Thierry Crozat
3286cf18ec
AGS: Engine: in display_main exceed all the keypress buffer
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From upstream d2100b01ee4a85219b481dcd7593f0e0d419523e
2022-12-17 22:10:55 +01:00
Thierry Crozat
e2497cff42
AGS: include KeyMods flags in the WaitSkipResult
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From upstream 65bfbb9bde733457b8ab958bb3cd273f7fadcb25
2022-10-10 00:16:16 +01:00
Thierry Crozat
5987bc5e6e
AGS: rewrote eAGSMouseButton enum to sync with the script API
...
* Changed from -1 - based constants to 0 - based constants;
* These were purely internal values, therefore no API would be harmed;
* Removed necessity of converting from internal mouse button code to script and back all the time;
* On a side note, this fixes a bug where WaitMouse etc were returning incorrect values on mouse skip, because we forgot to convert from internal to script code.
From upstream 471098d239b076c494beb2d554572ccb69372667
2022-10-10 00:16:16 +01:00
Thierry Crozat
52bf81b33e
AGS: Fix regression with GUI Text Antialiasing option not working
2022-06-06 22:42:36 +01:00
Paul Gilbert
7282304951
AGS: Script API: implemented room overlays
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From upstream 65a7cd7e7566d3a1111be10b70dcb51b1853cd88
2022-05-06 20:16:42 -07:00
Paul Gilbert
cf091f2d3e
AGS: Replaced couple of variables in ScreenOverlay with flags
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From upstream 38a4e8c262f0ec796225494fc939b283680caf57
2022-05-06 20:16:41 -07:00
Paul Gilbert
ec38c1c61c
AGS: Refactor core overlay creation funcs to return ScreenOverlay*
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From upstream f89b2e8e59da107fcbb7a75bf7e1aa293a45fb2b
2022-05-05 22:41:10 -07:00
Paul Gilbert
b1649597d7
AGS: Replaced Math/std Min/Max with ScummVM macros
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Inspired by 6dee5ee6f271c600e30879d892295ea6069e8cc9
2022-05-05 22:41:10 -07:00
Paul Gilbert
da1178d905
AGS: Implemented proper HasAlphaChannel for all gui controls
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From upstream 83306ee321e127368a41068f32bd4899ae00223e
2022-05-05 22:41:06 -07:00
Paul Gilbert
6ee31a530e
AGS: Removed unnecessary ags_domouse() calls
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From upstream de28de1dd44d991a479ae0adb5fdb4996fe33656
2022-04-29 22:20:39 -07:00
Paul Gilbert
a1a0323d28
AGS: Removed few redundant function args
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From upstream 4c80a7fb3afdfd8d7b82f16b7aeac5418565f608
2022-04-24 16:00:03 -07:00
Paul Gilbert
17bac5b1ef
AGS: Removed redundant function domouse(int what)
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From upstream 3dfda41382bdd10e3b2b78f797fade8b5dcc1efa
2022-04-23 18:15:02 -07:00
Paul Gilbert
5cc7daedfe
AGS: Use outline fonts too when getting outlined text width / height
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From upstream 1f3960014a313fc7b47dd26274ffd87b96bbbb87
2022-04-22 20:34:19 -07:00
Paul Gilbert
8e310c5d98
AGS: Split GameState::want_speech into two variables for easier handling
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From upstream 2f6e7362f742c59020fc6a70fdf67c5a87ff2e69
2022-03-27 19:14:55 -07:00
Paul Gilbert
86f3f8933b
AGS: Use real font height for speech & dialog option bitmap sizes
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From upstream 22af623cadce89ac27777cf2178649a71fc2a345
2022-03-23 20:50:27 -07:00
Paul Gilbert
3e6c42ab8d
AGS: get_font_height() returns compatible height
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From upstream 61f726f71b7aee4d7e2ec09d5252061488b9aa81
2022-03-22 22:30:14 -07:00
Paul Gilbert
d42b639142
AGS: Always precalculate and save font linespacing (as outlined)
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From upstream 8ba3a77e38a6dc8ace6d6393042730d73292a1a7
2022-03-22 22:30:14 -07:00
Paul Gilbert
e9c153ad4a
AGS: Removed unused function getfontlinegap()
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From upstream fa357693ba7e465a3b17b5e3bb785d7d2f9a7325
2022-03-22 22:30:14 -07:00
Paul Gilbert
df29806aec
AGS: Replaced the remaining wgettextheight() with get_font_height()
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From upstream d9c4a0306a6718cb03ccd6e84c1e63d093d9a64a
2022-03-22 22:30:13 -07:00
Paul Gilbert
dc3ce9f70a
AGS: Renamed few font functions for consistent naming style
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From upstream 9c355da410b734edc79212009a5e1be0b502c3b0
2022-03-22 22:30:13 -07:00
Paul Gilbert
c25b08448d
AGS: Removed AudioChannelsLock as it's no longer needed
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From upstream 43f9320f66bb881920e6f812d1c642e793b134b6
2022-03-18 21:29:56 -07:00
Paul Gilbert
6bf83c7f39
AGS: Removed Overlays' arbitrary limit
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From upstream 735dcfb14069b38aace4cef9468d44b63349d1bd
2022-03-15 22:28:36 -07:00
Paul Gilbert
fd0e16ffc3
AGS: implemented stencil cache per Font for automatic outlining
