In order to specify that they should be treated as signed
Some ports may treat an (unspecified) "char" as unsigned by default. Android does this for its ARM architectures and while we did fix this by enforcing -fsigned-char to its compiler, the issue may come up for other ports. Also it should be better to clarify in the engine when a variable is not actually storing string characters.
I've spotted and changed the most "safe" cases I could find for this. As far as I can tell, out of these, only the Outline field and fontoutline array could potentially be assigned valid negative values which would cause bugs for ports treating chars as unsigned.
The latest change to try and properly handle NumberPtr results
from plugin methods broke the passed parameters on methods with
a void return. To solve this once and for all, I changed all
plugin methods to be a void return, and added a _results field
as part of the passed params parameter
This not only simplifies all the use of _t types to the
ScummVM equivalents, it gets rid of the int32 usage in
favor of just int, solving common type clashes with the
Amiga, for which int doesn't match int32
the AGS codebase comes with the option to build with several
built-in plugins that code is provided for. These will still
need to be cleaned up for the ScummVM DLL implementation