- Fix typos that prevented updateStatus functions from being called
- Initalize the encounter flags properly
- Update error strings for not yet implemented special sound functions
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@502 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
The flag update was done properly and the same as in the original.
The change prevented objects from being disabled and they would
stay on screen all the time.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@501 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
- Fix graphic resource leak in Actor & Object
- Replace WorldStats targetX, targetY and following variables into
a coordinate array.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@498 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
this command now takes a format option of "idx" or "id" so you can look up an object entry by its internal id as well as it's physical location within the objects array.
Also enhanced Objects::toString with an optional formatting parameter that displays a short dump or a long dump.
sample usage:
objects idx 51 // summary view of object at array index 51
objects id 1258 // detail view of object with id of 1258
objects // show all objects (summary list)
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@496 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c