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From upstream e32c4bf46b5f74b904ac491bb6017ceb8f8e2bbf
2022-03-14 21:04:08 -07:00
Paul Gilbert
641ade11fa
AGS: Fixed crash in auto outline in case of empty text argument
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From upstream e3665a3c073e574d3e4fade869b3c0c3e88508e5
2022-03-14 21:04:08 -07:00
Paul Gilbert
399a89825f
AGS: New auto outline supports AA TTFs in 32- and 16-bit games
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From upstream cae84d689019313cad49b6dca7e916866b90e49e
2022-03-14 21:04:07 -07:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
b63427641d
AGS: Moved font's linespacing hack into the game_init
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From upstream f8ad7b96b46c33156ee1d6c7c4b64b5029c7b93b
2021-09-21 18:45:18 -07:00
Paul Gilbert
a72e87df63
AGS: Fixed crash in auto outline in case of empty text argument
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From upstream e3665a3c073e574d3e4fade869b3c0c3e88508e5
2021-09-21 18:45:18 -07:00
Paul Gilbert
8b90ea85df
AGS: Implemented auto outlining with custom thickness and style
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From upstream f2736d21677d2db4b0559c1ded31e284b8a8f64f
2021-09-20 17:20:59 -07:00
Paul Gilbert
d865acf606
AGS: introduced font outline style and thickness parameters
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From upstream 43425f738dc6beb7d0758e256a840c5f37a4d38a
2021-09-20 17:20:59 -07:00
Paul Gilbert
d8335ed435
AGS: Partially revert previous commit: had engine logic moved to fonts
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From upstream a4bafa3597a98a0df1cb5f5e921b2e6651c28a89
2021-09-20 17:20:58 -07:00
Paul Gilbert
96ad02b3b9
AGS: Use real font height in game calculations, compat linespacing
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From upstream 3a9b8f199e09b9919a201c1d2fa486a79761b339
2021-09-20 17:20:58 -07:00
Paul Gilbert
50c59252c7
AGS: Added Bitmap::ResetClip() for simpler unsetting of clipping
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From upstream a0ad337a24ec2c25822949494c717529c57e56c3
2021-08-20 21:49:39 -07:00
Paul Gilbert
2b99448a97
AGS: Fix workaround for Guard Duty 100,000 wide surface
2021-08-01 19:46:45 -07:00
Paul Gilbert
65f992979e
AGS: Implemented Game.BlockingWaitSkipped
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From upstream ce6bd0173f668932a0a5cab41119d2a476f7e73c
2021-07-27 22:03:38 -07:00
Paul Gilbert
9612b5cb35
AGS: distinct overlay types of speech and messagebox
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From upstream d7c091890d2cde07776cca4ebbed7352d379612d
2021-07-27 22:03:37 -07:00
Paul Gilbert
73cd6b9215
AGS: Structure for passing events UTF8 text around along with the keycode
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From upstream 9d65a68c61d0503e05e2cbe80447af0d619161e4
Note that ScummVM doesn't have a TEXT_INPUT event, so this change and following
ones will be mostly to keep in sync with the standalone codebase even if they're
not directly used
2021-07-10 14:33:36 -07:00
Paul Gilbert
454cc0fff9
AGS: Properly move Lines global into Globals
2021-07-08 20:37:51 -07:00
Paul Gilbert
526a898454
AGS: Fix for Guard Duty creating a too large surface
2021-07-04 18:24:25 -07:00
Paul Gilbert
0672ca0f2b
AGS: Fix rendering purple text that matches the transparent color
2021-07-03 11:49:23 -07:00
Paul Gilbert
c774826dcd
AGS: Added hack for fixing La Croix Pan help dialog
2021-07-02 21:54:47 -07:00
Thierry Crozat
788f3f659d
AGS: Fix regression with Text AA GUI option not working
2021-06-21 21:14:22 +01:00
Paul Gilbert
8d7e13bea7
AGS: fixed crash when displaying text window overlay with no text
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From upstream 970f9c1d0ef20d4b1bd4e643b78091ebe374f68b
2021-06-13 21:09:02 -07:00
Paul Gilbert
73347d4559
AGS: Remove _G macros from comments
2021-06-13 21:09:00 -07:00
Paul Gilbert
eb1e337edd
AGS: Removed String's "const char*" conversion operator
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From upstream 7c426674e7e53bffe9120f8ffc059b77fa03a606
2021-06-13 21:08:59 -07:00
Paul Gilbert
87dba2e276
AGS: Re-added checks for SHOULD_QUIT and abort_engine
2021-06-13 21:08:52 -07:00
Paul Gilbert
b104d78888
AGS: Enabling disabled blocks, and making ScummVM needed changes
2021-06-13 21:08:50 -07:00
Paul Gilbert
701396361c
AGS: Import of fresh codebase
2021-06-13 21:08:44 -07:00
Thierry Crozat
fece6ea40f
AGS: Add option to force using antialiasing for text rendering
2021-04-08 00:45:46 +01:00
Thierry Crozat
35a7519ab4
AGS: Synchronize font display with upstream
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The code in ScummVM now matches the code from the ags repository
from all branches I checked (master, 3.4, 3.5). It seems that
their master branch had some partly broken code for a short
period that has now been reverted and we got the code at the
wrong moment.
This change fixes font outline display in some games (such as
Order of the Thorne).
2021-03-23 20:30:49 +00:00