Paul Gilbert
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a94d641150
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AGS: AssetManager lets use AssetPath struct to call its methods
From upstream d12adb27fcfb988596ea3ba7d755567a6bdbe6b9
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2022-03-20 22:11:55 -07:00 |
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Paul Gilbert
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07f36ce19b
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AGS: Store clip's ID in SOUNDCLIP instead of a pointer to unknown type
From upstream 954e9bb27e7aea873931ba20ad89397d4dc004bd
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2022-03-18 21:29:56 -07:00 |
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Paul Gilbert
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c25b08448d
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AGS: Removed AudioChannelsLock as it's no longer needed
From upstream 43f9320f66bb881920e6f812d1c642e793b134b6
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2022-03-18 21:29:56 -07:00 |
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Paul Gilbert
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ee311d660f
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AGS: Make game audiochannels limit defined by a game version
From upstream 65f0b843dfd85967135eca1bda46976aa1ddcf26
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2022-03-17 21:49:25 -07:00 |
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Paul Gilbert
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3167bac67b
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AGS: More clear use of the "max channels" constants
From upstream 2fd582a2a5fc9d38643277903854a977f8995e07
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2022-03-17 21:49:25 -07:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paul Gilbert
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e2e4a0d93d
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AGS: AudioClip.PlayOnChannel() errors on unsupported channel
From upstream d70d3d9a6fd4cd74cab1d1bcb9143c57e27dc3d0
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2021-08-17 21:31:57 -07:00 |
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Paul Gilbert
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9742dfb163
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AGS: Shifting multiple classes to plugins/core/
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2021-07-16 19:48:14 -07:00 |
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Paul Gilbert
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701396361c
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AGS: Import of fresh codebase
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2021-06-13 21:08:44 -07:00 |
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