Thanasis Antoniou
2a38562d4b
BLADERUNNER: CT08 CT51 doll box fix and radiator region
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Also a smalle fix for debugger (adding new region or adjusting its rectangle)
2019-05-04 23:44:30 +03:00
Thanasis Antoniou
d666eb154a
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
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UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
7d2777e1d7
BLADERUNNER: Debugger add box fix
2019-05-04 17:25:34 +03:00
Thanasis Antoniou
a281d68d7b
BLADERUNNER: fix legend for walkboxes in debugger
2019-05-04 17:25:34 +03:00
antoniou79
21e1c4ee95
BLADERUNNER: object, item and region commands
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New commands to debug bound boxes and properties for obj, items, regions
2019-05-03 16:08:07 +03:00
Thanasis Antoniou
c572828132
BLADERUNNER: Debugger command show maze score
2019-05-01 12:03:00 +03:00
Thanasis Antoniou
81575df8d9
BLADERUNNER: Debugger command for full VK sessions
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
58b7b58bb8
BLADERUNNER: Cleaner output for debugger cmdList
2019-04-21 18:29:57 +03:00
Thanasis Antoniou
63b8ddb50e
BLADERUNNER: Add list debugger command
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Similar to draw (reuses code) but lists objects in the debugger view
2019-04-20 17:33:39 +03:00
Peter Kohaut
e86ee33999
BLADERUNNER: Abstraction from 555 pixel format
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Removing hardcoded 555 pixel format to support Android
2019-04-17 22:51:18 +02:00
Thanasis Antoniou
603c9fd009
BLADERUNNER: Fix for AR, CT01 Spinner fly-in
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AR01: Fish dealer behavior fix, AR02: music fix, CT01: Spinner may fly in (loop)
2019-04-07 22:48:10 +03:00
Thanasis Antoniou
658af785d1
BLADERUNNER: Improved for overlay debug command
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Not force loading of all MIX files anymore, and added a catalogue of all VQAs
2019-03-30 01:32:50 +02:00
Thanasis Antoniou
a4f92ce346
BLADERUNER: Enhanced overlay debugger command
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It will now load any specified overlay in the scene as long as it is valid
2019-03-18 19:12:09 +02:00
Peter Kohaut
e7641d51b5
BLADERUNNER: Fixes for Russian version
2019-03-17 22:01:16 +01:00
Thanasis Antoniou
90688204d2
BLADERUNNER: Subtitles code improvements
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Allow for 4 lines of subtitles, but start from using 2 lines by default
Also added debugger command to allow for immediate text testing for subtitles
2019-03-09 20:01:29 +02:00
Peter Kohaut
9c25be9121
BLADERUNNER: Cleanup of TODO notes
2019-03-04 19:43:36 +01:00
Thanasis Antoniou
1c75912ecf
BLADERUNNER: Debugger command overlay
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List and or play overlay loops that have been loaded for the scene
2019-02-28 02:04:19 +02:00
Peter Kohaut
6854ea3ddd
BLADERUNNER: Improved time management
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This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut
49c5069324
BLADERUNNER: Added debugger command "friend"
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It can be used for querying and changing friendliness between actors.
2019-02-05 22:02:02 +01:00
Peter Kohaut
2fd99c5c1b
BLADERUNNER: Police station script fixes
2019-01-27 20:27:45 +01:00
Peter Kohaut
a1f608cebb
BLADERUNNER: Improved debugger's scene command
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Added missing CT09 scene name
Show scene names for chapter 3 and 5
2019-01-25 23:16:05 +01:00
Peter Kohaut
2fd29c5193
BLADERUNNER: Fixed fog rendering
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Fogs were not animated.
Clean up of the fog calculation routines.
2019-01-24 22:59:49 +01:00
Peter Kohaut
00c54db83c
BLADERUNNER: Splitted debugger draw commands
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Debugger overlay is now more configurable
Added basic support for fogs
2019-01-24 22:59:49 +01:00
Peter Kohaut
f7754012dd
BLADERUNNER: Added "clue" debugger command
2019-01-19 23:15:41 +01:00
Peter Kohaut
eb84113222
BLADERUNNER: More variable names in the game scripts
2019-01-13 21:06:58 +01:00
Peter Kohaut
6f478f4c81
BLADERUNNER: Merged chapter & scene debugger command
2019-01-13 00:30:52 +01:00
Eugene Sandulenko
7e1361e2c2
BLADERUNNER: Actually use normalized chapter number in the 'scene' command
2018-12-19 00:35:29 +01:00
Eugene Sandulenko
291e4cebdd
BLADERUNNER: Implemented sanity checks in the 'scene' debugger command
2018-12-19 00:31:45 +01:00
Eugene Sandulenko
b22524ef57
BLADERUNNER: Print scene name in 'scene' debug command
2018-12-19 00:15:18 +01:00
Eugene Sandulenko
9545f8493b
BLADERUNNER: Enhanced 'scene' debugger command
2018-12-19 00:10:39 +01:00
Peter Kohaut
cfb46da90c
BLADERUNNER: Add in-game loading screen
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It is also possible to start new game from it.
2018-11-25 22:22:25 +01:00
Peter Kohaut
824ecc0aad
BLADERUNNER: Preliminary saving & loading support
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Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
2018-11-24 08:39:03 +01:00
Thomas Fach-Pedersen
e3363635cb
BLADERUNNER: Implement obstacle polygon merging
2018-05-07 19:17:13 +02:00
Eugene Sandulenko
c395c5f619
BLADERUNNER: Added 'draw actors' debug command.
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Implemented as a hack on top of 'draw obj' with skipping all other
scene objects.
2018-04-02 23:50:47 +02:00
Eugene Sandulenko
21a56c7297
BLADERUNNER: Remove unnecessary returns
2018-03-29 00:08:34 +02:00
Peter Kohaut
5e9985bd6e
BLADERUNNER: Load game methods
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save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Peter Kohaut
19d9e4cec8
BLADERUNNER: Added combat
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Math cleanup
Fixed obstacle detection
2018-03-17 16:42:25 +01:00
Peter Kohaut
3bec5a7f9d
BLADERUNNER: Added Guzzo actor
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Added "pos" console command
2018-03-10 13:32:06 +01:00
Peter Kohaut
c85201caf5
BLADERUNNER: Added Howie Lee actor
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added some constants
added loop debugger command
2018-03-07 19:21:04 +01:00
Peter Kohaut
e232f13f5d
BLADERUNNER: Added Zuben actor
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Fixed animation position update
Added goal & anim commands to console
2018-03-06 00:29:20 +01:00
Peter Kohaut
62b75b9990
BLADERUNNER: Added Generic Walker actors
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Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
2018-02-25 22:38:52 +01:00