Commit Graph
10 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 3c61365692 BLADERUNNER: Fix bad boundbox for corpses
Some of these issues were caused by commit 186de62ffb

Others were original bugs (mutants 2 and 3), and both rats.
This commit includes a fix for Grayford's death animation when shot (in Act 4)
2021-04-17 01:45:38 +03:00
Peter Kohaut 5e9985bd6e BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
2018-03-24 17:28:34 +01:00
Thomas Fach-Pedersen 2a646f8cc2 BLADERUNNER: Save game methods 2018-03-24 17:07:06 +01:00
Peter Kohaut 7090841ccc BLADERUNNER: Support for running
Fixed Runciter idle state
Fixed movement track delay
Basic combat support
2018-02-18 22:20:16 +01:00
Peter Kohaut 1e5f9d3078 BLADERUNNER: Added basic KIA interface
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
2018-01-28 10:57:16 +01:00
Peter Kohaut b67bca20b5 BLADERUNNER: Pull in changes from madmoose 2016-09-29 22:33:40 +02:00
Peter Kohaut 479d2f5b62 BLADERUNNER: still adding structures... and implementing some of script methods... 2016-09-29 22:33:40 +02:00
Peter Kohaut 6672e443a8 BLADERUNNER: just basic objects description scene stuff - lightning and effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere
does not compile, because new files are not in makefile...
2016-09-29 22:33:40 +02:00
Thomas Fach-Pedersen abf98fca03 BLADERUNNER: Read set objects and walkboxes 2016-09-29 22:33:37 +02:00