Commit Graph
31 Commits
Author SHA1 Message Date
antoniou79 e68142d3e6 BLADERUNNER: Add support for old v2 VQAs
These are VQAs with companion VQP files used for Blade Runner teaser (Sizzle reel)
2022-05-07 22:54:25 +03:00
antoniou79 7145c863be BLADERUNNER: Add an outtake command to debugger 2022-04-13 22:50:59 +03:00
D G Turner a194d93ca0 BLADERUNNER: Fix Usage of Original Bugs Macro Define
This was not previously taking effect as the defining header was not
included in all used locations.

This causes GCC compiler warnings when -Wundef was passed.
2022-03-14 22:04:35 +00:00
antoniou79 4bd2a36ba9 BLADERUNNER: Allow use of beta crosshairs and additive draw
This is only through the debugger mouse command
2022-02-21 22:46:48 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 45ec2a7a9d BLADERUNNER: DEBUGGER: Add music command 2020-11-18 13:48:52 +02:00
Thanasis Antoniou a772bbb3e1 BLADERUNNER: Validation of boot params and skip of KIA screen
KIA screen should be skipped when save games exist, but a valid boot param has been specified

The boot param validation uses existing code in the debugger to ensure valid combination of chapter, set and scene
2020-05-11 22:28:54 +03:00
Bastien Bouclet 79efd3c46e BLADERUNNER: Add override keywords 2020-02-09 12:43:14 +01:00
Thanasis Antoniou eb0c4526fd BLADERUNNER: Debugger get or set game difficulty 2019-12-11 14:10:04 +02:00
Cameron Cawley 2b896e1f4f BLADERUNNER: Fix warning 2019-07-01 16:16:54 +01:00
Thanasis Antoniou a041a29111 BLADERUNNER: Added click debugger command
Shows mouse click pos (x,y,z) and detected clickable region/actor/item/object id underneath
2019-05-29 12:08:24 +03:00
Thanasis Antoniou e4b8c0f4e3 BLADERUNNER: Debugger health command
Needed mostly to heal McCoy, or un-retire some actors
2019-05-23 02:16:50 +03:00
Thanasis Antoniou d4855a64b3 BLADERUNNER: Add methods to skip screen effects
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-21 22:13:45 +03:00
antoniou79 1b93862891 BLADERUNNER: Vk show stats debugger command 2019-05-08 00:52:21 +03:00
antoniou79 21e1c4ee95 BLADERUNNER: object, item and region commands
New commands to debug bound boxes and properties for obj, items, regions
2019-05-03 16:08:07 +03:00
Thanasis Antoniou c572828132 BLADERUNNER: Debugger command show maze score 2019-05-01 12:03:00 +03:00
Thanasis Antoniou 81575df8d9 BLADERUNNER: Debugger command for full VK sessions 2019-04-24 15:13:26 +03:00
Thanasis Antoniou 63b8ddb50e BLADERUNNER: Add list debugger command
Similar to draw (reuses code) but lists objects in the debugger view
2019-04-20 17:33:39 +03:00
Thanasis Antoniou 90688204d2 BLADERUNNER: Subtitles code improvements
Allow for 4 lines of subtitles, but start from using 2 lines by default

Also added debugger command to allow for immediate text testing for subtitles
2019-03-09 20:01:29 +02:00
Thanasis Antoniou 1c75912ecf BLADERUNNER: Debugger command overlay
List and or play overlay loops that have been loaded for the scene
2019-02-28 02:04:19 +02:00
Peter Kohaut 49c5069324 BLADERUNNER: Added debugger command "friend"
It can be used for querying and changing friendliness between actors.
2019-02-05 22:02:02 +01:00
Peter Kohaut 2fd29c5193 BLADERUNNER: Fixed fog rendering
Fogs were not animated.
Clean up of the fog calculation routines.
2019-01-24 22:59:49 +01:00
Peter Kohaut 00c54db83c BLADERUNNER: Splitted debugger draw commands
Debugger overlay is now more configurable
Added basic support for fogs
2019-01-24 22:59:49 +01:00
Peter Kohaut 5e2fb6fb26 BLADERUNNER: More variable names in the game scripts
Fixed some errors as well
2019-01-19 23:15:41 +01:00
Peter Kohaut 824ecc0aad BLADERUNNER: Preliminary saving & loading support
Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.

It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
2018-11-24 08:39:03 +01:00
Thomas Fach-Pedersen e3363635cb BLADERUNNER: Implement obstacle polygon merging 2018-05-07 19:17:13 +02:00
Eugene Sandulenko c395c5f619 BLADERUNNER: Added 'draw actors' debug command.
Implemented as a hack on top of 'draw obj' with skipping all other
scene objects.
2018-04-02 23:50:47 +02:00
Peter Kohaut 3bec5a7f9d BLADERUNNER: Added Guzzo actor
Added "pos" console command
2018-03-10 13:32:06 +01:00
Peter Kohaut c85201caf5 BLADERUNNER: Added Howie Lee actor
added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut e232f13f5d BLADERUNNER: Added Zuben actor
Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut 62b75b9990 BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00