Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
e536f50b34
BLADERUNNER: Describe more animations
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Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer
Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79
c0379f45df
BLADERUNNER: Cleanup switch statements for AI scripts
2020-12-11 23:02:58 +02:00
antoniou79
cc5b61f610
BLADERUNNER: Lucy animation descriptions
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Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79
9666bc355f
BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
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Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
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A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
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In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou
3827000fe1
BLADERUNNER: Replace animation mode values with their proper enums
2019-09-09 16:10:31 +03:00
antoniou79
b7c089f489
BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
2019-08-18 21:09:51 +03:00
Thanasis Antoniou
a9ecbce2f1
BLADERUNNER: Increase distance thresh for Dektora on fire
2019-06-24 13:37:10 +03:00
Thanasis Antoniou
074baf9b26
BLADERUNNER: Use booleans in walk functions
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And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou
a9404284c3
BLADERUNNER: Fix Officer Leary crowd interrogation
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He will now resume interrogation after McCoy interrupts him
Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou
a0beaa6f4e
BLADERUNNER: SFX named constants and MissSound fix
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Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut
3fc1fbb8da
BLADERUNNER: Clean up of Dektora script
2019-01-31 21:27:31 +01:00
Peter Kohaut
b16b26ac72
BLADERUNNER: Clean up NR04 and related scripts
2019-01-31 21:27:31 +01:00
Peter Kohaut
2e9c4bfdc1
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
2019-01-29 23:37:09 +01:00
Peter Kohaut
2c3af4b8e9
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
2019-01-29 23:36:29 +01:00
Peter Kohaut
578d98ee12
BLADERUNNER: Cleanup of scripts for Gordo chase
2019-01-28 20:45:48 +01:00
Peter Kohaut
de1dabd072
BLADERUNNER: Cleanup & fix of Lucy chase scripts
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First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut
2cc09b6b10
BLADERUNNER: Fixes for game scripts & cleanup
2019-01-24 23:05:13 +01:00
Peter Kohaut
adf741a5cb
BLADERUNNER: More variable names in the game scripts
2019-01-15 08:35:46 +01:00
Eugene Sandulenko
8b5335869d
BLADERUNNER: Added EarlyQ actor
2018-03-17 13:23:15 +01:00