alxpnv
|
7adad87fc4
|
ASYLUM: HiveControl puzzle: don't reset at quit
|
2022-09-26 14:01:00 +03:00 |
|
Le Philousophe
|
4dc3436cac
|
JANITORIAL: Don't include ScummVM files using brackets
|
2022-08-22 12:17:58 +02:00 |
|
alxpnv
|
887436ba89
|
ASYLUM: add a shortcut to show the in-game menu
|
2022-08-02 12:59:35 +03:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
alxpnv
|
e7d87b7e5d
|
ASYLUM: (Pipes puzzle) fix triggering output pipes
Bug no. 13109
|
2021-11-29 12:13:06 +03:00 |
|
Orgad Shaneh
|
57cdbc9072
|
ASYLUM: Use nullptr
Using clang-tidy modernize-use-nullptr
|
2021-11-14 15:51:59 +02:00 |
|
Orgad Shaneh
|
3919f53326
|
ENGINES: Replace new[]/memset with new[]()
|
2021-11-10 19:53:15 +01:00 |
|
alxpnv
|
8f96c87d4e
|
ASYLUM: (Writings puzzle) implement lens distortion
|
2021-10-29 14:52:45 +03:00 |
|
alxpnv
|
146941f368
|
ASYLUM: formatting
|
2021-10-25 13:07:57 +03:00 |
|
alxpnv
|
0c64bb82fa
|
ASYLUM: speed up puzzle animations a little bit
Suggested by Attx. Thanks!
|
2021-10-22 12:00:12 +03:00 |
|
alxpnv
|
110af4fae4
|
ASYLUM: slow down puzzle animations
|
2021-10-19 15:18:26 +03:00 |
|
alxpnv
|
c95a8036b5
|
ASYLUM: (Fisherman puzzle) fix resetting
Reported by Attx
|
2021-10-13 16:15:16 +03:00 |
|
alxpnv
|
80763d58b7
|
ASYLUM: (Fisherman puzzle) identify more variables
|
2021-10-13 16:15:16 +03:00 |
|
alxpnv
|
493be0c7f9
|
ASYLUM: (Fisherman puzzle) fix sounds
|
2021-10-13 16:15:16 +03:00 |
|
alxpnv
|
e9e0f98172
|
ASYLUM: (TicTacToe puzzle) fix arbitrary placement
Bug reported by Attx
|
2021-10-12 16:14:21 +03:00 |
|
alxpnv
|
0dbc08aa6b
|
ASYLUM: (TicTacToe puzzle) rename class members
|
2021-10-12 16:14:20 +03:00 |
|
alxpnv
|
04bb1031d5
|
ASYLUM: fix incorrect expression
CID 1462750
|
2021-10-04 15:46:30 +03:00 |
|
alxpnv
|
2145019341
|
ASYLUM: fix signed/unsigned mismatch
Reported by Henke37
|
2021-09-22 15:54:49 +03:00 |
|
alxpnv
|
b9e52233c3
|
ASYLUM: (TimeMachine puzzle) fix uninitialized class members
CID 1453221
|
2021-09-21 15:02:41 +03:00 |
|
alxpnv
|
6c24eb0be2
|
ASYLUM: fix potential bad bit shift
CID 1453217
|
2021-09-21 15:02:41 +03:00 |
|
alxpnv
|
a937575412
|
ASYLUM: (Pipes puzzle) fix uninitialized class members
CIDs 1453211 and 1453229
|
2021-09-20 16:04:29 +03:00 |
|
alxpnv
|
b49f9e755b
|
ASYLUM: append metadata to the saves made via the game menu
|
2021-09-17 13:21:43 +03:00 |
|
alxpnv
|
7914b4acb1
|
ASYLUM: (MorgueDoor puzzle) minor fixes
|
2021-09-08 15:46:37 +03:00 |
|
alxpnv
|
23dd283457
|
ASYLUM: (BoardKeyHidesTo puzzle) fix French data
|
2021-09-06 14:55:42 +03:00 |
|
alxpnv
|
164353c5ff
|
ASYLUM: add support for the Russian version
|
2021-09-06 14:55:42 +03:00 |
