Commit Graph
176 Commits
Author SHA1 Message Date
alxpnv 7adad87fc4 ASYLUM: HiveControl puzzle: don't reset at quit 2022-09-26 14:01:00 +03:00
Le Philousophe 4dc3436cac JANITORIAL: Don't include ScummVM files using brackets 2022-08-22 12:17:58 +02:00
alxpnv 887436ba89 ASYLUM: add a shortcut to show the in-game menu 2022-08-02 12:59:35 +03:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
alxpnv e7d87b7e5d ASYLUM: (Pipes puzzle) fix triggering output pipes
Bug no. 13109
2021-11-29 12:13:06 +03:00
Orgad Shaneh 57cdbc9072 ASYLUM: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh 3919f53326 ENGINES: Replace new[]/memset with new[]() 2021-11-10 19:53:15 +01:00
alxpnv 8f96c87d4e ASYLUM: (Writings puzzle) implement lens distortion 2021-10-29 14:52:45 +03:00
alxpnv 146941f368 ASYLUM: formatting 2021-10-25 13:07:57 +03:00
alxpnv 0c64bb82fa ASYLUM: speed up puzzle animations a little bit
Suggested by Attx. Thanks!
2021-10-22 12:00:12 +03:00
alxpnv 110af4fae4 ASYLUM: slow down puzzle animations 2021-10-19 15:18:26 +03:00
alxpnv c95a8036b5 ASYLUM: (Fisherman puzzle) fix resetting
Reported by Attx
2021-10-13 16:15:16 +03:00
alxpnv 80763d58b7 ASYLUM: (Fisherman puzzle) identify more variables 2021-10-13 16:15:16 +03:00
alxpnv 493be0c7f9 ASYLUM: (Fisherman puzzle) fix sounds 2021-10-13 16:15:16 +03:00
alxpnv e9e0f98172 ASYLUM: (TicTacToe puzzle) fix arbitrary placement
Bug reported by Attx
2021-10-12 16:14:21 +03:00
alxpnv 0dbc08aa6b ASYLUM: (TicTacToe puzzle) rename class members 2021-10-12 16:14:20 +03:00
alxpnv 04bb1031d5 ASYLUM: fix incorrect expression
CID 1462750
2021-10-04 15:46:30 +03:00
alxpnv 2145019341 ASYLUM: fix signed/unsigned mismatch
Reported by Henke37
2021-09-22 15:54:49 +03:00
alxpnv b9e52233c3 ASYLUM: (TimeMachine puzzle) fix uninitialized class members
CID 1453221
2021-09-21 15:02:41 +03:00
alxpnv 6c24eb0be2 ASYLUM: fix potential bad bit shift
CID 1453217
2021-09-21 15:02:41 +03:00
alxpnv a937575412 ASYLUM: (Pipes puzzle) fix uninitialized class members
CIDs 1453211 and 1453229
2021-09-20 16:04:29 +03:00
alxpnv b49f9e755b ASYLUM: append metadata to the saves made via the game menu 2021-09-17 13:21:43 +03:00
alxpnv 7914b4acb1 ASYLUM: (MorgueDoor puzzle) minor fixes 2021-09-08 15:46:37 +03:00
alxpnv 23dd283457 ASYLUM: (BoardKeyHidesTo puzzle) fix French data 2021-09-06 14:55:42 +03:00
alxpnv 164353c5ff ASYLUM: add support for the Russian version 2021-09-06 14:55:42 +03:00
alxpnv 4746126d8e ASYLUM: (Board puzzles) add support for French text 2021-09-02 15:26:53 +03:00
alxpnv ab285832b6 ASYLUM: (Board puzzles) add support for German text 2021-09-02 13:30:20 +03:00
alxpnv 3ea3147c46 ASYLUM: (Writings puzzle) add support for German and French texts 2021-09-01 15:11:38 +03:00
alxpnv 2fd785c12c ASYLUM: add support for Sanitarium Demo 2021-08-30 15:50:15 +03:00
alxpnv 3046bcb38c ASYLUM: (VCR puzzle) fix transition to video 2021-08-13 14:56:50 +03:00
alxpnv 261dee4424 ASYLUM: make sure the cursor is visible at puzzle start 2021-06-21 14:58:59 +03:00
alxpnv da95daf727 ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
alxpnv cbb0d9ca95 ASYLUM: (Lock puzzle) set the initial state to all '-' 2021-06-16 15:41:14 +03:00
alxpnv a4af39dcf9 ASYLUM: convert some warning() calls to debugC() 2021-06-16 15:41:14 +03:00
alxpnv 8ba3df6821 ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
Eugene Sandulenko 22e949035b ASYLUM: Comment out unused variables 2021-05-17 16:19:35 +02:00
alxpnv c81c046450 ASYLUM: clean up destructors 2021-05-17 15:37:58 +02:00
alxpnv aac8cee532 ASYLUM: optimizations to the board puzzles
Suggested by sev-
2021-05-17 15:37:57 +02:00
alxpnv cf0049c23b ASYLUM: (Pipes puzzle) use the engine-level random source 2021-05-17 15:37:56 +02:00
alxpnv 77a35a5c75 ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00
alxpnv ec5b6935f8 ASYLUM: change return type of PuzzleBoard::updateScreen() to void 2021-05-17 15:37:56 +02:00
alxpnv 139d15347f ASYLUM: remove an unused puzzle (Puzzle 11) 2021-05-17 15:37:56 +02:00
alxpnv 408a85436a ASYLUM: (Hive Machine puzzle) get rid of the polygons previously used for hit testing
Requested by sev-
2021-05-17 15:37:55 +02:00
alxpnv ac43968c47 ASYLUM: formatting 2021-05-17 15:37:55 +02:00
alxpnv 48e164b2d7 ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
alxpnv 72a3f0c365 ASYLUM: replace spaces in indentation with tabs 2021-05-17 15:37:52 +02:00
alxpnv d15af0f4b0 ASYLUM: fix segfault in PuzzleHiveControl::hitTest1() 2021-05-17 15:37:51 +02:00
alxpnv a6140c4944 ASYLUM: minor fixes (mostly formatting) 2021-05-17 15:37:51 +02:00
alxpnv b2a9192793 ASYLUM: make AsylumEngine::getRandom() generate a number from [0; max) to match the original 2021-05-17 15:37:49 +02:00
alxpnv f94c11658a ASYLUM: fix background drawing in some of the puzzles 2021-05-17 15:37:47 +02:00