Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
60b1b7eb40
BLADERUNNER: RESTOREDCONTENT: Restore dialogue in RC03
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For the case when McCoy lets Izo escape
This whole sequence is still untriggered and has some glitches, which will be resolved when we restore the whole segment of catching up to Izo and then letting him go.
2021-07-31 19:13:36 +03:00
antoniou79
f3113cf45d
BLADERUNNER: More precise naming for time delay vars and parameters
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Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
Orgad Shaneh
a05e54f00c
JANITORIAL: Remove trailing whitespaces
2021-05-04 11:46:30 +03:00
antoniou79
e536f50b34
BLADERUNNER: Describe more animations
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Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer
Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79
f0b637ff6d
BLADERUNNER: More animation descriptions and notes
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Zuben, (Removed) dancer (taffy patron 3), Walkers, Mutants, Bear Doll, General Doll
2020-12-11 23:02:58 +02:00
antoniou79
c0379f45df
BLADERUNNER: Cleanup switch statements for AI scripts
2020-12-11 23:02:58 +02:00
antoniou79
cc5b61f610
BLADERUNNER: Lucy animation descriptions
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Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79
9666bc355f
BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
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Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Thanasis Antoniou
f24da48704
BLADERUNNER: Remove bad character from izo script (in comment)
2020-04-18 10:24:22 +03:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
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A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
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In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou
3827000fe1
BLADERUNNER: Replace animation mode values with their proper enums
2019-09-09 16:10:31 +03:00
Thanasis Antoniou
52c03a2a59
BLADERUNNER: Fix Izo getting stuck in RC03
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Bug case was for when he runs away (Steele is blocked)
2019-07-29 11:02:47 +03:00
Thanasis Antoniou
031c4f6221
BLADERUNNER: Fix repeat of Izo apprehending and possible freeze
2019-07-25 14:59:05 +03:00
Thanasis Antoniou
b64e66a6b5
BLADERUNNER: Fix Steele re-arresting Izo at RC03
2019-06-30 15:27:51 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
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And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
d666eb154a
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
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UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
31c79b6064
BLADERUNNER: Comments on dialogue options
2019-04-30 15:19:55 +03:00
Thanasis Antoniou
a663930dd0
BLADERUNNER: Named constants for animationIds P01
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Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou
39a8235acc
BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus
2019-03-30 01:32:50 +02:00
Thanasis Antoniou
6e45a702a2
BLADERUNNER: Moonbus fixes (Izo and Luther)
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Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-28 01:33:24 +02:00
Thanasis Antoniou
5959d01a67
BLADERUNNER: Fixes for moonbus combat
2019-03-27 15:11:31 +02:00
Peter Kohaut
4886b0581e
BLADERUNNER: Fix Coverity issues
2019-02-20 23:02:05 +01:00
Peter Kohaut
d8eb3c14a4
BLADERUNNER: Removal of memory leaks
2019-02-12 23:07:14 +01:00
Peter Kohaut
934ba34adb
BLADERUNNER: Cleanup of KP03 bomb related scripts
2019-02-03 11:44:55 +01:00
Peter Kohaut
95f42fde63
BLADERUNNER: Initial cleanup of Kipple scripts
2019-02-03 00:14:09 +01:00
Peter Kohaut
f2d76c2d71
BLADERUNNER: Cleanup of scripts at start of chapter 5
2019-02-03 00:14:09 +01:00
Peter Kohaut
49d01c3c13
BLADERUNNER: Cleanup of Dektora chase related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
364a2aa0fb
BLADERUNNER: More game constants
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Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut
5e2fb6fb26
BLADERUNNER: More variable names in the game scripts
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Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Peter Kohaut
6f478f4c81
BLADERUNNER: Merged chapter & scene debugger command
2019-01-13 00:30:52 +01:00
Eugene Sandulenko
50003f2875
BLADERUNNER: Finished actor Izo code
2018-03-16 15:21:16 +01:00
Eugene Sandulenko
a656480092
BLADERUNNER: Added Izo actor (incomplete)
2018-03-15 23:44:53 +01:00