Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
f3113cf45d
BLADERUNNER: More precise naming for time delay vars and parameters
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Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
antoniou79
e536f50b34
BLADERUNNER: Describe more animations
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Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer
Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79
f0b637ff6d
BLADERUNNER: More animation descriptions and notes
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Zuben, (Removed) dancer (taffy patron 3), Walkers, Mutants, Bear Doll, General Doll
2020-12-11 23:02:58 +02:00
antoniou79
c0379f45df
BLADERUNNER: Cleanup switch statements for AI scripts
2020-12-11 23:02:58 +02:00
antoniou79
0dedb1a34f
BLADERUNNER: Animation descriptions for Grigorian and transient
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Also usage checks and comments for potential bugs. And a small bugfix for Grigorian's cross arms animation
2020-12-11 17:35:18 +02:00
antoniou79
cc5b61f610
BLADERUNNER: Lucy animation descriptions
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Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79
350bf23a47
BLADERUNNER: Describe and check Clovis animations
2020-12-09 16:06:47 +02:00
antoniou79
8cbf764c5a
BLADERUNNER: Steele and Gordo animation descriptions
2020-12-07 17:06:49 +02:00
antoniou79
9666bc355f
BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
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Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
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A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
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In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou
3827000fe1
BLADERUNNER: Replace animation mode values with their proper enums
2019-09-09 16:10:31 +03:00
antoniou79
b7c089f489
BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
2019-08-18 21:09:51 +03:00
Thanasis Antoniou
52c03a2a59
BLADERUNNER: Fix Izo getting stuck in RC03
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Bug case was for when he runs away (Steele is blocked)
2019-07-29 11:02:47 +03:00
Thanasis Antoniou
b64e66a6b5
BLADERUNNER: Fix Steele re-arresting Izo at RC03
2019-06-30 15:27:51 +03:00
Thanasis Antoniou
7407cbc788
BLADERUNNER: Don't exit to desktop after end credits
2019-05-22 12:13:43 +03:00
Thanasis Antoniou
d2b8f9284c
BLADERUNNER: Remove redundant call to playerGainsControl
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When Steele retires Izo in RC03
2019-05-22 00:44:31 +03:00
Thanasis Antoniou
a14dffbf4b
BLADERUNNER: fix for homeless found cases
2019-05-13 10:26:00 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
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And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
antoniou79
02ac7fbfd3
BLADERUNNER: Clarification comment on Steele's ai
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Steele can get a clue (officer's statement) that McCoy missed
This is so McCoy won't miss this particular clue no matter what. But McCoy
can get this clue on his own if the officer is still at the crime scene
(he might leave) even if he already got it from the mainframe via Steele.
This is intended.
2019-05-08 00:52:21 +03:00
Thanasis Antoniou
258a71b060
BLADERUNNER: Restore fans comment in BB11 only
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And some small preparation (comments) for restoring Rachael scenes
2019-05-06 12:43:33 +03:00
Thanasis Antoniou
a9404284c3
BLADERUNNER: Fix Officer Leary crowd interrogation
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He will now resume interrogation after McCoy interrupts him
Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
805dc466d0
BLADERUNNER: Resolve dead end state with Zuben
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McCoy should now always be able to gather enough clues to trigger Zuben throwing the soup (via the VK test question if he does not have the Lucy photo clue).
2019-03-26 02:08:22 +02:00
Peter Kohaut
4886b0581e
BLADERUNNER: Fix Coverity issues
2019-02-20 23:02:05 +01:00
Peter Kohaut
c99d3ea132
BLADERUNNER: Cleanup of Clovis scripts for chapter 5
2019-02-07 23:45:19 +01:00
Peter Kohaut
92774be0ae
BLADERUNNER: Cleanup Steele scripts for ending
2019-02-05 21:54:50 +01:00
Peter Kohaut
934ba34adb
BLADERUNNER: Cleanup of KP03 bomb related scripts
2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63
BLADERUNNER: Initial cleanup of Kipple scripts
2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71
BLADERUNNER: Cleanup of scripts at start of chapter 5
2019-02-03 00:14:09 +01:00
Peter Kohaut
49d01c3c13
BLADERUNNER: Cleanup of Dektora chase related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
3fc1fbb8da
BLADERUNNER: Clean up of Dektora script
2019-01-31 21:27:31 +01:00
Peter Kohaut
2e9c4bfdc1
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
2019-01-29 23:37:09 +01:00
Peter Kohaut
2c3af4b8e9
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
2019-01-29 23:36:29 +01:00
Peter Kohaut
de527a2406
BLADERUNNER: Cleanup of Steele animation code
2019-01-28 20:45:59 +01:00
Peter Kohaut
578d98ee12
BLADERUNNER: Cleanup of scripts for Gordo chase
2019-01-28 20:45:48 +01:00
Peter Kohaut
77adb67664
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
2019-01-27 22:21:54 +01:00
Peter Kohaut
24bc52c277
BLADERUNNER: Cleanup of Steele scripts for Lucy chase
2019-01-27 11:49:00 +01:00
Peter Kohaut
de1dabd072
BLADERUNNER: Cleanup & fix of Lucy chase scripts
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First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut
783f0554ed
BLADERUNNER: Cleanup of Steele scripts for chapter 1
2019-01-27 11:48:59 +01:00
Peter Kohaut
cd37d510f9
BLADERUNNER: Cleanup of actor scripts for a fight in BB11
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Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut
474e4e2f09
BLADERUNNER: Cleanup of BBxx scripts
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Removed issue where McCoy went to jail for no reason at start of 3rd act
2019-01-25 23:16:24 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb
BLADERUNNER: More game constants
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Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26
BLADERUNNER: More variable names in the game scripts
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Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Peter Kohaut
eb84113222
BLADERUNNER: More variable names in the game scripts
2019-01-13 21:06:58 +01:00
Peter Kohaut
0c7077cab9
BLADERUNNER: Added debugging output for scripts
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Also added last few missing script commands.
2019-01-12 18:16:52 +01:00
Peter Kohaut
cfb46da90c
BLADERUNNER: Add in-game loading screen
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It is also possible to start new game from it.
2018-11-25 22:22:25 +01:00