Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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antoniou79
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5656ee3c06
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BLADERUNNER: RESTOREDCONTENT: Add more Maggie interactions
Also clean up Maggie's script.
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2021-07-21 17:12:00 +03:00 |
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D G Turner
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522c5b6548
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BLADERUNNER: Add Some Missing Switch Default Cases
These are flagged by GCC if -Wswitch-default is enabled.
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2019-10-04 01:34:31 +01:00 |
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Thanasis Antoniou
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e60aac53b1
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BLADERUNNER: Fix waiting time for targets in Maze
Applies only for normal and hard mode. Easy mode keeps the original more relaxed behavior.
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2019-06-26 15:21:55 +03:00 |
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Thanasis Antoniou
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203d82a1a0
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BLADERUNNER: Officers and combat bugfixes part 1
The debug messages and comments will all be removed after this series of fixes
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2019-05-20 13:12:06 +03:00 |
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Thanasis Antoniou
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d666eb154a
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BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute
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2019-05-04 17:25:34 +03:00 |
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Peter Kohaut
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d4e7e957b0
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BLADERUNNER: Fixed panning of speech
Cleanup of other sound pannings
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2019-03-06 20:41:02 +01:00 |
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Peter Kohaut
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7f421be835
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BLADERUNNER: Fixed small issue in combat calculation
Better variable names in actor combat classes.
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2019-01-28 20:45:59 +01:00 |
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Peter Kohaut
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5e9985bd6e
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BLADERUNNER: Load game methods
save methods update
replaced few char* with Common::String
changed few pointers to references
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2018-03-24 17:28:34 +01:00 |
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Thomas Fach-Pedersen
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2a646f8cc2
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BLADERUNNER: Save game methods
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2018-03-24 17:07:06 +01:00 |
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Peter Kohaut
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5b50bad5e9
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BLADERUNNER: Fixed compilation warnings
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2018-03-17 17:07:51 +01:00 |
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Peter Kohaut
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19d9e4cec8
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BLADERUNNER: Added combat
Math cleanup
Fixed obstacle detection
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2018-03-17 16:42:25 +01:00 |
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Eugene Sandulenko
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281c19ab03
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BLADERUNNER: Code formatting fixes
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2016-10-03 12:38:43 +02:00 |
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Eugene Sandulenko
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77be430824
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BLADERUNNER: Added missing copyright headers and normalized the rest
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2016-10-03 11:24:13 +02:00 |
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Peter Kohaut
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b67bca20b5
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BLADERUNNER: Pull in changes from madmoose
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2016-09-29 22:33:40 +02:00 |
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Peter Kohaut
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de7f961f48
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BLADERUNNER: added implementation of more script methods added combat structure (maybe it combat mode??)
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2016-09-29 22:33:40 +02:00 |
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Peter Kohaut
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479d2f5b62
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BLADERUNNER: still adding structures... and implementing some of script methods...
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2016-09-29 22:33:40 +02:00 |
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