Commit Graph
38 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 7a2a53b9ff BLADERUNNER: RESTORED CONTENT: Start some music at random second 2021-06-14 16:27:19 +03:00
Thanasis Antoniou af9ec2f691 BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1 2019-07-22 01:09:23 +03:00
Thanasis Antoniou a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou 5c2489fd54 BLADERUNNER: Improve fix possible collision with genwalkers
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-06-22 01:22:05 +03:00
Thanasis Antoniou 5eed7f091d BLADERUNNER: Remove awry clickables from BB01, CT12, CT01 2019-06-01 02:59:04 +03:00
Thanasis Antoniou 674e44f55b BLADERUNNER: Howie Lee AI and Leary overlap fixes 2019-05-17 14:26:49 +03:00
Thanasis Antoniou 7f6b9750d7 BLADERUNNER: Howie restored content
Howie will now be in Chinatown in Acts 2 and 3, but won't always be in the diner

This gives him more probability to discover the homeless body if in dumpster and also enables some extra dialogue
2019-05-13 03:29:00 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
antoniou79 d4d521b562 BLADERUNNER: Chess, keyboard, and clues bug fixes 2019-04-29 15:27:47 +03:00
Thanasis Antoniou c72cde3149 BLADERUNNER: Fix spinner transitions post Act 1
Also restored ascenting outtake when leaving RC01 in Act 1
2019-04-28 00:21:16 +03:00
Thanasis Antoniou 083bfd1687 BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
They'll play the first time, but have 33% probability to play on subsequent visits
2019-04-28 00:21:16 +03:00
Peter Kohaut ee2dcf6375 BLADERUNNER: Make the cut content a runtime option
Player can choose to use or not the restored cut content.
Does not affect fixed bugs in original game.
2019-04-25 23:39:31 +02:00
Thanasis Antoniou a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou 61b89613f3 BLADERUNNER: Reverted animated doors in CT01
They become annoying fast; probably the reason they were cut
2019-04-08 18:56:47 +03:00
Thanasis Antoniou 54c1c8d220 BLADERUNNER: Fix Gordo overlap with CT01 loopIn 2019-04-07 23:14:50 +03:00
Thanasis Antoniou 603c9fd009 BLADERUNNER: Fix for AR, CT01 Spinner fly-in
AR01: Fish dealer behavior fix, AR02: music fix, CT01: Spinner may fly in (loop)
2019-04-07 22:48:10 +03:00
Thanasis Antoniou 9c0c249a96 BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls 2019-04-06 19:22:01 +03:00
Thanasis Antoniou 4e75b7e6b7 BLADERUNNER: Cleanup for looping sounds
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou 29762a6731 BLADERUNNER: Fix no music at Dektora dance outtake
Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Peter Kohaut 5f520aa386 BLADERUNNER: Small clean-up of macros 2019-02-24 00:36:41 +01:00
Thanasis Antoniou 28551e8124 BLADERUNNER: CT01 fixed interaction with Gordo
Also corrected an original code bug for Gordo acquiring clue that McCoy is BladeRunner
2019-02-23 21:07:01 +02:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut 364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut eb84113222 BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
Peter Kohaut 2f0fb70a27 BLADERUNNER: Fixed enabling combat mode in scripts
Fixed Zuben chase.
Added name of some flags used in the China town.
2019-01-12 18:16:52 +01:00
Peter Kohaut c85201caf5 BLADERUNNER: Added Howie Lee actor
added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut e232f13f5d BLADERUNNER: Added Zuben actor
Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut 817cb5d7e1 BLADERUNNER: More game constants 2018-02-13 23:08:37 +01:00
Peter Kohaut 0b484d51b8 BLADERUNNER: VK interface
Code unification
Removed few memory leaks
2018-02-10 21:01:15 +01:00
Peter Kohaut 59eeadc6ac BLADERUNNER: Added more game constants
Code formatting
2018-02-05 20:17:55 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Thomas Fach-Pedersen 9bf07073fb BLADERUNNER: Add Overlay videos 2017-08-27 22:39:36 +02:00
Peter Kohaut d42b39817d BLADERUNNER: introduced some game constants
Game script are more readable now
Fixed name of Officer Leary
2017-03-29 01:55:06 +02:00
Peter Kohaut 1c083fe000 BLADERUNNER: Reorganized script files 2017-03-23 16:20:10 +01:00