Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
alxpnv
8f96c87d4e
ASYLUM: (Writings puzzle) implement lens distortion
2021-10-29 14:52:45 +03:00
alxpnv
b49f9e755b
ASYLUM: append metadata to the saves made via the game menu
2021-09-17 13:21:43 +03:00
alxpnv
3ea3147c46
ASYLUM: (Writings puzzle) add support for German and French texts
2021-09-01 15:11:38 +03:00
alxpnv
8ba3df6821
ASYLUM: refactor inventory
2021-06-04 12:53:52 +03:00
alxpnv
f94c11658a
ASYLUM: fix background drawing in some of the puzzles
2021-05-17 15:37:47 +02:00
alxpnv
ea894a619f
ASYLUM: (Writings puzzle) implement text masking
2021-05-17 15:37:40 +02:00
Alexander
be21e4e028
ASYLUM: Writings puzzle: fix an infinite loop in drawBackground()
2021-05-17 15:37:23 +02:00
Littleboy
b9cb91d016
ASYLUM: Cleanup puzzles
...
- Add missing casts
- Remove unused parameters
- Add consts modifiers
- Fix formating
- etc.
2021-05-17 15:37:15 +02:00
Littleboy
ff0d80587f
ASYLUM: Change text coordinates parameters to use Common::Point
2021-05-17 15:37:14 +02:00
Julien Templier
fb8afdc6d6
ASYLUM: Palette and gamma functions update
...
- Identify dead code and remove unused parameters
- Rename several gamma and palette-relted functions
- Add stubs for palette fading functions
2021-05-17 15:37:10 +02:00
Julien Templier
1db67c5c88
ASYLUM: Remove SVN keywords
2021-05-17 15:36:57 +02:00
Julien Templier
1b9c4dd404
ASYLUM: Add DrawFlags enumeration and update drawing functions parameters
2021-05-17 15:36:55 +02:00
Julien Templier
fa0705770b
ASYLUM: Implement parts of Writings puzzle
...
The original draws to a surface on initialization and then uses that surface when updating the screen.
It also uses masked drawing which we do not implement yet.
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@750 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:49 +02:00
Julien Templier
b52bed63d8
ASYLUM: Refactor puzzle event handling
...
- Change default key method to switch back to the scene on right click
- Pass current event to all event handling methods
- Implement mouseLeftDown, mouseLeftUp, mouseRightDown and/or mouseRighUp instead of a single mouse method
- Remove most uses of Cursor::position()
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@738 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:47 +02:00
Julien Templier
c19fba0b1f
ASYLUM: Implement handleEvent in Puzzle class and let child classes implement init, key & mouse handlers
...
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@704 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:42 +02:00
Julien Templier
574abfd1b2
ASYLUM: Add stubs for puzzles
...
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@675 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:38 +02:00