Commit Graph
15 Commits
Author SHA1 Message Date
Paul Gilbert 189af0707d AGS: Implement bitmap loading for passed PACKFILE
This is needed for an upstream commit that adds loading
images via a passed PACKFILE
2022-03-20 22:11:54 -07:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 42e49943c1 AGS: Fixed save_bitmap for paletted games 2021-09-06 22:07:17 -07:00
Paul Gilbert 0cfbb2a965 AGS: Fix writing 32-bit images that don't have transparencies set 2021-09-01 22:18:22 -07:00
Paul Gilbert eeda6bc153 AGS: Fix loading of images from save folder 2021-09-01 21:30:44 -07:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Thierry Crozat d70308096c AGS: Fix savegame screenshots for paletted games
We were passing an empty palette to blit, causing
black screenshots for example in Trilby's Notes.
Screenshots seemed to be working already in some
other games, such as Black Cauldron, and I have
no idea how.
2021-03-13 03:28:22 +00:00
Thierry Crozat a2ed9906e4 AGS Cleanup surface creation
The main changce is that create_bitmap() now uses the current
get_color_depth(), as it is supposed to (according to the Allegro
documentation).

Also it remove cases where the surface could be created without the transparent color.
2021-03-10 00:28:29 +00:00
Paul Gilbert 324cacf4d9 AGS: Remove unneeded packfile image stubs 2021-02-07 09:37:33 -08:00
Paul Gilbert f7f9ec25a7 AGS: Implement support for other image types 2021-02-07 09:37:33 -08:00
Paul Gilbert 6a5bb2c48f AGS: Fix starting up early 2.5 paletted games 2021-02-06 16:37:31 -08:00
Paul Gilbert 5c97a54273 AGS: Implement bitmap saving code needed by KQ2 2021-02-06 16:37:31 -08:00
Paul Gilbert 9701be90f2 AGS: Implement load_pcx method 2021-02-06 16:37:31 -08:00
Paul Gilbert fdcfe8362f AGS: Move allegro from stubs/ to lib/ 2021-02-06 16:37:31 -08:00
Paul Gilbert b12ea53326 AGS: Added shared/gfx/ and support code 2021-02-06 16:37:31 -08:00