Commit Graph
97 Commits
Author SHA1 Message Date
Le Philousophe 08b91ceb08 AGOS: Adapt to subtitles changes and optimize
Overlay is not shown when there are no subtitles to show.
Subtitles are drawn at the correct frame and without forcing rendering.
2022-11-20 17:18:38 +01:00
Le Philousophe 60b7c4b95e AGOS: Show overlay as in-game 2022-11-12 19:12:05 +01:00
Le Philousophe 429afa3a34 AGOS: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
BLooperZ c98001f68e AGOS: FEEBLE: Add subtitles support for SMK videos 2022-09-28 17:10:58 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
athrxx 574133086d AGOS: (ELVIRA/PC98/Jp) - add Japanese font drawing
- Add dual layer graphics display to display the Japanese characters in their proper (double) resolution on top of the graphics. The original actually uses text mode.
- Adapt mouse handling to dual layer code.
- For consistency I got rid of all direct calls to _system->lockScreen() and _system->unlockScreen(), even in the sub engines that aren't affected. I find it easier to debug and to maintain this way.
2021-01-22 00:47:58 +01:00
aryanrawlani28 e22b32abfe GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
- Where necessary as in, where translated messages are used.
- GUIErrorMessage now takes in U32String
- error messages across some engines use U32Strings. they are changed because they show a message dialog.
2020-08-30 14:43:41 +02:00
aryanrawlani28 bed05ea134 GUI: U32: Fix compilation errors across entire project
After the initial changes just to scummvm/gui for u32, this commit includes the whole project

- Widget creations now always have u32 descriptions, labels, or tooltips
- Message dialogs make use of default arguments instead of providing the same argument explicitly
- encode String::format properly before passing on as argument where necessary
- Modify hugo utils (yesNoBox and notify box) to use u32
- Also provide fake constructors for the above which redirect to the u32 constructor
- Convert all keymap descriptions to u32 across all engines
- showConfirmationDialog in mohawk now uses u32
- showScummVMDialog also uses u32
- Scumm engine has dialogs now which use u32
- General fixes and wrapping convertToU32String for setLabels and related functions
- Add a fake constructor to MesssageDialog which redirects to the u32 constructor
2020-08-30 14:43:41 +02:00
Torbjörn Andersson 04585b60ec AGOS: Silence GCC 8 warning
Since 'filename' is 'baseName', plus a file extension, make the
'filename' buffer larger than the 'baseName' buffer. Even though
this almost certainly means that the 'filename' buffer is now
quite a bit larger than it needs to be, I don't think there's any
reason to quibble about it.
2018-07-21 09:23:06 +02:00
Strangerke 93e0f8f03b AGOS: Fix uninitialized variables 2016-05-24 19:49:38 +02:00
Kirben 41d46f07ef AGOS: Correct typos in comments. 2014-03-05 09:17:54 +11:00
Johannes Schickel c4fc0cee96 AGOS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
Johannes Schickel 047df69407 AGOS: Use Common::File instead of SearchMan.
This makes sure the hack from Common::File for filenames with a trailing dot
is used as expected.
2014-01-22 00:53:21 +01:00
Johannes Schickel 1cee8439e7 AGOS: Get rid of ArchiveMan in favor of global SearchMan.
This in fact slightly changes the priority order of added archives. Formerly,
all archives in SearchMan were preferred to the customly added ones in
ArchiveMan. All standard paths (i.e. path and extrapath) will be still be
searched before the custom ones (which are all priority 0 right now) but system
specific paths will be searched after (due to their priority being -1). Since
system specific paths shouldn't contain any game data files this should
hopefully be harmless.

