Filippos Karapetis
03bfd881a1
CHEWY: Properly handle video series with embedded music - bug #13672
2022-07-10 15:25:20 +03:00
Coen Rampen
6b9787bcc4
CHEWY: Fix SFX repeats
2022-07-08 16:28:52 +02:00
Coen Rampen
b31de33545
CHEWY: Fix cutscene volume and panning
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This commit fixes the initial volume and panning for SFX and music in
cutscenes. These were set on the sound handle of the previous SFX or music
track played, which would not affect the new sound.
2022-07-03 21:26:22 +02:00
Coen Rampen
8b174bfed6
CHEWY: Fix sound volume and panning
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This commit fixes the initial panning for speech and scripted SFX. These were
set on the sound handle of the previous speech or SFX sample, which would not
affect the new sample.
2022-07-02 22:13:41 +02:00
Coen Rampen
e667376511
CHEWY: Fix intro music
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playIntroSequence would not set the playVideo stopMusic parameter to false,
so the music would be immediately stopped. Also, the CfoVideoTrack destructor
would stop all mixer channels, including the music. This would cause the music
to stop at the end of each video. This is replaced by a call to stopAllSounds,
and stopMusic is only called when the music is in the video data.
This commit also fixes an issue where playing a sound on a channel where a
sound was already active would not stop the old sound, but replace the sound
handle with a new one. The old sound could then no longer be accessed by the
sound class.
2022-06-18 20:28:12 +02:00
Filippos Karapetis
ca5d653810
CHEWY: Don't wait forever for the music to end while playing videos
2022-06-14 01:22:26 +03:00
Filippos Karapetis
ff23832042
CHEWY: Refactor room music code
2022-06-13 14:37:21 +03:00
Filippos Karapetis
e52de4f25a
CHEWY: Remove redundant qualifiers
2022-05-20 21:58:35 +03:00
Filippos Karapetis
56f53b8191
CHEWY: Merge the screen drawing code and cleanup defines
2022-04-11 23:28:31 +03:00
Filippos Karapetis
e6326bfcc1
CHEWY: Hook up the new music player code (still WIP)
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This is still not finished, but the original music playing code is
broken at the moment, so no music could be heard anyway
2022-03-23 00:28:37 +02:00
Filippos Karapetis
35515585df
CHEWY: Switch to the new video code
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This simplifies the video code significantly and allows us to
remove the old video code
2022-03-05 17:26:29 +02:00
Filippos Karapetis
666f5318ed
CHEWY: Fix palette in new video code and hook it in a console command
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Also fix a crash in videos with music
2022-03-03 18:36:06 -08:00
Filippos Karapetis
6aaa8ceaa6
CHEWY: Use the new sound code
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This removes a lot of the stubbed voice and sound functions.
The custom music format code hasn't been updated yet
2022-03-03 18:36:06 -08:00
Paul Gilbert
62671f9bf2
CHEWY: Properly translate palettes when setting them
2022-03-03 18:34:58 -08:00
Eugene Sandulenko
165ea7c29f
CHEWY: Initial commit
2022-03-03 18:34:39 -08:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Filippos Karapetis
684cbfa2fd
CHEWY: Add support for palette fadeout to videos
2016-10-10 04:42:06 +03:00
Filippos Karapetis
0a4c1eeca1
CHEWY: Move all sound functions into sound.*
2016-10-09 23:38:39 +03:00
Filippos Karapetis
cf7c010d47
CHEWY: Use new instead of malloc() in the CFO video decoder
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Thanks to wjp for noticing this
2016-10-07 03:12:00 +03:00
Filippos Karapetis
9e5b745a12
CHEWY: Process events while waiting for video music to end
2016-10-03 01:44:46 +03:00
Filippos Karapetis
b394b1b687
CHEWY: Fix compilation
2016-10-03 01:10:49 +03:00
Filippos Karapetis
93a83a6b86
CHEWY: Add an event manager, and get rid of g_engine
2016-10-03 00:34:14 +03:00
Filippos Karapetis
1de9019665
CHEWY: Remove some unused CFO video custom sub chunks
2016-10-03 00:34:01 +03:00
Filippos Karapetis
7234574370
CHEWY: Add support for sound effects in videos
2016-10-03 00:33:57 +03:00
Filippos Karapetis
0152b7c47f
CHEWY: Add initial video (CFO) player
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The game's videos are modified FLICs. There are some changes needed
to our FLIC decoder, which are included in a separate commit
2016-10-03 00:33:45 +03:00