Commit Graph
13 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Thanasis Antoniou f50492e971 BLADERUNNER: Restore comment on RC02 dead animals
Also fix some awry clickable objects in RC51
2019-06-01 02:59:03 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou 083bfd1687 BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28 00:21:16 +03:00
Thanasis Antoniou 0ba4e56168 BLADERUNNER: Named constants for model animations P02 2019-04-24 15:13:26 +03:00
Thanasis Antoniou a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut 817cb5d7e1 BLADERUNNER: More game constants 2018-02-13 23:08:37 +01:00
Peter Kohaut 0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut 59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut 1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00