antoniou79
e68142d3e6
BLADERUNNER: Add support for old v2 VQAs
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These are VQAs with companion VQP files used for Blade Runner teaser (Sizzle reel)
2022-05-07 22:54:25 +03:00
antoniou79
7145c863be
BLADERUNNER: Add an outtake command to debugger
2022-04-13 22:50:59 +03:00
D G Turner
a194d93ca0
BLADERUNNER: Fix Usage of Original Bugs Macro Define
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This was not previously taking effect as the defining header was not
included in all used locations.
This causes GCC compiler warnings when -Wundef was passed.
2022-03-14 22:04:35 +00:00
antoniou79
4bd2a36ba9
BLADERUNNER: Allow use of beta crosshairs and additive draw
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This is only through the debugger mouse command
2022-02-21 22:46:48 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
antoniou79
45ec2a7a9d
BLADERUNNER: DEBUGGER: Add music command
2020-11-18 13:48:52 +02:00
Thanasis Antoniou
a772bbb3e1
BLADERUNNER: Validation of boot params and skip of KIA screen
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KIA screen should be skipped when save games exist, but a valid boot param has been specified
The boot param validation uses existing code in the debugger to ensure valid combination of chapter, set and scene
2020-05-11 22:28:54 +03:00
Bastien Bouclet
79efd3c46e
BLADERUNNER: Add override keywords
2020-02-09 12:43:14 +01:00
Thanasis Antoniou
eb0c4526fd
BLADERUNNER: Debugger get or set game difficulty
2019-12-11 14:10:04 +02:00
Cameron Cawley
2b896e1f4f
BLADERUNNER: Fix warning
2019-07-01 16:16:54 +01:00
Thanasis Antoniou
a041a29111
BLADERUNNER: Added click debugger command
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Shows mouse click pos (x,y,z) and detected clickable region/actor/item/object id underneath
2019-05-29 12:08:24 +03:00
Thanasis Antoniou
e4b8c0f4e3
BLADERUNNER: Debugger health command
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Needed mostly to heal McCoy, or un-retire some actors
2019-05-23 02:16:50 +03:00
Thanasis Antoniou
d4855a64b3
BLADERUNNER: Add methods to skip screen effects
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Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
antoniou79
1b93862891
BLADERUNNER: Vk show stats debugger command
2019-05-08 00:52:21 +03:00
antoniou79
21e1c4ee95
BLADERUNNER: object, item and region commands
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New commands to debug bound boxes and properties for obj, items, regions
2019-05-03 16:08:07 +03:00
Thanasis Antoniou
c572828132
BLADERUNNER: Debugger command show maze score
2019-05-01 12:03:00 +03:00
Thanasis Antoniou
81575df8d9
BLADERUNNER: Debugger command for full VK sessions
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
63b8ddb50e
BLADERUNNER: Add list debugger command
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Similar to draw (reuses code) but lists objects in the debugger view
2019-04-20 17:33:39 +03:00
Thanasis Antoniou
90688204d2
BLADERUNNER: Subtitles code improvements
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Allow for 4 lines of subtitles, but start from using 2 lines by default
Also added debugger command to allow for immediate text testing for subtitles
2019-03-09 20:01:29 +02:00
Thanasis Antoniou
1c75912ecf
BLADERUNNER: Debugger command overlay
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List and or play overlay loops that have been loaded for the scene
2019-02-28 02:04:19 +02:00
Peter Kohaut
49c5069324
BLADERUNNER: Added debugger command "friend"
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It can be used for querying and changing friendliness between actors.
2019-02-05 22:02:02 +01:00
Peter Kohaut
2fd29c5193
BLADERUNNER: Fixed fog rendering
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Fogs were not animated.
Clean up of the fog calculation routines.
2019-01-24 22:59:49 +01:00
Peter Kohaut
00c54db83c
BLADERUNNER: Splitted debugger draw commands
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Debugger overlay is now more configurable
Added basic support for fogs
2019-01-24 22:59:49 +01:00
Peter Kohaut
5e2fb6fb26
BLADERUNNER: More variable names in the game scripts
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Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut
824ecc0aad
BLADERUNNER: Preliminary saving & loading support
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Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
2018-11-24 08:39:03 +01:00
Thomas Fach-Pedersen
e3363635cb
BLADERUNNER: Implement obstacle polygon merging
2018-05-07 19:17:13 +02:00
Eugene Sandulenko
c395c5f619
BLADERUNNER: Added 'draw actors' debug command.
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Implemented as a hack on top of 'draw obj' with skipping all other
scene objects.
2018-04-02 23:50:47 +02:00
Peter Kohaut
3bec5a7f9d
BLADERUNNER: Added Guzzo actor
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Added "pos" console command
2018-03-10 13:32:06 +01:00
Peter Kohaut
c85201caf5
BLADERUNNER: Added Howie Lee actor
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added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut
e232f13f5d
BLADERUNNER: Added Zuben actor
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Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00