Julien Templier
c727c909a6
ASYLUM: Implement some missing parts of Screen::blitMasked()
2021-05-17 15:37:01 +02:00
Julien Templier
c9d39ce3c2
ASYLUM: Add drawing rects and mask visualization
2021-05-17 15:37:00 +02:00
Julien Templier
2a4cf12823
ASYLUM: Fix showing of debug regions
2021-05-17 15:37:00 +02:00
Julien Templier
5b5cf905fa
ASYLUM: Implement Screen::blitTranstable() and Screen::blitTranstableMirrored()
2021-05-17 15:36:58 +02:00
Julien Templier
5987db75f0
ASYLUM: Implement Screen::blitMasked() and some helper methods
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- Fix mask rectangles calculation and check
2021-05-17 15:36:58 +02:00
Julien Templier
4325184d2a
ASYLUM: Implement the rest of Screen::blit() and add stubs for all the helper blit functions
2021-05-17 15:36:58 +02:00
Julien Templier
c920613363
ASYLUM: Remove colorkey parameter to blt* functions and use _useColorKey member instead
2021-05-17 15:36:58 +02:00
Julien Templier
ee89b3837a
ASYLUM: Implement Screen::addGraphicToQueueCrossfade() and add stub for Screen::blitCrossfade()
2021-05-17 15:36:58 +02:00
Julien Templier
b9eb9f91ec
ASYLUM: Screen::blitFast() does not need flags
2021-05-17 15:36:58 +02:00
Julien Templier
3ddd300f10
ASYLUM: Update Screen::draw() with mask source and destination rectangles calculation and add stub for Screen::blitMasked()
2021-05-17 15:36:57 +02:00
Julien Templier
b3a4c7fc9f
ASYLUM: Fix mirrored blit
2021-05-17 15:36:57 +02:00
Julien Templier
1db67c5c88
ASYLUM: Remove SVN keywords
2021-05-17 15:36:57 +02:00
Julien Templier
1526593cf0
ASYLUM: Replace several pairs of (x, y) parameters by Common::Point
2021-05-17 15:36:56 +02:00
Julien Templier
90d21d0ad8
ASYLUM: Add support for mirrored blit
2021-05-17 15:36:56 +02:00
Julien Templier
9f6d671569
ASYLUM: Change Screen::draw() functions to take Common::Point as source/destination parameters
2021-05-17 15:36:56 +02:00
Julien Templier
1b9c4dd404
ASYLUM: Add DrawFlags enumeration and update drawing functions parameters
2021-05-17 15:36:55 +02:00
Alex Bevilacqua
57229d51ab
ASYLUM: fix compilation against current master
2021-05-17 15:36:52 +02:00
Julien Templier
aaba66f5b4
ASYLUM: Sync with palette changes on trunk
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@773 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:52 +02:00
Filippos Karapetis
62098ed51e
ASYLUM: Sync with the latest changes in trunk
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@771 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:52 +02:00
Julien Templier
81a1d389b1
ASYLUM: Cleanup Screen::clip() and fix wrong sign in Screen::blt()
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@736 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:47 +02:00
Julien Templier
fe4560c6cd
ASYLUM: Add Screen::drawLine debug function
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@715 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:44 +02:00
Julien Templier
a3d50bb1cd
ASYLUM: Add a Screen::draw() helper function to draw backgrounds
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@710 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:43 +02:00
Julien Templier
bedc73b5f5
ASYLUM: Implement Encounter::drawScreen() minus palette changes
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@702 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:42 +02:00
Julien Templier
abcb2858e5
ASYLUM: Correct initial value of flag in Screen class
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This makes the main player visible on screen again :D
- Correct destination rect left value not being calculated properly
- Use whole flag value when testing for masked actors
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@699 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:41 +02:00
Julien Templier
ae4d75e6a0
ASYLUM: Convert Video to new event handling
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- Change Text::LoadFont to return the previous font
- Fix AsylumEngine::processDelayedEvents not working properly for scenes
- Add two params to AsylumEvent (needed by video subtitle handling)
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@681 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:39 +02:00
Julien Templier
d45a2fd4a1
ASYLUM: Copy backbuffer to screen in Screen::clear()
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@676 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:38 +02:00
Julien Templier
d1235f9a64
ASYLUM: Fix Screen::clear()
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It was only clearing the current screen and not the backbuffer
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@667 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:37 +02:00
Julien Templier
318aaf1997
ASYLUM: Add stub for screenshot function in Screen class
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@649 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:34 +02:00
Julien Templier
e8933a7c0b
ASYLUM: Fix scene palette not being set properly after fade
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@631 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:31 +02:00
Julien Templier
2540959025
ASYLUM: Finish implementing some Scene functions
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- Implement Scene::drawChapter5()
- Add missing palette fade and waiting to Scene::playIntroSpeech()
- Add Scene::adjustCoordinates()
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@629 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:31 +02:00
Julien Templier
b0248c93fd
ASYLUM: Remove obsolete methods from Scene class
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@620 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:30 +02:00
Julien Templier
fde7a99ece
