These changes are for Restored Content
The special mark is a different background color, and applies only in KIA when hacked with Bob's hack.
Also tweaked the Mainframe voiceover reporting "no clues transferred" to refer to both uploading and downloading
and only play once at the end (when applicable)
Keep the important bug fix which was in KIASectionSuspects::populateAcquiredClues
Some of the changes in the previous commit were due to confusing the role of the getClueIdByIndex method
Fixes bug where clues with no type would appear in KIA sections
"End of Act 2" would appear in Sadik's and Clovis' suspect pages, and in Bradbury crime page, whereas Sadik's photo would not appear in Sadik's page.
McCoy should now always be able to gather enough clues to trigger Zuben throwing the soup (via the VK test question if he does not have the Lucy photo clue).
Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
Audio mixer is supporting fading and pan animation
Added support for skipping speech by pressing Return
Added proper support for ambient sounds
Added more code to the dialogue menu
Added tooltips to the Spinner
Fixed calculation of volume and pan of walk steps
Code cleanup & formatting
fixed few memory leaks
fixed overflows
prepared more logic for looping but its not yet working correctly - still figuring out original code for vqadecoder