antoniou79
e68142d3e6
BLADERUNNER: Add support for old v2 VQAs
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These are VQAs with companion VQP files used for Blade Runner teaser (Sizzle reel)
2022-05-07 22:54:25 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
647e3e3b15
BLADERUNNER: Fix for resuming while a special loop plays
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This is a better fix for the Zuben soup dump glitch (no exits) if user holds Esc down
2021-06-16 18:25:25 +03:00
antoniou79
86d023931e
BLADERUNNER: Minor optimizations for vqa decoder
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To be tested on ports. Might not make any difference whatsoever.
2021-06-02 00:39:56 +03:00
Thanasis Antoniou
6b48e046d0
BLADERUNNER: Only include relevant header files in vqa_decoder
2020-02-16 01:33:10 +02:00
Peter Kohaut
fb26f21d04
BLADERUNNER: Fixed zbuffer in TB05
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This was causing issues with walking in TB05
2019-04-30 19:14:16 +02:00
Peter Kohaut
c85201caf5
BLADERUNNER: Added Howie Lee actor
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added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut
6e9a340640
BLADERUNNER: ESPER interface
2018-02-04 17:34:43 +01:00
Peter Kohaut
7f53a0cd31
BLADERUNNER: Fixed few Coverity issues
2018-02-01 21:38:30 +01:00
Peter Kohaut
0c930b06ed
BLADERUNNER: Added KIA interfaces
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Crimes interface done
Suspects interface done
Added some game constants
Fixed font rendering for other languages
Fixed anoying clang warning
2018-01-29 18:32:09 +01:00
Peter Kohaut
f79d8cc1fe
BLADERUNNER: Added music support & added Maggie
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added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00
Thomas Fach-Pedersen
1def441e09
BLADERUNNER: Fix build
2017-08-27 22:50:33 +02:00
Thomas Fach-Pedersen
7ec2a3aad2
BLADERUNNER: Fix build
2017-08-27 22:46:55 +02:00
Thomas Fach-Pedersen
9bf07073fb
BLADERUNNER: Add Overlay videos
2017-08-27 22:39:36 +02:00
Peter Kohaut
a97fe8f89f
BLADERUNNER: Support for AESC
2017-08-26 23:00:54 +02:00
Thomas Fach-Pedersen
d3e64544b3
BLADERUNNER: Move surfaces out of VQA player
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Rename the surfaces to more meaningful names and move ownership out
of the VQA classes. This means that the VQA classes no longer
create their own internal surfaces but instead draw on externally
provided surfaces.
2017-07-31 00:15:33 +02:00
Peter Kohaut
5f36e65855
BLADERUNNER: zbuffer is now updated between scene changes
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updated vqa player udpate code
fixed some warnings
audio preloading still needs some work
2017-03-29 18:48:46 +02:00
Thomas Fach-Pedersen
5f552c9446
BLADERUNNER: Implement ZBuffer class
2017-03-28 17:50:11 +02:00
Eugene Sandulenko
281c19ab03
BLADERUNNER: Code formatting fixes
2016-10-03 12:38:43 +02:00
Peter Kohaut
bf44e97d79
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, completed init script. Added decoding of lights from VQA. Moved view from scene.
2016-09-29 22:33:41 +02:00
Peter Kohaut
b67bca20b5
BLADERUNNER: Pull in changes from madmoose
2016-09-29 22:33:40 +02:00
Peter Kohaut
6672e443a8
BLADERUNNER: just basic objects description scene stuff - lightning and effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere
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does not compile, because new files are not in makefile...
2016-09-29 22:33:40 +02:00
Thomas Fach-Pedersen
35ea84935f
BLADERUNNER: Split aud_decoder into aud_stream and adpcm_decoder
2016-09-29 22:33:38 +02:00
Thomas Fach-Pedersen
74a8b530f1
BLADERUNNER: Add support for ambient sounds, game flags and variables, and use VQA z-buffer when rendering.
2016-09-29 22:33:37 +02:00
Thomas Fach-Pedersen
d9453057ab
BLADERUNNER: Add View matrix loading
2016-09-29 22:33:37 +02:00
Thomas Fach-Pedersen
d93ecabc7a
BLADERUNNER: Fix memory leaks in VQADecoder
2016-09-29 22:33:35 +02:00
Sven Hesse
ff1df93e9d
BLADERUNNER: Rename _vptr to _vpointer
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_vptr is a reserved keyword!
2016-09-29 22:33:33 +02:00
Thomas Fach-Pedersen
5cb4ba9a9b
BLADERUNNER: Add basic Scene, Set, and Script support.
2016-09-29 22:33:28 +02:00
Thomas Fach-Pedersen
d260f993aa
BLADERUNNER: No semicolon after namespace closing brace
2016-09-29 22:33:23 +02:00
Thomas Fach-Pedersen
8217ed6065
BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway
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VideoDecoder doesn't handle audio underflow very well,
and Blade Runner's VQA files don't have any audio prebuffer.
VQAPlayer doesn't handle it perfectly either, but underflow
happens a lot less. To be improved.
2016-09-29 22:33:17 +02:00
Thomas Fach-Pedersen
a67e9e16bd
BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder
2016-09-29 22:33:11 +02:00
Thomas Fach-Pedersen
f0432bdf25
BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player
2016-09-29 22:21:00 +02:00
Thomas Fach-Pedersen
5c69ed5995
BLADERUNNER: Style
2016-09-29 22:21:00 +02:00
Thomas Fach-Pedersen
2e3fd7cf05
BLADERUNNER: Start port to scummvm engine
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Just shows the splash for now. VQA decoder partially ported but without
audio and some minor special features.
2016-09-29 22:21:00 +02:00