ASYLUM: Properly clip coordinates and adjust drawing width/height
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@618 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:29 +02:00
Julien Templier
e75170cc14
ASYLUM: Implement proper blitting methods in Screen class
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- Convert Text class to use Screen draw methods
- Update screen queue to use draw methods instead of direct copy
- Properly read additional graphic resource data
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@617 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:29 +02:00
Julien Templier
814ac99ac4
ASYLUM: Update scene event handling and preload
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- Implement Scene init and activate events
- Add stubs for other events
- Update SceneTitle to use proper resource ids and draw methods
- Remove some unused variables from Scene class
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@611 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:28 +02:00
Julien Templier
e1d12045d0
ASYLUM: Refactor parts of Scene class
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- Add stubs for event handlers
- Change WorldStats to take an engine pointer like all other classes
- Move copyToBackBufferClipped to screen class
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@610 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:28 +02:00
Julien Templier
1286a8bdc4
ASYLUM: Add back Menu credits, new game, quit and return to game
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- Fix text flickering
- Remove obsolete methods in Screen and Text classes
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@603 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:27 +02:00
Julien Templier
8a6d76b65e
ASYLUM: Overhaul event handling
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- Cleanup game initialization
- Update event loop to use the defined handler
- Menu is now the default event handler
- Implement eye direction update using existing Actor helper method
- Add stubs for all menu update & click event handlers
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@600 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:27 +02:00
Julien Templier
f8b4d22f7b
ASYLUM: Move coordinate adjustement to Screen::drawGraphicsInQueue
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@597 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:26 +02:00
Julien Templier
fff878e1c0
ASYLUM: Cleanup some screen methods
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@594 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:26 +02:00
Julien Templier
98a98a8486
ASYLUM: Fix GCC compilation and warnings
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@593 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:26 +02:00
Julien Templier
4c07c73e00
ASYLUM: Add loading of transparency tables
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@590 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:25 +02:00
Julien Templier
2d04087fc2
ASYLUM: Add stubs for two more graphic queue methods
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@567 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:22 +02:00
Julien Templier
6a869e6171
ASYLUM: Rename Screen::clearScreen to Screen::clear
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@549 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:19 +02:00
Julien Templier
3e6f065a91
ASYLUM: Cleanup Pass 3
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- Add proper init code for Object & BlowUpPuzzle classes
- Use Common::Rational in a few more places
- Add casts & const modifiers in proper places
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@547 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:18 +02:00
Julien Templier
8528b9d964
ASYLUM: Cleanup Pass 2
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- Add proper init code for WorldStats
- Add some missing deletes in destructors (in particular Scene)
- Add const modifiers & casts in several places
- Fix some off-by-one array accesses
- Add checks for NULL in several classes
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@546 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:18 +02:00
Julien Templier
509a8dd028
ASYLUM: Implement Special::setPaletteGamma
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@535 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:17 +02:00
Julien Templier
d7c22354a6
ASYLUM: Add ResourceManager class
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It will keep track of opened resource files and simplify handling of resource packs
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@513 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:13 +02:00
Julien Templier
659a3e281e
ASYLUM: Reduce header inter-dependency
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git-svn-id: http://asylumengine.googlecode.com/svn/trunk@494 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:10 +02:00
Julien Templier
29d47c54cc
ASYLUM: Update scene drawing implementation
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- Finish implementation of Actor::draw() & Barrier::draw()
- Add Scene::buildUpdateList
- Misc cleanup to Barrier functions
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@477 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:08 +02:00
Julien Templier
f0c46d5e7c
ASYLUM: Implement remaining opcodes
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- Add relevant needed stubs in Actor/Sound/Scene/Screen/Engine classes
- Have Encounter & BlowUpPuzzle compile again
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@470 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:07 +02:00