Previously the plugin system was obviously built around function
pointers, since a loaded plugin DLL would expose them statically.
This meant that the plugin classes I implemented also had to use
static methods, and all the variables had to be static as well.
This has been getting more and more annoying. So this commit is
an in-progress refactoring of AGS to allow for plugins to be
properly instance-based, and pointers to script methods will be
both a pointer to the plugin as well as the method name.
The latest change to try and properly handle NumberPtr results
from plugin methods broke the passed parameters on methods with
a void return. To solve this once and for all, I changed all
plugin methods to be a void return, and added a _results field
as part of the passed params parameter
This not only simplifies all the use of _t types to the
ScummVM equivalents, it gets rid of the int32 usage in
favor of just int, solving common type clashes with the
Amiga, for which int doesn't match int32
the AGS codebase comes with the option to build with several
built-in plugins that code is provided for. These will still
need to be cleaned up for the ScummVM DLL implementation