Commit Graph
17 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
alxpnv 8f96c87d4e ASYLUM: (Writings puzzle) implement lens distortion 2021-10-29 14:52:45 +03:00
alxpnv b49f9e755b ASYLUM: append metadata to the saves made via the game menu 2021-09-17 13:21:43 +03:00
alxpnv 3ea3147c46 ASYLUM: (Writings puzzle) add support for German and French texts 2021-09-01 15:11:38 +03:00
alxpnv 8ba3df6821 ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
alxpnv f94c11658a ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
alxpnv ea894a619f ASYLUM: (Writings puzzle) implement text masking 2021-05-17 15:37:40 +02:00
Alexander be21e4e028 ASYLUM: Writings puzzle: fix an infinite loop in drawBackground() 2021-05-17 15:37:23 +02:00
Littleboy b9cb91d016 ASYLUM: Cleanup puzzles
- Add missing casts
 - Remove unused parameters
 - Add consts modifiers
 - Fix formating
 - etc.
2021-05-17 15:37:15 +02:00
Littleboy ff0d80587f ASYLUM: Change text coordinates parameters to use Common::Point 2021-05-17 15:37:14 +02:00
Julien Templier fb8afdc6d6 ASYLUM: Palette and gamma functions update
- Identify dead code and remove unused parameters
- Rename several gamma and palette-relted functions
- Add stubs for palette fading functions
2021-05-17 15:37:10 +02:00
Julien Templier 1db67c5c88 ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
Julien Templier 1b9c4dd404 ASYLUM: Add DrawFlags enumeration and update drawing functions parameters 2021-05-17 15:36:55 +02:00
Julien Templier fa0705770b ASYLUM: Implement parts of Writings puzzle
The original draws to a surface on initialization and then uses that surface when updating the screen.
It also uses masked drawing which we do not implement yet.

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@750 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:49 +02:00
Julien Templier b52bed63d8 ASYLUM: Refactor puzzle event handling
- Change default key method to switch back to the scene on right click
- Pass current event to all event handling methods
- Implement mouseLeftDown, mouseLeftUp, mouseRightDown and/or mouseRighUp instead of a single mouse method
- Remove most uses of Cursor::position()

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@738 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:47 +02:00
Julien Templier c19fba0b1f ASYLUM: Implement handleEvent in Puzzle class and let child classes implement init, key & mouse handlers
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@704 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:42 +02:00
Julien Templier 574abfd1b2 ASYLUM: Add stubs for puzzles
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@675 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:38 +02:00