Commit Graph
38 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 57cdbc9072 ASYLUM: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
alxpnv 110af4fae4 ASYLUM: slow down puzzle animations 2021-10-19 15:18:26 +03:00
alxpnv 2fd785c12c ASYLUM: add support for Sanitarium Demo 2021-08-30 15:50:15 +03:00
alxpnv 3046bcb38c ASYLUM: (VCR puzzle) fix transition to video 2021-08-13 14:56:50 +03:00
alxpnv da95daf727 ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
alxpnv 77a35a5c75 ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
alxpnv ac43968c47 ASYLUM: formatting 2021-05-17 15:37:55 +02:00
alxpnv f94c11658a ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00
alxpnv 19712bac19 ASYLUM: restore palette when VCR puzzle is completed 2021-05-17 15:37:34 +02:00
Littleboy 6eb0271440 ASYLUM: Implement saveLoadWithSerializer() for most of the puzzles 2021-05-17 15:37:18 +02:00
Littleboy 34b50ab2f3 ASYLUM: Add stubs for puzzles saveLoadWithSerializer() 2021-05-17 15:37:18 +02:00
Littleboy 44540643e8 ASYLUM: Cleanup base classes
- Made some public members of cursors private and add accessors
 - Add const modifiers as needed
 - Add missing casts
 - Add some null-pointers checks
 - etc.
2021-05-17 15:37:15 +02:00
Littleboy b9cb91d016 ASYLUM: Cleanup puzzles
- Add missing casts
 - Remove unused parameters
 - Add consts modifiers
 - Fix formating
 - etc.
2021-05-17 15:37:15 +02:00
Littleboy 0f14a09cd4 ASYLUM: Remove useless includes 2021-05-17 15:37:14 +02:00
Littleboy 28363f844d ASYLUM: Reorganize SharedData
- Add accessors for most variables
 - Add stubs for set/getChapter2Data()
2021-05-17 15:37:13 +02:00
Julien Templier 6201a4cf9e ASYLUM: Implement more palette related functions
- Use Screen::setupPalette() in Video class instead of setting the palette directly
- Implement Screen::updatePalette()
- Cleanup usage of Screen::setupPalette()
2021-05-17 15:37:10 +02:00
Julien Templier fb8afdc6d6 ASYLUM: Palette and gamma functions update
- Identify dead code and remove unused parameters
- Rename several gamma and palette-relted functions
- Add stubs for palette fading functions
2021-05-17 15:37:10 +02:00
Julien Templier 9bc78f83db ASYLUM: Update ScriptManager
- Rename several opcodes
- Add enumeration for script Opcodes
- Rename some called actor methods
2021-05-17 15:37:03 +02:00
Julien Templier 1db67c5c88 ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
Julien Templier 1b9c4dd404 ASYLUM: Add DrawFlags enumeration and update drawing functions parameters 2021-05-17 15:36:55 +02:00
Julien Templier 55a1bca99c ASYLUM: Fix regression with use of evt.mouse in puzzles updateCursor functions
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@745 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:48 +02:00
Julien Templier b52bed63d8 ASYLUM: Refactor puzzle event handling
- Change default key method to switch back to the scene on right click
- Pass current event to all event handling methods
- Implement mouseLeftDown, mouseLeftUp, mouseRightDown and/or mouseRighUp instead of a single mouse method
- Remove most uses of Cursor::position()

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@738 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:47 +02:00
Julien Templier a3d50bb1cd ASYLUM: Add a Screen::draw() helper function to draw backgrounds
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@710 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:43 +02:00
Julien Templier 8fea270172 ASYLUM: Convert VCR puzzle to new event handling
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@706 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:42 +02:00
Julien Templier c19fba0b1f ASYLUM: Implement handleEvent in Puzzle class and let child classes implement init, key & mouse handlers
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@704 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:42 +02:00
Julien Templier 26eacef2fc ASYLUM: Move Video class to views
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@680 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:38 +02:00
Julien Templier a91edc92eb ASYLUM: Update Puzzle to new event handling
- Remove obsolete methods
- Add default key() event handler
- Stub VCR puzzle

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@673 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:38 +02:00
Julien Templier 436a6f3ef2 ASYLUM: Rename puzzle classes
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@665 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:36 +02:00
Julien Templier 7877692768 ASYLUM: Implement cursor animation
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@635 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:32 +02:00
Julien Templier e75170cc14 ASYLUM: Implement proper blitting methods in Screen class
- Convert Text class to use Screen draw methods
- Update screen queue to use draw methods instead of direct copy
- Properly read additional graphic resource data

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@617 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:29 +02:00
Julien Templier 814ac99ac4 ASYLUM: Update scene event handling and preload
- Implement Scene init and activate events
- Add stubs for other events
- Update SceneTitle to use proper resource ids and draw methods
- Remove some unused variables from Scene class

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@611 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:28 +02:00
Julien Templier e1d12045d0 ASYLUM: Refactor parts of Scene class
- Add stubs for event handlers
- Change WorldStats to take an engine pointer like all other classes
- Move copyToBackBufferClipped to screen class

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@610 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:28 +02:00
Julien Templier 8a6d76b65e ASYLUM: Overhaul event handling
- Cleanup game initialization
- Update event loop to use the defined handler
- Menu is now the default event handler
- Implement eye direction update using existing Actor helper method
- Add stubs for all menu update & click event handlers

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@600 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:27 +02:00
Julien Templier 12057a04d2 ASYLUM: Use subtitle config option when playing movies
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@595 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:26 +02:00
Julien Templier fff878e1c0 ASYLUM: Cleanup some screen methods
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@594 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:26 +02:00
Julien Templier 11a6152eae ASYLUM: Update event handling
- Add initPuzzle to initialize the list of puzzle instances
- Update switchEventHandler to take a class instance (implementing EventHandler)

git-svn-id: http://asylumengine.googlecode.com/svn/trunk@584 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:24 +02:00
Julien Templier d2c8b7e83f ASYLUM: Move VCR puzzle to a separate file
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@581 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
2021-05-17 15:36:24 +02:00