Commit Graph
192 Commits
Author SHA1 Message Date
alxpnv 887436ba89 ASYLUM: add a shortcut to show the in-game menu 2022-08-02 12:59:35 +03:00
alxpnv a5156cd63e ASYLUM: don't show inventory if an item is already selected 2022-06-29 11:02:20 +03:00
alxpnv 42b051cabf ASYLUM: remove a shortcut to toggle scrolling debug mode 2022-06-15 15:40:28 +03:00
alxpnv 5a6edfa2d9 ASYLUM: implement 'version' command 2022-06-15 15:40:27 +03:00
alxpnv 2b7cadaa72 ASYLUM: add a shortcut to open character inventory 2022-06-15 15:40:27 +03:00
alxpnv 9accbf1c30 ASYLUM: ignore mouse clicks while the cursor is hidden 2021-12-27 14:01:54 +03:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
alxpnv 77cfc02f6c ASYLUM: add debug command to draw action area 2021-12-09 13:24:58 +03:00
alxpnv 1272665764 ASYLUM: fix yawning during active gameplay
Bug no. 13136
2021-12-06 14:21:27 +03:00
alxpnv 17abacd66a ASYLUM: convert a couple of workarounds to patches 2021-12-06 14:21:27 +03:00
alxpnv 6a53897ac3 ASYLUM: switch lighting effects to synchronous model 2021-11-25 14:55:25 +03:00
alxpnv 37992636e7 ASYLUM: potential fix for palette fade related crashes 2021-11-18 13:09:26 +03:00
Orgad Shaneh 57cdbc9072 ASYLUM: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
D G Turner 0bdf4df6fa ASYLUM: Fix GCC Duplicated Branch Warning 2021-10-29 19:36:19 +01:00
alxpnv 27f1d4d163 ASYLUM: allow setting player position in scroll mode 2021-10-25 15:20:00 +03:00
alxpnv 146941f368 ASYLUM: formatting 2021-10-25 13:07:57 +03:00
alxpnv 145ab27df9 ASYLUM: fix playing ambient sounds 2021-10-21 16:21:42 +03:00
alxpnv 4576f1f087 ASYLUM: fix loading screen too dark
Also added a missing fade-in

Reported by Attx
2021-10-15 15:35:22 +03:00
alxpnv 3533979ea4 ASYLUM: fix setting cursor when hovering over the player
Regression from 5fe5a12
2021-10-01 12:51:44 +03:00
alxpnv ce0c5cce18 ASYLUM: fix arguments in wrong order
CID 1453225
2021-09-21 15:02:41 +03:00
alxpnv 5fe5a128a6 ASYLUM: fix improper use of negative value
CID 1453216
2021-09-21 15:02:41 +03:00
alxpnv b49f9e755b ASYLUM: append metadata to the saves made via the game menu 2021-09-17 13:21:43 +03:00
alxpnv 2fd785c12c ASYLUM: add support for Sanitarium Demo 2021-08-30 15:50:15 +03:00
alxpnv da95daf727 ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
alxpnv 4f7fbe66bc ASYLUM: fix cursor visibility
This makes sure that the cursor is not shown on scene title screen
and when animation is playing
2021-06-16 15:41:14 +03:00
alxpnv 71f3d82c81 ASYLUM: rename Scene::pointIntersectsRect() to pointBelowLine() 2021-06-11 13:29:31 +03:00
alxpnv de625e4f53 ASYLUM: rename more Actor methods
Also removed Actor::compare()
2021-06-10 13:34:27 +03:00
alxpnv 8ba3df6821 ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
alxpnv c8fb754319 ASYLUM: fix screen not going completely black when counting in H&S game 2021-05-26 14:23:50 +03:00
alxpnv 007ab8c9ff ASYLUM: implement fade to grayscale 2021-05-20 15:36:11 +03:00
alxpnv a2d2495588 ASYLUM: add Keymapper support 2021-05-17 15:37:58 +02:00
alxpnv c81c046450 ASYLUM: clean up destructors 2021-05-17 15:37:58 +02:00
alxpnv 179627fab4 ASYLUM: add some missing updateScreen() calls
Suggested by sev-
2021-05-17 15:37:57 +02:00
alxpnv 0d71da53a6 ASYLUM: remove a useless ifdef
Spotted by sev-
2021-05-17 15:37:57 +02:00
alxpnv c78293e4ce ASYLUM: simplify computation of inventory ring points 2021-05-17 15:37:55 +02:00
alxpnv ac43968c47 ASYLUM: formatting 2021-05-17 15:37:55 +02:00
alxpnv 15bb6fd728 ASYLUM: replace 'Fallback to next case' comments with 'fallthrough' 2021-05-17 15:37:53 +02:00
alxpnv 263e20c004 ASYLUM: replace sprintf() with snprintf() 2021-05-17 15:37:53 +02:00
alxpnv 1379ce64ad ASYLUM: fix multiple inventory voices playing at the same time 2021-05-17 15:37:51 +02:00
alxpnv a6140c4944 ASYLUM: minor fixes (mostly formatting) 2021-05-17 15:37:51 +02:00
alxpnv 380950a300 ASYLUM: show all actors at scene enter 2021-05-17 15:37:50 +02:00
alxpnv 7ac489e077 ASYLUM: fix music playback in chapter 4 2021-05-17 15:37:50 +02:00
alxpnv 56df11e356 ASYLUM: implement Special::chapter13() 2021-05-17 15:37:47 +02:00
alxpnv cc41cfb459 ASYLUM: original loops through the objects in reverse 2021-05-17 15:37:46 +02:00
alxpnv 413960ac6b ASYLUM: strict weak ordering is '<' 2021-05-17 15:37:45 +02:00
alxpnv ee37960ac4 ASYLUM: make actors interactable 2021-05-17 15:37:45 +02:00
alxpnv 54fe4387c5 ASYLUM: corrections to Scare Crow behavior 2021-05-17 15:37:44 +02:00
alxpnv b725db3de0 ASYLUM: identify more ActorStatus values 2021-05-17 15:37:44 +02:00
alxpnv cbbe4a05a4 ASYLUM: fix a bug in Scene::hitTestPixel() 2021-05-17 15:37:42 +02:00
alxpnv df473f0927 ASYLUM: check if the denominator is not zero 2021-05-17 15:37:41 +02:00