- Made some public members of cursors private and add accessors
- Add const modifiers as needed
- Add missing casts
- Add some null-pointers checks
- etc.
- Implement clickDown & clickUp event handlers
- Add cursor state setup
- Add stub for player hit test
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@621 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
- Cleanup game initialization
- Update event loop to use the defined handler
- Menu is now the default event handler
- Implement eye direction update using existing Actor helper method
- Add stubs for all menu update & click event handlers
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@600 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
- Add proper init code for WorldStats
- Add some missing deletes in destructors (in particular Scene)
- Add const modifiers & casts in several places
- Fix some off-by-one array accesses
- Add checks for NULL in several classes
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@546 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c