Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
7a2a53b9ff
BLADERUNNER: RESTORED CONTENT: Start some music at random second
2021-06-14 16:27:19 +03:00
antoniou79
0e4e3354bd
BLADERUNNER: Fix Hanoi throwing McCoy out
...
Addresses most of the issues in bug #11293
Does not address the "Hanoi is not facing McCoy when speaking to him" bullet, which only occurs on specific banter talk
2020-09-04 23:35:34 +03:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
...
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou
a81e3add2f
BLADERUNNER: JANITORIAL: Code formatting fixes
2019-06-28 15:30:44 +03:00
Thanasis Antoniou
5b2e6f6dfb
BLADERUNNER: Cleanup and fix for NR03 dancer
2019-05-19 21:25:26 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
...
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
antoniou79
74936020ec
BLADERUNNER: fix Guzza, PS03, PS04, PS01
...
Also, added a custom transition when Guzza calls in for favors
Still pending: in PS03 some actors may blink out of existence (happened to
officer Grayford)
2019-05-08 00:52:21 +03:00
Thanasis Antoniou
9c0c249a96
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
2019-04-06 19:22:01 +03:00
Thanasis Antoniou
4e75b7e6b7
BLADERUNNER: Cleanup for looping sounds
...
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
...
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
29762a6731
BLADERUNNER: Fix no music at Dektora dance outtake
...
Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Peter Kohaut
b16b26ac72
BLADERUNNER: Clean up NR04 and related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
2e9c4bfdc1
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
2019-01-29 23:37:09 +01:00
Peter Kohaut
2c3af4b8e9
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
2019-01-29 23:36:29 +01:00
Peter Kohaut
77adb67664
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
2019-01-27 22:21:54 +01:00
Peter Kohaut
364a2aa0fb
BLADERUNNER: More game constants
...
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Peter Kohaut
0b484d51b8
BLADERUNNER: VK interface
...
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut
59eeadc6ac
BLADERUNNER: Added more game constants
...
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut
d42b39817d
BLADERUNNER: introduced some game constants
...
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut
1c083fe000
BLADERUNNER: Reorganized script files
2017-03-23 16:20:10 +01:00