Commit Graph
37 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 60b1b7eb40 BLADERUNNER: RESTOREDCONTENT: Restore dialogue in RC03
For the case when McCoy lets Izo escape

This whole sequence is still untriggered and has some glitches, which will be resolved when we restore the whole segment of catching up to Izo and then letting him go.
2021-07-31 19:13:36 +03:00
antoniou79 f3113cf45d BLADERUNNER: More precise naming for time delay vars and parameters
Also use u suffix for unsigned int literal parameters (WIP)
2021-06-14 16:27:19 +03:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
antoniou79 e536f50b34 BLADERUNNER: Describe more animations
Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer

Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79 f0b637ff6d BLADERUNNER: More animation descriptions and notes
Zuben, (Removed) dancer (taffy patron 3), Walkers, Mutants, Bear Doll, General Doll
2020-12-11 23:02:58 +02:00
antoniou79 c0379f45df BLADERUNNER: Cleanup switch statements for AI scripts 2020-12-11 23:02:58 +02:00
antoniou79 cc5b61f610 BLADERUNNER: Lucy animation descriptions
Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79 9666bc355f BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Thanasis Antoniou f24da48704 BLADERUNNER: Remove bad character from izo script (in comment) 2020-04-18 10:24:22 +03:00
Thanasis Antoniou 9d3d87e678 BLADERUNNER: Rename script methods that refer to Set
A few methods were named as though refering to Scene Ids, but are refering to Set Ids

enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou cd076b26ae BLADERUNNER: Using preincrement and pre-decrease where possible
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou 3827000fe1 BLADERUNNER: Replace animation mode values with their proper enums 2019-09-09 16:10:31 +03:00
Thanasis Antoniou 52c03a2a59 BLADERUNNER: Fix Izo getting stuck in RC03
Bug case was for when he runs away (Steele is blocked)
2019-07-29 11:02:47 +03:00
Thanasis Antoniou 031c4f6221 BLADERUNNER: Fix repeat of Izo apprehending and possible freeze 2019-07-25 14:59:05 +03:00
Thanasis Antoniou b64e66a6b5 BLADERUNNER: Fix Steele re-arresting Izo at RC03 2019-06-30 15:27:51 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou d666eb154a BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou 31c79b6064 BLADERUNNER: Comments on dialogue options 2019-04-30 15:19:55 +03:00
Thanasis Antoniou a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou 39a8235acc BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus 2019-03-30 01:32:50 +02:00
Thanasis Antoniou 6e45a702a2 BLADERUNNER: Moonbus fixes (Izo and Luther)
Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-28 01:33:24 +02:00
Thanasis Antoniou 5959d01a67 BLADERUNNER: Fixes for moonbus combat 2019-03-27 15:11:31 +02:00
Peter Kohaut 4886b0581e BLADERUNNER: Fix Coverity issues 2019-02-20 23:02:05 +01:00
Peter Kohaut d8eb3c14a4 BLADERUNNER: Removal of memory leaks 2019-02-12 23:07:14 +01:00
Peter Kohaut 934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut 95f42fde63 BLADERUNNER: Initial cleanup of Kipple scripts 2019-02-03 00:14:09 +01:00
Peter Kohaut f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut 49d01c3c13 BLADERUNNER: Cleanup of Dektora chase related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut 364a2aa0fb BLADERUNNER: More game constants
Added Region_Check functionality
Code cleanup
2019-01-21 22:03:01 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut 6f478f4c81 BLADERUNNER: Merged chapter & scene debugger command 2019-01-13 00:30:52 +01:00
Eugene Sandulenko 50003f2875 BLADERUNNER: Finished actor Izo code 2018-03-16 15:21:16 +01:00
Eugene Sandulenko a656480092 BLADERUNNER: Added Izo actor (incomplete) 2018-03-15 23:44:53 +01:00