Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
f3113cf45d
BLADERUNNER: More precise naming for time delay vars and parameters
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Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
antoniou79
e536f50b34
BLADERUNNER: Describe more animations
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Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer
Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79
cc5b61f610
BLADERUNNER: Lucy animation descriptions
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Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
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A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
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In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou
3827000fe1
BLADERUNNER: Replace animation mode values with their proper enums
2019-09-09 16:10:31 +03:00
Thanasis Antoniou
67fd0ca34a
BLADERUNNER: Prevent Replicants from despawning from the moonbus
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All Replicants get a new goal now inside the moonbus, and movement flush
This is to prevent earlier scripts that had them "walking around" from kicking in (this was mainly a bug for the twins) but is applied to everyone (except Clovis and Sadik) for conformance
2019-08-13 21:04:18 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
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And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
d666eb154a
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
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UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
a9404284c3
BLADERUNNER: Fix Officer Leary crowd interrogation
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He will now resume interrogation after McCoy interrupts him
Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
4e75b7e6b7
BLADERUNNER: Cleanup for looping sounds
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Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-06 00:02:32 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
39a8235acc
BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus
2019-03-30 01:32:50 +02:00
Thanasis Antoniou
6e45a702a2
BLADERUNNER: Moonbus fixes (Izo and Luther)
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Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-28 01:33:24 +02:00
Thanasis Antoniou
5959d01a67
BLADERUNNER: Fixes for moonbus combat
2019-03-27 15:11:31 +02:00
Peter Kohaut
ce3b731656
BLADERUNNER: Cleanup Luther & Lance related scripts
2019-02-03 00:14:09 +01:00
Eugene Sandulenko
37c2824382
BLADERUNNER: Added Luther actor
2018-03-17 11:27:08 +01:00