Commit Graph
27 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 73a7cbde44 BLADERUNNER: RESTOREDCONTENT: NR06 and MA06 extra machine voices
NR06 door announcer and MA06 elevator voice print identification

Also includes fix for bad flag for statues' comment in NR06
2021-06-30 22:42:58 +03:00
antoniou79 f3113cf45d BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
antoniou79 6d9cb0cf6a BLADERUNNER: Minor comment fixes 2021-01-27 14:58:34 +02:00
antoniou79 a8b7c9598f BLADERUNNER: RESTOREDCONTENT: Fix Rachael travelling in Act4
She should not be moving or walking

She could still be waling when teleporting her to kSetFreeSlotG and subsequently when we put her in MA06 (elevator)
2020-11-18 17:16:13 +02:00
antoniou79 b7c089f489 BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls 2019-08-18 21:09:51 +03:00
dafioram a5cf99e686 BLADERUNNER: Improve variable name (#1752)
Prevent confusion with function.
2019-07-18 09:48:06 +02:00
Thanasis Antoniou a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou 438a6223cb BLADERUNNER: Fix photographer bug and awry clickables 2019-06-01 21:36:46 +03:00
Thanasis Antoniou c92d20d28a BLADERUNNER: Fix freeze for MA06 elevator 2019-05-13 23:20:14 +03:00
Thanasis Antoniou fa171732e9 BLADERUNNER: Fix broken MA06 elev when cutContent disabled 2019-05-13 22:46:57 +03:00
Thanasis Antoniou 093c18564c BLADERUNNER: Act 4 meet with Rachael polish 2019-05-13 22:29:26 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou 782488f981 BLADERUNNER: Remove most of custom PS04 transition
It didn't work out quite well
2019-05-08 09:42:25 +03:00
Thanasis Antoniou 24bf47a28b BLADERUNNER: Restoring Rachael related scenes pt1
Some testing and polishing of animations pending especially with meeting in Act 4
2019-05-06 23:53:43 +03:00
Thanasis Antoniou 083bfd1687 BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28 00:21:16 +03:00
Thanasis Antoniou 4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut 19d92484fd BLADERUNNER: Cleanup of scripts at start of chapter 4 2019-02-02 00:50:16 +01:00
Peter Kohaut eb84113222 BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
Peter Kohaut 62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00
Peter Kohaut 817cb5d7e1 BLADERUNNER: More game constants 2018-02-13 23:08:37 +01:00
Peter Kohaut 0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut 59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut f79d8cc1fe BLADERUNNER: Added music support & added Maggie
added async walking
named some of the game flags & variables
renamed aesc to screen effects
2017-09-10 20:55:30 +02:00
Peter Kohaut d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut 1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00