Thierry Crozat
39c98f652c
AGS: Engine: initialize SDL audio using env variables, don't SDL_AudioInit
...
The code is present but not used in ScummVM. Keeping it synchronized
with upstream might help in the future.
From upstream fcf4b76914a25daaf5a7b711b7ed287e5eaae9f6
2022-12-15 22:40:17 +01:00
Thierry Crozat
887f156f73
AGS: Engine: OpenGL, Software drivers also try 24bit display modes for 32bit
...
This is mostly a cosmetic fix, as graphic mode was created successfully anyway.
But the engine was incorrectly reporting no suitable modes available.
From upstream 4399d6448c579c648fe7e0c157a6d5f1adc74a6c
2022-12-15 22:40:17 +01:00
Paul Gilbert
a6f42ad1ab
AGS: Fixing various "unused va/arg" warnings + removed empty funcs
...
From upstream 61771ecd638338806c40d0da2bf1addea06cac90
2022-04-25 21:44:40 -07:00
Paul Gilbert
7fb5f6d21a
AGS: Support option for software renderer's output driver
...
From upstream d45f77548675f06056143d6989929870338b34a1
2022-04-21 21:31:00 -07:00
Paul Gilbert
5060848b48
AGS: Support requesting particular audio driver
...
From upstream 076e675a3d031cd0a9d162f914e6d94c93a10d71
2022-04-21 21:20:58 -07:00
Paul Gilbert
c4e7bd355b
AGS: Distinct "real fullscreen" and "desktop fullscreen" window mode
...
From upstream e7763cea241d46e360ed48dcb07bc8c75e591a8c
2022-03-22 22:30:13 -07:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Max Horn
b7e6d61669
JANITORIAL: Fix compiler warnings about unused code
2021-08-07 10:46:14 +02:00
Paul Gilbert
58202e1839
AGS: Fix window resolutions for game width > 1000
2021-06-16 18:59:23 -07:00
Paul Gilbert
b104d78888
AGS: Enabling disabled blocks, and making ScummVM needed changes
2021-06-13 21:08:50 -07:00
Paul Gilbert
701396361c
AGS: Import of fresh codebase
2021-06-13 21:08:44 -07:00