Hubert Maier
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2ea5bfe695
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BLADERUNNER: Correct spelling mistake
comming -> coming
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2022-10-27 15:56:09 +02:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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antoniou79
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96e7858255
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BLADERUNNER: RESTOREDCONTENT: NR07 restored cut dialogue bits
Tested animations. Still pending work on triggering some of these dialogue cases.
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2021-07-31 19:08:46 +03:00 |
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antoniou79
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e2f3583738
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BLADERUNNER: RESTORED CONTENT: Crazylegs letter to Dektora
CrazysInvolvement clue, connected to the ADVERTISEMENT (cut) dialogue option
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2021-06-27 15:00:32 +03:00 |
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antoniou79
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f3113cf45d
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BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
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2021-06-14 16:27:19 +03:00 |
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antoniou79
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45448f93da
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BLADERUNNER: Fix for when talking characters get interrupted
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2020-12-20 18:10:08 +02:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
|
2019-05-09 15:15:33 +03:00 |
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Thanasis Antoniou
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0ba4e56168
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BLADERUNNER: Named constants for model animations P02
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2019-04-24 15:13:26 +03:00 |
|
Thanasis Antoniou
|
00daee9112
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BLADERUNNER: Fix McCoy's fake voice with Dektora
Also a fix for a closeArchive() warning about A.TLK not being open
|
2019-04-12 19:10:49 +03:00 |
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Thanasis Antoniou
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4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
|
2019-04-06 00:02:32 +03:00 |
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Peter Kohaut
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f70251819a
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BLADERUNNER: Fixed CppCheck warnings
Rat interaction at UG15 is now working exactly as in the original game.
Before the bridge didn't break if player shot the rat on it.
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2019-02-23 11:39:54 +01:00 |
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Peter Kohaut
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3fc1fbb8da
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BLADERUNNER: Clean up of Dektora script
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
b16b26ac72
|
BLADERUNNER: Clean up NR04 and related scripts
|
2019-01-31 21:27:31 +01:00 |
|
Peter Kohaut
|
2e9c4bfdc1
|
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
|
2019-01-29 23:37:09 +01:00 |
|
Peter Kohaut
|
702d8a4d37
|
BLADERUNNER: Holloway script cleanup
|
2019-01-27 20:27:45 +01:00 |
|
Peter Kohaut
|
364a2aa0fb
|
BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
|
2019-01-21 22:03:01 +01:00 |
|
Peter Kohaut
|
5e2fb6fb26
|
BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
|
2019-01-19 23:15:41 +01:00 |
|
Peter Kohaut
|
adf741a5cb
|
BLADERUNNER: More variable names in the game scripts
|
2019-01-15 08:35:46 +01:00 |
|
Peter Kohaut
|
817cb5d7e1
|
BLADERUNNER: More game constants
|
2018-02-13 23:08:37 +01:00 |
|
Peter Kohaut
|
0b484d51b8
|
BLADERUNNER: VK interface
Code unification
Removed few memory leaks
|
2018-02-10 21:01:15 +01:00 |
|
Peter Kohaut
|
59eeadc6ac
|
BLADERUNNER: Added more game constants
Code formatting
|
2018-02-05 20:17:55 +01:00 |
|
Torbjörn Andersson
|
6cda47ca3d
|
JANITORIAL: Remove superfluous semicolons
|
2017-04-18 06:49:14 +02:00 |
|
Peter Kohaut
|
d42b39817d
|
BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
|
2017-03-29 01:55:06 +02:00 |
|
Peter Kohaut
|
1c083fe000
|
BLADERUNNER: Reorganized script files
|
2017-03-23 16:20:10 +01:00 |
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