Commit Graph
22 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 e536f50b34 BLADERUNNER: Describe more animations
Izo, Sadik, Twins, EarlyQ, Leon, Sebastian, Leary, Grayford, Hanoi, Clerk, HowieLee, Isabella, FishDealer, InsectDealer

Also restored a talk animation for Hanoi, which looked to be omitted due to an original bug
2020-12-13 19:06:27 +02:00
antoniou79 c0379f45df BLADERUNNER: Cleanup switch statements for AI scripts 2020-12-11 23:02:58 +02:00
antoniou79 cc5b61f610 BLADERUNNER: Lucy animation descriptions
Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
antoniou79 9666bc355f BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Thanasis Antoniou 9d3d87e678 BLADERUNNER: Rename script methods that refer to Set
A few methods were named as though refering to Scene Ids, but are refering to Set Ids

enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou cd076b26ae BLADERUNNER: Using preincrement and pre-decrease where possible
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Thanasis Antoniou 3827000fe1 BLADERUNNER: Replace animation mode values with their proper enums 2019-09-09 16:10:31 +03:00
antoniou79 b7c089f489 BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls 2019-08-18 21:09:51 +03:00
Thanasis Antoniou a9ecbce2f1 BLADERUNNER: Increase distance thresh for Dektora on fire 2019-06-24 13:37:10 +03:00
Thanasis Antoniou 074baf9b26 BLADERUNNER: Use booleans in walk functions
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-05-09 15:15:33 +03:00
Thanasis Antoniou a9404284c3 BLADERUNNER: Fix Officer Leary crowd interrogation
He will now resume interrogation after McCoy interrupts him

Also used named constants for timers
2019-04-09 16:32:51 +03:00
Thanasis Antoniou a0beaa6f4e BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-04-05 21:35:55 +03:00
Peter Kohaut 3fc1fbb8da BLADERUNNER: Clean up of Dektora script 2019-01-31 21:27:31 +01:00
Peter Kohaut b16b26ac72 BLADERUNNER: Clean up NR04 and related scripts 2019-01-31 21:27:31 +01:00
Peter Kohaut 2e9c4bfdc1 BLADERUNNER: Cleanup of back EarlyQ's scenes scripts 2019-01-29 23:37:09 +01:00
Peter Kohaut 2c3af4b8e9 BLADERUNNER: Cleanup of front EarlyQ's scenes scripts 2019-01-29 23:36:29 +01:00
Peter Kohaut 578d98ee12 BLADERUNNER: Cleanup of scripts for Gordo chase 2019-01-28 20:45:48 +01:00
Peter Kohaut de1dabd072 BLADERUNNER: Cleanup & fix of Lucy chase scripts
First wait-point in Hystersia Maze was incorrectly triggered
2019-01-27 11:49:00 +01:00
Peter Kohaut 2cc09b6b10 BLADERUNNER: Fixes for game scripts & cleanup 2019-01-24 23:05:13 +01:00
Peter Kohaut adf741a5cb BLADERUNNER: More variable names in the game scripts 2019-01-15 08:35:46 +01:00
Eugene Sandulenko 8b5335869d BLADERUNNER: Added EarlyQ actor 2018-03-17 13:23:15 +01:00