Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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antoniou79
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73a7cbde44
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BLADERUNNER: RESTOREDCONTENT: NR06 and MA06 extra machine voices
NR06 door announcer and MA06 elevator voice print identification
Also includes fix for bad flag for statues' comment in NR06
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2021-06-30 22:42:58 +03:00 |
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antoniou79
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f3113cf45d
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BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
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2021-06-14 16:27:19 +03:00 |
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Thanasis Antoniou
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af9ec2f691
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BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1
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2019-07-22 01:09:23 +03:00 |
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Thanasis Antoniou
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2ff564d612
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BLADERUNNER: Restored comment on statues
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2019-06-01 02:59:03 +03:00 |
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Thanasis Antoniou
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074baf9b26
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BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
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2019-05-09 15:15:33 +03:00 |
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antoniou79
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d4d521b562
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BLADERUNNER: Chess, keyboard, and clues bug fixes
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2019-04-29 15:27:47 +03:00 |
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Thanasis Antoniou
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0ba4e56168
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BLADERUNNER: Named constants for model animations P02
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2019-04-24 15:13:26 +03:00 |
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Thanasis Antoniou
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a663930dd0
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BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
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2019-04-20 17:33:39 +03:00 |
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Thanasis Antoniou
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9c0c249a96
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BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
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2019-04-06 19:22:01 +03:00 |
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Thanasis Antoniou
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4e75b7e6b7
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BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
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2019-04-06 00:02:32 +03:00 |
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Thanasis Antoniou
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a0beaa6f4e
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BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
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2019-04-05 21:35:55 +03:00 |
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Peter Kohaut
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ce3b731656
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BLADERUNNER: Cleanup Luther & Lance related scripts
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2019-02-03 00:14:09 +01:00 |
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Peter Kohaut
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1df1eefc3e
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BLADERUNNER: Fixed Rat interaction at UG15
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2019-02-03 00:14:09 +01:00 |
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Peter Kohaut
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19d92484fd
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BLADERUNNER: Cleanup of scripts at start of chapter 4
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2019-02-02 00:50:16 +01:00 |
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Peter Kohaut
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69be535308
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BLADERUNNER: Initial cleanup of underground scripts
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2019-01-31 21:27:31 +01:00 |
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Peter Kohaut
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2cc09b6b10
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BLADERUNNER: Fixes for game scripts & cleanup
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2019-01-24 23:05:13 +01:00 |
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Peter Kohaut
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5e2fb6fb26
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BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
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2019-01-19 23:15:41 +01:00 |
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Peter Kohaut
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adf741a5cb
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BLADERUNNER: More variable names in the game scripts
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2019-01-15 08:35:46 +01:00 |
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Thomas Fach-Pedersen
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5f5cee2be3
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BLADERUNNER: Round coordinates to two decimals
Also fixes a couple of typos.
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2018-03-18 20:36:11 +01:00 |
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Peter Kohaut
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817cb5d7e1
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BLADERUNNER: More game constants
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2018-02-13 23:08:37 +01:00 |
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Peter Kohaut
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0b484d51b8
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BLADERUNNER: VK interface
Code unification
Removed few memory leaks
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2018-02-10 21:01:15 +01:00 |
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Peter Kohaut
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59eeadc6ac
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BLADERUNNER: Added more game constants
Code formatting
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2018-02-05 20:17:55 +01:00 |
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Peter Kohaut
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d42b39817d
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BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
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2017-03-29 01:55:06 +02:00 |
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Peter Kohaut
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1c083fe000
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BLADERUNNER: Reorganized script files
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2017-03-23 16:20:10 +01:00 |
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