Commit Graph
20 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Tomasz Długosz eaab877d66 JANITORIAL: fix the name of original author of cge and cge2
The first name is Janusz, not Janus.
The correct name was used in AUTHORS and credits.
In case of doubts, see his personal webpage: https://www.jbw.pl/ - name is in the page footer
2020-04-18 20:59:57 +02:00
uruk 9c5bdc6dde CGE2: Fix formatting in bitmap.h. 2014-08-11 16:07:29 +02:00
Strangerke c012c762d0 CGE2: Remove moveHi() and moveLo() from bitmap 2014-08-01 19:22:12 +02:00
uruk fe77bfecf7 CGE2: Rename Bitmap::paint() to makeSpeechBubleTail(). 2014-07-28 16:17:14 +02:00
uruk b9d13ae41d CGE2: Get rid of unused variables in Bitmap. 2014-07-28 16:17:13 +02:00
uruk 07fa483142 CGE2: Fix broken compilation by previous commit. 2014-07-04 18:04:40 +02:00
uruk dbbafb5d89 CGE2: Rename and heavily rework Bitmap::forceExt().
Since the extension is always ".VBM" in case of Bitmaps, there's no need to pass it as an argument.
2014-07-04 13:01:29 +02:00
uruk 9023240545 CGE2: Rework show() and hide() in Bitmap to use V2Ds as parameters. 2014-06-15 21:33:41 +02:00
uruk baffdd97e2 CGE2: Fix coordinates of mouse handling.
Now infoLine is working properly. Rework solidAt() to achieve that.
Also move spriteAt from talk.cpp to cge2_main.cpp, and remove the older version which didn't use V2D as a parameter.
2014-06-15 21:11:42 +02:00
uruk 5a5fe344a0 CGE2: Implement display of speech bubbles.
The sound code connected to them is still gappy.
2014-06-10 17:27:59 +02:00
uruk 85d9e9238c CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
They are not used in CGE2 at all (or used differently).
2014-06-05 00:45:33 +02:00
Strangerke a0aa7df19c CGE2: Remove useless 'void' 2014-06-04 07:10:27 +02:00
uruk ff21b2d5c8 CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp. 2014-06-02 10:03:15 +02:00
uruk 7c73ce5d8b CGE2: Implement snSend(). 2014-05-29 19:58:38 +02:00
uruk 54956d8a81 CGE2: Move things around to fix broken compilation of cross-includes.
V2D and V3D are moved to vga13h.h
2014-05-26 09:57:41 +02:00
uruk ba8e801ada CGE2: Implement Sprite::expand().
Add functions:
*Bitmap::moveHi()
*Bitmap::moveLo()
*CGE2Engine::tail()
and warning comments to various places during the process.
Also add _lab data member to CommandHandler::Command.
2014-05-23 10:05:02 +02:00
uruk 412d30ca33 CGE2: Add release() to BitMap. 2014-05-18 14:01:25 +02:00
uruk 99c15216c7 CGE2: Add Bitmap::xLatPos(). 2014-05-15 11:16:35 +02:00
uruk ec71f93628 CGE2: Add parts of the graphics code. 2014-04-29 09:50:40 +02:00