Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Thanasis Antoniou
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f50492e971
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BLADERUNNER: Restore comment on RC02 dead animals
Also fix some awry clickable objects in RC51
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2019-06-01 02:59:03 +03:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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083bfd1687
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BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
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2019-04-28 00:21:16 +03:00 |
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Thanasis Antoniou
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0ba4e56168
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BLADERUNNER: Named constants for model animations P02
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2019-04-24 15:13:26 +03:00 |
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Thanasis Antoniou
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a663930dd0
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BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
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2019-04-20 17:33:39 +03:00 |
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Peter Kohaut
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2cc09b6b10
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BLADERUNNER: Fixes for game scripts & cleanup
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2019-01-24 23:05:13 +01:00 |
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Peter Kohaut
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5e2fb6fb26
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BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
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2019-01-19 23:15:41 +01:00 |
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Peter Kohaut
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817cb5d7e1
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BLADERUNNER: More game constants
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2018-02-13 23:08:37 +01:00 |
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Peter Kohaut
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0b484d51b8
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BLADERUNNER: VK interface
Code unification
Removed few memory leaks
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2018-02-10 21:01:15 +01:00 |
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Peter Kohaut
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59eeadc6ac
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BLADERUNNER: Added more game constants
Code formatting
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2018-02-05 20:17:55 +01:00 |
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Peter Kohaut
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d42b39817d
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BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
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2017-03-29 01:55:06 +02:00 |
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Peter Kohaut
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1c083fe000
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BLADERUNNER: Reorganized script files
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2017-03-23 16:20:10 +01:00 |
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