Commit Graph
40 Commits
Author SHA1 Message Date
Thierry Crozat db1d5b17cd AGS: Tidy vsync setting methods in renderers
From upstream 5ff955152c43f6adfe03298a7cac069efffbee4d
2022-06-21 23:28:01 +01:00
Thierry Crozat a7017efb7b AGS: Added event eEventEnterRoomAfterFadein
From upstream 98312a3929df381604d3879aae61a0c3c15d9ca6
2022-06-19 00:46:56 +01:00
Paul Gilbert 28a2b6aa9c AGS: Added extra checks for abort_engine being set
This fixes an intermittant error I noticed when
qutting QFG2AGDI via the quit dialog could open
the debugger with an error rather than exitting
2022-05-05 22:41:09 -07:00
Paul Gilbert 16d0d89787 AGS: Grouped ccError variables in a struct
From upstream 48ef387226e4d420dc62d0a0b204cf4cd89a1139
2022-05-05 22:41:07 -07:00
Paul Gilbert a2a5f2575d AGS: Reorganized few cc_ headers
From upstream ea1f8b9ece69fc7c49c4d3aa7b9af51c4ca736e5
2022-05-05 22:41:07 -07:00
Paul Gilbert b9a9b00974 AGS: Graphic renderers use correct alpha as sprite transparency
From upstream d2502a5240c6c06eb2fb65a9bf90b30584d79051
2022-05-01 17:23:23 -07:00
Paul Gilbert 53e1c22185 AGS: Fixes for the updated sprite batch system
From upstream db57e5b06aaf60728e1ade30a61f84d5850596dc
2022-05-01 17:23:22 -07:00
Paul Gilbert 1ab42991d1 AGS: Added more event constants, clarified couple event calls
From upstream ae6862f7917832ebc5f2314561938c01725ac8a2
2022-04-25 22:11:42 -07:00
Paul Gilbert 194dc7bafa AGS: Fixed game events not cleared inside blocking action
From upstream 6a71d858819787001ad50516acae7164537bb02f
2022-04-25 22:00:14 -07:00
Paul Gilbert 9533c0e028 AGS: Made script module index an unsigned value
From upstream bd4e65677eb0319ff746e519ee40016000a4f4f9
2022-04-24 16:00:04 -07:00
Paul Gilbert e736059bbe AGS: pass key modifiers as an extra arg to on_key_press
From upstream b00b82220cbabf44185e042ef33b543fe2ad3543
2022-04-21 20:23:53 -07:00
Paul Gilbert b2d8bcad75 AGS: Refactor RunTextScript* functions for the purpose of clarity
From upstream 17af6ca2cb1fba310900f5189da788fa52ef7dab
2022-04-18 19:10:39 -07:00
Paul Gilbert 2e24e08d5b AGS: Brought few "run script" functions to similar arg list
From upstream 78163a07400353013dd939ca86f5513f3196394a
2022-04-18 19:10:39 -07:00
Paul Gilbert 8be58d3de2 AGS: Store game events in std::vector, remove event cap
From upstream a2f9a5ba94377686762b2828df4fccbe661d2b03
2022-04-18 19:10:29 -07:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 73347d4559 AGS: Remove _G macros from comments 2021-06-13 21:09:00 -07:00
Paul Gilbert 87dba2e276 AGS: Re-added checks for SHOULD_QUIT and abort_engine 2021-06-13 21:08:52 -07:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Paul Gilbert e22a8657ac AGS: Fix crash exiting Mage's Initiation 2021-04-30 20:35:09 -07:00
Paul Gilbert 407d38e7e9 AGS: Add a lot of abort_engine checks to break out of scripts
Previously, quitting could generate spurious error messages
between the point abort_engine was set, and the outer game
loop where game execution was aborted. It just wasn't visible,
because abort_engine was set. Now that we're immediately
generating a ScummVM error for any error generated, I needed
to add extra abort_engine break checks to avoid any errors
2021-04-16 20:44:41 -07:00
Paul Gilbert bf3c05128d AGS: Move screen.cpp globals to Globals 2021-03-12 20:44:13 -08:00
Paul Gilbert d88d97d69d AGS: Move draw.cpp globals to Globals 2021-03-12 20:38:46 -08:00
Paul Gilbert 3a0a70bc43 AGS: Move more game.cpp globals to Globals 2021-03-10 21:01:11 -08:00
Paul Gilbert 2d82d32577 AGS: Move draw.cpp globals to Globals 2021-03-09 21:14:02 -08:00
Paul Gilbert d12bb69417 AGS: Move event.cpp globals to Globals 2021-03-08 18:29:32 -08:00
Paul Gilbert 37b563ef35 AGS: Move game globals to Globals 2021-03-07 19:23:24 -08:00
Paul Gilbert 21e9dde4ca AGS: Move cc_error.cpp globals to Globals 2021-03-06 15:11:39 -08:00
Paul Gilbert b6dd902163 AGS: Move script.cpp globals into Globals 2021-02-28 16:41:48 -08:00
Paul Gilbert ef245e2104 AGS: Move thisroom to Globals 2021-02-28 13:27:21 -08:00
Paul Gilbert 334b2a9d48 AGS: Move play to Globals 2021-02-27 15:31:34 -08:00
Paul Gilbert 1a8ae27b58 AGS: Move game & spriteset into Globals 2021-02-26 21:28:53 -08:00
Cameron Cawley ff276f88ff AGS: Refactor audio code 2021-02-08 18:03:22 -08:00
Paul Gilbert d6b8c21557 AGS: Merged engine/plugin/ into plugins/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert fe46be9223 AGS: Added engine/ac/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert 9a78e04039 AGS: Beginnings of engine/ inclusion 2021-02-06 16:37:31 -08:00
Paul Gilbert a7a9ca0543 AGS: Adding AGS3 namespace to cpp files 2021-02-06 16:37:31 -08:00
Paul Gilbert d8e471b03c AGS: Changing Common namespace to Shared 2021-02-06 16:37:31 -08:00
dreammaster 8026e4bb30 AGS: Run astyle formatting 2021-02-06 16:37:31 -08:00
Paul Gilbert bd6a58d1a1 AGS: Adding ScummVM comment headers 2021-02-06 16:37:31 -08:00
Paul Gilbert a60d290a08 AGS: Initial addition of engine/ and shared/ folders 2021-02-06 16:37:31 -08:00