|
alxpnv
|
4746126d8e
|
ASYLUM: (Board puzzles) add support for French text
|
2021-09-02 15:26:53 +03:00 |
|
alxpnv
|
ab285832b6
|
ASYLUM: (Board puzzles) add support for German text
|
2021-09-02 13:30:20 +03:00 |
|
alxpnv
|
3ea3147c46
|
ASYLUM: (Writings puzzle) add support for German and French texts
|
2021-09-01 15:11:38 +03:00 |
|
alxpnv
|
2fd785c12c
|
ASYLUM: add support for Sanitarium Demo
|
2021-08-30 15:50:15 +03:00 |
|
alxpnv
|
3046bcb38c
|
ASYLUM: (VCR puzzle) fix transition to video
|
2021-08-13 14:56:50 +03:00 |
|
alxpnv
|
261dee4424
|
ASYLUM: make sure the cursor is visible at puzzle start
|
2021-06-21 14:58:59 +03:00 |
|
alxpnv
|
da95daf727
|
ASYLUM: remove Screen::takeScreenshot()
|
2021-06-17 15:40:10 +03:00 |
|
alxpnv
|
cbb0d9ca95
|
ASYLUM: (Lock puzzle) set the initial state to all '-'
|
2021-06-16 15:41:14 +03:00 |
|
alxpnv
|
a4af39dcf9
|
ASYLUM: convert some warning() calls to debugC()
|
2021-06-16 15:41:14 +03:00 |
|
alxpnv
|
8ba3df6821
|
ASYLUM: refactor inventory
|
2021-06-04 12:53:52 +03:00 |
|
Eugene Sandulenko
|
22e949035b
|
ASYLUM: Comment out unused variables
|
2021-05-17 16:19:35 +02:00 |
|
alxpnv
|
c81c046450
|
ASYLUM: clean up destructors
|
2021-05-17 15:37:58 +02:00 |
|
alxpnv
|
aac8cee532
|
ASYLUM: optimizations to the board puzzles
Suggested by sev-
|
2021-05-17 15:37:57 +02:00 |
|
alxpnv
|
cf0049c23b
|
ASYLUM: (Pipes puzzle) use the engine-level random source
|
2021-05-17 15:37:56 +02:00 |
|
alxpnv
|
77a35a5c75
|
ASYLUM: get rid of global constructors
|
2021-05-17 15:37:56 +02:00 |
|
alxpnv
|
ec5b6935f8
|
ASYLUM: change return type of PuzzleBoard::updateScreen() to void
|
2021-05-17 15:37:56 +02:00 |
|
alxpnv
|
139d15347f
|
ASYLUM: remove an unused puzzle (Puzzle 11)
|
2021-05-17 15:37:56 +02:00 |
|
alxpnv
|
408a85436a
|
ASYLUM: (Hive Machine puzzle) get rid of the polygons previously used for hit testing
Requested by sev-
|
2021-05-17 15:37:55 +02:00 |
|
alxpnv
|
ac43968c47
|
ASYLUM: formatting
|
2021-05-17 15:37:55 +02:00 |
|
alxpnv
|
48e164b2d7
|
ASYLUM: clean up includes
|
2021-05-17 15:37:54 +02:00 |
|
alxpnv
|
72a3f0c365
|
ASYLUM: replace spaces in indentation with tabs
|
2021-05-17 15:37:52 +02:00 |
|
alxpnv
|
d15af0f4b0
|
ASYLUM: fix segfault in PuzzleHiveControl::hitTest1()
|
2021-05-17 15:37:51 +02:00 |
|
alxpnv
|
a6140c4944
|
ASYLUM: minor fixes (mostly formatting)
|
2021-05-17 15:37:51 +02:00 |
|
alxpnv
|
b2a9192793
|
ASYLUM: make AsylumEngine::getRandom() generate a number from [0; max) to match the original
|
2021-05-17 15:37:49 +02:00 |
|
alxpnv
|
f94c11658a
|
ASYLUM: fix background drawing in some of the puzzles
|
2021-05-17 15:37:47 +02:00 |
|