Commit Graph
43 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 7a2a53b9ff BLADERUNNER: RESTORED CONTENT: Start some music at random second 2021-06-14 16:27:19 +03:00
antoniou79 45448f93da BLADERUNNER: Fix for when talking characters get interrupted 2020-12-20 18:10:08 +02:00
antoniou79 c0379f45df BLADERUNNER: Cleanup switch statements for AI scripts 2020-12-11 23:02:58 +02:00
antoniou79 cc5b61f610 BLADERUNNER: Lucy animation descriptions
Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79 8cbf764c5a BLADERUNNER: Steele and Gordo animation descriptions 2020-12-07 17:06:49 +02:00
antoniou79 9666bc355f BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
antoniou79 2704847e65 BLADERUNNER: Add script function Player_Has_Control() 2020-09-04 23:35:34 +03:00
Thanasis Antoniou 9d3d87e678 BLADERUNNER: Rename script methods that refer to Set
A few methods were named as though refering to Scene Ids, but are refering to Set Ids

enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou cd076b26ae BLADERUNNER: Using preincrement and pre-decrease where possible
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou 42707caad6 BLADERUNNER: Fix rare teleport case for McCoy in BB08 2019-09-19 23:13:40 +03:00
Thanasis Antoniou e3ebca78dc BLADERUNNER: Improve interaction with Gordo in the city 2019-09-09 20:37:02 +03:00
Thanasis Antoniou a81e3add2f BLADERUNNER: JANITORIAL: Code formatting fixes 2019-06-28 15:30:44 +03:00
Thanasis Antoniou 54ad2c9aaf BLADERUNNER: Avoid freeze in Gordo scene at CT05
If McCoy re-climbs the stairs immediately after retiring Zuben and having picked up the photo
2019-06-28 15:30:43 +03:00
Thanasis Antoniou e65bfad30e BLADERUNNER: Restore Gordo's lighter (Rep) comment 2019-06-03 21:24:56 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou 31c79b6064 BLADERUNNER: Comments on dialogue options 2019-04-30 15:19:55 +03:00
Thanasis Antoniou a663930dd0 BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Thanasis Antoniou 29762a6731 BLADERUNNER: Fix no music at Dektora dance outtake
Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Thanasis Antoniou 39a8235acc BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus 2019-03-30 01:32:50 +02:00
Thanasis Antoniou 5959d01a67 BLADERUNNER: Fixes for moonbus combat 2019-03-27 15:11:31 +02:00
Peter Kohaut fe25ad1a83 BLADERUNNER: Fixed Gordo animation change
He will stop properly after running
2019-02-10 09:50:16 +01:00
Peter Kohaut 934ba34adb BLADERUNNER: Cleanup of KP03 bomb related scripts 2019-02-03 11:44:55 +01:00
Peter Kohaut 95f42fde63 BLADERUNNER: Initial cleanup of Kipple scripts 2019-02-03 00:14:09 +01:00
Peter Kohaut f2d76c2d71 BLADERUNNER: Cleanup of scripts at start of chapter 5 2019-02-03 00:14:09 +01:00
Peter Kohaut 49d01c3c13 BLADERUNNER: Cleanup of Dektora chase related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut 2e9c4bfdc1 BLADERUNNER: Cleanup of back EarlyQ's scenes scripts 2019-01-29 23:37:09 +01:00
Peter Kohaut 2c3af4b8e9 BLADERUNNER: Cleanup of front EarlyQ's scenes scripts 2019-01-29 23:36:29 +01:00
Peter Kohaut d776eb186d BLADERUNNER: Fixed Gordo death animation after running 2019-01-29 18:43:42 +01:00
Peter Kohaut 578d98ee12 BLADERUNNER: Cleanup of scripts for Gordo chase 2019-01-28 20:45:48 +01:00
Peter Kohaut 77adb67664 BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts 2019-01-27 22:21:54 +01:00
Peter Kohaut 702d8a4d37 BLADERUNNER: Holloway script cleanup 2019-01-27 20:27:45 +01:00
Peter Kohaut de1dabd072 BLADERUNNER: Cleanup & fix of Lucy chase scripts
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut cd37d510f9 BLADERUNNER: Cleanup of actor scripts for a fight in BB11
Also named goal for McCoy arrest
2019-01-25 23:18:20 +01:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Peter Kohaut eb84113222 BLADERUNNER: More variable names in the game scripts 2019-01-13 21:06:58 +01:00
Peter Kohaut 6f478f4c81 BLADERUNNER: Merged chapter & scene debugger command 2019-01-13 00:30:52 +01:00
Peter Kohaut 19d9e4cec8 BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut 45c237c8d4 BLADERUNNER: Added Gordo actor
Cleanup of other actors
2018-03-09 21:32:03 +01:00