Commit Graph
40 Commits
Author SHA1 Message Date
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 9208a65a1f AVALANCHE: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Strangerke e8ffcdc09c AVALANCHE: Janitorial - remove trailing spaces and tabs 2014-06-07 17:12:24 +02:00
uruk 56e9d41ae8 AVALANCHE: Add HighScore. 2014-04-13 10:19:17 +02:00
uruk 437703962a AVALANCHE: Add MainMenu's skeleton. 2014-03-03 23:12:51 +01:00
uruk b19dbace42 AVALANCHE: Rename Menu to DropDownMenu. 2014-03-03 22:38:39 +01:00
uruk 6d38d25af3 AVALANCHE: Add ShootEmUp's skeleton. 2014-02-14 13:31:08 +01:00
Paul Gilbert 8c9d7f9343 AVALANCHE: Remove pingo.o from makefile 2014-02-09 10:32:59 -05:00
uruk da4d459812 AVALANCHE: Add Help's skeleton. 2014-02-09 15:21:24 +01:00
uruk 87338af76b AVALANCHE: Add Ghostroom's skeleton. 2014-01-30 12:19:23 +01:00
uruk 19ae43aa18 AVALANCHE: Move Clock to dedicated files. 2014-01-15 23:04:59 +01:00
urukgit 66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
Strangerke 4b4f07a7f6 AVALANCHE: Merge Gyro, Lucerna and Avalot 2013-09-21 22:28:48 +02:00
Strangerke a80af5326e AVALANCHE: Merge Acci and Parser 2013-09-21 18:37:52 +02:00
Strangerke 350d622324 AVALANCHE: rename scrolls to dialogs 2013-09-21 18:06:37 +02:00
uruk 2df1aa6287 AVALANCHE: More clean up, removement of dead code, some rearranging. 2013-09-21 13:33:43 +02:00
uruk 21a9de5df2 AVALANCHE: Rename Celer to Background. 2013-09-19 20:53:47 +02:00
Strangerke 23b225ca0d AVALANCHE: Add sound class, blip(), playNote() and click() 2013-09-18 23:59:26 +02:00
Strangerke 8be433b960 AVALANCHE: Rename DropDown into Menu, add some access functions 2013-09-18 07:47:52 +02:00
uruk a81b499062 AVALANCHE: Get rid of Enid. 2013-09-15 13:21:03 +02:00
uruk 7ee6e8699f AVALANCHE: Remove the '2' from the source files' names. 2013-09-15 13:03:21 +02:00
uruk ba05f95bb4 AVALANCHE: Get rid of Visa. Move everything from it to Scrolls. 2013-09-15 12:25:07 +02:00
Strangerke f42f29d8f8 AVALANCHE: Rename Timeout into Timer 2013-09-08 11:30:23 +02:00
Strangerke d96555406e AVALANCHE: Rename trip into animation, some more renaming 2013-09-07 19:11:34 +02:00
uruk 15947cec7d AVALANCHE: Get rid of Enhanced. Further renamings and refactoring in Avalanche and Avalot. 2013-09-04 21:10:29 +02:00
Strangerke 543c4f59da AVALANCHE: Remove logger 2013-09-04 10:43:51 +02:00
Strangerke 458dd5d0cc AVALANCHE: Fix link error using MSVC9 2013-09-04 09:45:53 +02:00
uruk 09ee31e4ce AVALANCHE: Get rid of the rest of Basher. 2013-09-03 17:51:30 +02:00
uruk eec48fa42e AVALANCHE: Introduce new class: Parser. Update rest of the code accordingly. 2013-07-27 21:36:07 +02:00
uruk bc5b3fbb65 AVALANCHE: Rename Graph to Graphics. Update everything accordingly. 2013-07-24 17:02:08 +02:00
uruk 0f8a091597 AVALANCHE: Update Lucerna::load(), update makefile, increase screen height (in Graph). 2013-07-13 13:02:12 +02:00
uruk d66e89c888 AVALANCHE: Update module.mk. 2013-07-04 11:23:20 +02:00
uruk 6d35a794cd AVALANCHE: Getting GYRO to compile. 2013-06-21 11:23:11 +02:00
uruk 3946d0ed92 AVALANCHE: Add class Avalot. Cosmetic modifications. 2013-06-20 14:08:58 +02:00
Strangerke cf80573799 AVALANCHE: Fix compilation 2013-06-19 21:37:06 +02:00
uruk 17ee13f2c1 AVALANCHE: Start stubbing with bootstrp.cpp. 2013-06-19 16:59:12 +02:00
uruk d2009c014f AVALANCHE: Add detection. Some fix in console.h. 2013-06-18 20:32:43 +02:00
uruk d53f5d9885 AVALANCHE: Add skeleton. 2013-06-18 17:52:25 +02:00
uruk 2c0e16d6e4 AVALANCHE: Hook the engine into ScummVM. 2013-06-18 12:51:07 +02:00