and the glitch vanished.
Also changed the unpacker to also handle uncompressed input data.

svn-id: r34034
2008-08-19 11:55:20 +00:00
Kari Salminen 00cbedb25f Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)).
svn-id: r33810
2008-08-12 22:45:38 +00:00
Kari Salminen 2d5a140725 Changed partBuffer from a pointer to a Common::Array. Removed numElementInPart variable as it's now equivalent with partBuffer.size().
svn-id: r33783
2008-08-11 20:41:13 +00:00
Kari Salminen c1462dda14 Added a safeguard to readBundleFile so it shouldn't corrupt memory even if the input says the data's unpacked size is less than its packed size (This shouldn't ever happen with non-corrupted data).
svn-id: r33782
2008-08-11 20:18:33 +00:00
Kari Salminen 02c9cb35f4 Changed readBundleFile to unpack data in-place and added debugging messages to the function.
svn-id: r33781
2008-08-11 20:09:03 +00:00
Kari Salminen 8e33f1530c Small cleanup: Renamed rol to rolByte and made it handle all cases.
svn-id: r33708
2008-08-09 10:44:12 +00:00
Kari Salminen c0701bfcb6 Added detection entry for the Sony published CD version of Future Wars.
Also added decrypting of the crypted AUTO00.PRC for this particular version.
Now this version should work but no CD audio support for it yet though.

svn-id: r33703
2008-08-08 18:28:13 +00:00
Max Horn 0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Kari Salminen d7d9348243 Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with any input (Before making reading or writing operations they are checked to be in bounds). Also updated some comments and added some error message(s).
svn-id: r32687
2008-06-13 05:57:07 +00:00
Kari Salminen 3823a23b70 Objectified the Delphine decompression routine (i.e. delphineUnpack).
svn-id: r32646
2008-06-10 19:08:53 +00:00
Kari Salminen e2e4c90bb3 Fixed readVolCnf() filename length detection and converted fixVolCnfFileName-function to something easier to understand.
svn-id: r32618
2008-06-08 15:22:04 +00:00
Eugene Sandulenko 732774fd8d Patch #1913862: "CinE Script system"
svn-id: r31444
2008-04-07 20:24:40 +00:00
Filippos Karapetis 729c843091 Cleanup
svn-id: r29858
2007-12-14 13:51:41 +00:00
Gregory Montoir aae704f6cd amiga demo version of OS has a VOL.CNF file so I assume full versions of the game also use it ; enabled readVolCnf for all versions of OS.
svn-id: r29760
2007-12-08 09:51:24 +00:00
Gregory Montoir e82c2b3fb9 reverted part of commit #29749, inplace unpacking doesn't work with .ani data
svn-id: r29756
2007-12-08 08:48:31 +00:00
Gregory Montoir 126f55fd0e backported some changes for OS
- added parsing of VOL.CNF to get the (filename,bundle) mapping (should be more efficient than testing every bundle file)
- delphineUnpack allows "inplace unpacking", use this instead of allocating temporary buffers
- relation script run count should be set in _localVars[0]
- added comments for some "special" script variables

svn-id: r29749
2007-12-07 20:45:51 +00:00
Torbjörn Andersson 059ba7326c Fixed some Valgrind warnings (overlapping source and destination in strcpy()).
svn-id: r27207
2007-06-08 19:29:48 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir 45b721d3cc cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also removed the use of Common::File global objects.
svn-id: r27021
2007-05-30 18:43:28 +00:00
Gregory Montoir 73210b4aa3 added code for freePartRange, freePartEntry and freeOverlay (also renamed some functions and variables).
svn-id: r27006
2007-05-29 20:22:20 +00:00
Gregory Montoir b37c83448a made the resource loading function case insensitive to the filename and removed a NULL dereference if a file is not found
svn-id: r26885
2007-05-20 11:48:53 +00:00
Gregory Montoir e6ef2348a4 removed duplicated code (BASESON datafiles can be loaded with the existing bundle related functions)
svn-id: r26836
2007-05-13 16:07:33 +00:00
Eugene Sandulenko 51a621fe98 Dump global scripts too.
svn-id: r24767
2006-11-23 06:47:41 +00:00
Eugene Sandulenko cfb29dcb51 Fix MSVC2005 warnings. Please, review the changes.
svn-id: r24760
2006-11-22 15:50:30 +00:00
Eugene Sandulenko 95749148cf Add proper game detection to CinE engine.
svn-id: r24320
2006-10-15 01:06:44 +00:00
Torbjörn Andersson 985215a04a As far as I can tell, there's no longer any reason for PartBuffer and AnimData
to be packed, so I've removed the packing and added the 'refresh' field to
AnimData instead of having it as a separate array.

On the other hand, animHeaderStruct and animHeader2Struct *should* have been
packed, but weren't. I've changed they way they are initialised so that the
packing should no longer matter for them either.

svn-id: r22651
2006-05-26 09:36:41 +00:00
Eugene Sandulenko 0b35672f78 uint8 -> byte
svn-id: r21414
2006-03-23 03:45:52 +00:00
Eugene Sandulenko fced8df162 Got rid of ASSERT and ASSERT_PTR defines
svn-id: r21412
2006-03-23 03:17:47 +00:00
Eugene Sandulenko 36302c0921 Make copy protection in OS and FW turnable. Still buggy
svn-id: r21411
2006-03-23 03:15:39 +00:00
Gregory Montoir 61a5fb7064 - added defines to handle the different mouse cursors
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used
- renamed some variables
- constify'ed function arguments
- minor cleanup

svn-id: r21338
2006-03-16 20:29:07 +00:00
Gregory Montoir 8f38cb6ff3 added mouse cursors
svn-id: r21321
2006-03-15 22:34:46 +00:00
Eugene Sandulenko 76a4bf9e77 Eliminate flip_support.cpp file.
svn-id: r21045
2006-03-03 19:38:17 +00:00