Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
f3113cf45d
BLADERUNNER: More precise naming for time delay vars and parameters
...
Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
Thanasis Antoniou
4af463476b
BLADERUNNER: Fix wrong order for GPS map selection
2019-11-08 16:28:18 +02:00
Peter Kohaut
cd7e44f9f9
BLADERUNNER: Group shapes loading
2019-10-13 14:09:47 +02:00
Peter Kohaut
89384b9124
BLADERUNNER: Framelimiter simplification
2019-09-04 21:26:37 +02:00
Thanasis Antoniou
fd7fd3a18b
BLADERUNNER: Isolate new frame limiter code in new class
2019-09-01 16:39:36 +03:00
Thanasis Antoniou
85fbb3ad08
BLADERUNNER: Addendum for removal of delayMillis
2019-08-31 20:06:37 +03:00
Thanasis Antoniou
a99e8d7bab
BLADERUNNER: Replace delayMillis(10) calls with software timers
2019-08-31 19:19:32 +03:00
Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Thanasis Antoniou
0def58f802
BLADERUNNER: Fixes for debugger draw command
...
More intuitive functionality when drawing singled out objects
2019-05-22 00:44:31 +03:00
Thanasis Antoniou
d4855a64b3
BLADERUNNER: Add methods to skip screen effects
...
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
Thanasis Antoniou
b6f7ff77d3
BLADERUNNER: GPS talkie does not disable controls
2019-05-13 03:29:00 +03:00
Thanasis Antoniou
1b4a520140
BLADERUNNER: Fix disabled mouse hover GPS speech
2019-05-09 11:51:35 +03:00
Thanasis Antoniou
5b18aee743
BLADERUNNER: Spinner GPS Talkie restored
2019-04-30 17:54:09 +03:00
Peter Kohaut
a7f1230980
BLADERUNNER: Fixed end credits
...
Game is completable for blade runner path
2019-02-03 11:44:55 +01:00
Peter Kohaut
824ecc0aad
BLADERUNNER: Preliminary saving & loading support
...
Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
2018-11-24 08:39:03 +01:00
Peter Kohaut
5e9985bd6e
BLADERUNNER: Load game methods
...
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen
2a646f8cc2
BLADERUNNER: Save game methods
2018-03-24 17:07:06 +01:00
Thomas Fach-Pedersen
92c49a8571
BLADERUNNER: Add scene resume
2018-03-04 13:30:26 +01:00
Peter Kohaut
6e9a340640
BLADERUNNER: ESPER interface
2018-02-04 17:34:43 +01:00
Peter Kohaut
7f53a0cd31
BLADERUNNER: Fixed few Coverity issues
2018-02-01 21:38:30 +01:00
Peter Kohaut
0c930b06ed
BLADERUNNER: Added KIA interfaces
...
Crimes interface done
Suspects interface done
Added some game constants
Fixed font rendering for other languages
Fixed anoying clang warning
2018-01-29 18:32:09 +01:00
Peter Kohaut
1e5f9d3078
BLADERUNNER: Added basic KIA interface
...
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00