antoniou79
c2aa001fbd
BLADERUNNER: Add confirm and delete keymaps for KIA
2022-04-06 13:06:26 +03:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Thanasis Antoniou
02d47a1d45
BLADERUNNER: Scrollable dropdown control for KIA (WIP)
...
Current purpose is for text language selection
Drop down list for language selection in KIA (early stage)
2020-06-10 12:33:05 +03:00
Peter Kohaut
4cd58f2fba
BLADERUNNER: Switch all keyUp events to keyDown
...
With keyDown events some parts of the game feels more responsive.
This wasn't working before because of a issue in SDL library.
Also added ability to skip talking with ESC key.
2019-06-22 11:40:47 +02:00
Peter Kohaut
d605a25081
BLADERUNNER: Added support for scrolling with mouse wheel
...
Not in the original game
2019-03-12 22:37:12 +01:00
Peter Kohaut
f70251819a
BLADERUNNER: Fixed CppCheck warnings
...
Rat interaction at UG15 is now working exactly as in the original game.
Before the bridge didn't break if player shot the rat on it.
2019-02-23 11:39:54 +01:00
Peter Kohaut
1855d1cf13
BLADERUNNER: Add in-game saving screen
2018-12-05 18:18:49 +01:00
Peter Kohaut
cfb46da90c
BLADERUNNER: Add in-game loading screen
...
It is also possible to start new game from it.
2018-11-25 22:22:25 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
...
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00