Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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antoniou79
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f3113cf45d
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BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
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2021-06-14 16:27:19 +03:00 |
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Thanasis Antoniou
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a81e3add2f
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
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Thanasis Antoniou
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ea3a9f211d
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BLADERUNNER: Cleanup of police AI and fix for rat ai
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2019-05-19 14:34:01 +03:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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9c0c249a96
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BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
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2019-04-06 19:22:01 +03:00 |
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Thanasis Antoniou
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4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
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2019-04-06 00:02:32 +03:00 |
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Peter Kohaut
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7061f7cb17
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BLADERUNNER: Cleanup for drive away endings scripts
All ending are achievable
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2019-02-07 23:45:41 +01:00 |
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Peter Kohaut
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1df1eefc3e
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BLADERUNNER: Fixed Rat interaction at UG15
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2019-02-03 00:14:09 +01:00 |
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Peter Kohaut
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19d92484fd
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BLADERUNNER: Cleanup of scripts at start of chapter 4
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2019-02-02 00:50:16 +01:00 |
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Peter Kohaut
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69be535308
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BLADERUNNER: Initial cleanup of underground scripts
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2019-01-31 21:27:31 +01:00 |
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Peter Kohaut
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49d01c3c13
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BLADERUNNER: Cleanup of Dektora chase related scripts
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2019-01-31 21:27:31 +01:00 |
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Peter Kohaut
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3fc1fbb8da
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BLADERUNNER: Clean up of Dektora script
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2019-01-31 21:27:31 +01:00 |
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Peter Kohaut
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578d98ee12
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BLADERUNNER: Cleanup of scripts for Gordo chase
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2019-01-28 20:45:48 +01:00 |
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Peter Kohaut
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2cc09b6b10
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BLADERUNNER: Fixes for game scripts & cleanup
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2019-01-24 23:05:13 +01:00 |
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Peter Kohaut
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364a2aa0fb
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BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
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2019-01-21 22:03:01 +01:00 |
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Peter Kohaut
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5e2fb6fb26
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BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
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2019-01-19 23:15:41 +01:00 |
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Peter Kohaut
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adf741a5cb
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BLADERUNNER: More variable names in the game scripts
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2019-01-15 08:35:46 +01:00 |
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Peter Kohaut
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19d9e4cec8
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BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
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2018-03-17 16:42:25 +01:00 |
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Peter Kohaut
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8704207550
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BLADERUNNER: McCoy script fixed
Some Coverity issues fixed
KIA script small fix to DNA evidences
Actor selection fixed (bounding box is correcly expanded)
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2018-02-19 22:17:08 +01:00 |
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Peter Kohaut
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1d9a248abe
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BLADERUNNER: Fixed more Coverity issues
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2018-02-12 20:57:26 +01:00 |
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Peter Kohaut
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0b484d51b8
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BLADERUNNER: VK interface
Code unification
Removed few memory leaks
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2018-02-10 21:01:15 +01:00 |
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Peter Kohaut
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59eeadc6ac
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BLADERUNNER: Added more game constants
Code formatting
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2018-02-05 20:17:55 +01:00 |
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Peter Kohaut
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d42b39817d
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BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
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2017-03-29 01:55:06 +02:00 |
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Peter Kohaut
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1c083fe000
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BLADERUNNER: Reorganized script files
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2017-03-23 16:20:10 +01:00 |
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