This wasn't tested for games with CAB archives.
2014-01-22 00:30:28 +01:00
Johannes Schickel 01daff0f1d AGOS: Take advantage of Surface::getPixels. 2013-08-03 04:02:50 +02:00
Johannes Schickel 28b74b14ec AGOS: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:31 +02:00
Matthew Hoops 7af4e40304 AGOS: Fix regression with sound in Smacker OmniTV videos 2012-08-18 10:23:19 -04:00
Matthew Hoops da9695ddc6 AGOS: Fix regressions in the feeble demo 2012-08-17 23:31:26 -04:00
Matthew Hoops 18823198ad VIDEO: Merge AdvancedVideoDecoder into VideoDecoder 2012-08-16 14:00:14 -04:00
Matthew Hoops fb35c7f46f VIDEO: Remove setSystemPalette() 2012-08-16 13:30:32 -04:00
Matthew Hoops 3117e4a8ff VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API 2012-07-24 13:24:01 -04:00
Matthew Hoops a652f6669e VIDEO: Rewrite SmackerDecoder to use the new API 2012-07-23 21:04:51 -04:00
Matthew Hoops 10f7e805c2 VIDEO: Add volume/balance control to VideoDecoder 2012-05-28 14:00:16 -04:00
Max Horn 46321aacd8 AGOS: Cleanup 2012-02-16 11:12:35 +01:00
Johannes Schickel a231f9d5dd AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API. 2012-01-27 20:30:02 +01:00
D G Turner 783e3fea62 AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles.
Playing with cabinet datafiles, this failed to find the "Charisma.smk"
file in the cabinets when in the Recreation (TV) room on Cygnus Alpha
and this caused an engine abort after the GUI dialog warning of the
"missing" video file. This was due to animation.cpp code using
Common::file::exists() instead of going via the ArchiveMan.

However,a hasFile() method implementation was also required to implement
fallback to decompressed (movie) files if the file requested is not in
the cabinet or the cabinet has been externally decompressed to files.

Thanks to fuzzie for the hasFile() patch.

Also, removed noisy warning which this correction triggers repeatedly in
installshield_cab.cpp hasFile(). This looks like leftover from
debugging, so not critical.
2011-11-13 23:44:38 +00:00
Johannes Schickel 507b9a75e7 AGOS: Made some static data const. 2011-09-08 00:38:39 +02:00
Travis Howell 5346ac18b7 AGOS: Integrate InstallShield support. 2011-08-27 11:00:24 -04:00
Thierry Crozat 06bbb57ad7 I18N: Make many more GUI MessageDialog strings translatable 2011-06-13 22:19:18 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn 0ce2ca4e00 COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
dhewg bd191e1787 AGOS: Respect the screen pitch for movies
Fixes DXA and Smacker movies on Android
2011-02-26 11:58:41 +01:00
Johannes Schickel 2b62f6bec3 AGOS: Adapt to setPalette RGBA->RGB change.
I only (minimally) tested this change with Simon 1 + 2 DOS CD.
2011-02-15 23:22:30 +01:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn ab039812e7 COMMON: OSystem now has a PaletteManager
svn-id: r55806
2011-02-07 17:52:38 +00:00
Matthew Hoops 375f32fbe9 VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
svn-id: r54927
2010-12-16 01:35:13 +00:00
Max Horn e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Willem Jan Palenstijn 8f1143bfdc COMMON: Remove Rational::operator int/double
This prevents accidental implicit rounding
and might also fix compilation on AmigaOS4 (bug #3060981).

svn-id: r52616
2010-09-07 09:02:46 +00:00
Matthew Hoops 11cbdd0318 Committing the rest of the VideoDecoder Rewrite from patch #2963496.
svn-id: r49079
2010-05-18 14:17:24 +00:00
Matthew Hoops c7fa1074fb Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
svn-id: r49063
2010-05-17 21:59:05 +00:00
Max Horn a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Max Horn 1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Max Horn 7ec2da968c Switch most AudioStream factories to use DisposeAfterUse::Flag
svn-id: r47334
2010-01-16 21:36:08 +00:00
Johannes Schickel 84f3034406 - Move openStreamFile from AudioStream to SeekableAudioStream.
- Fix documentation of openStreamFile.

svn-id: r47080
2010-01-06 15:23:33 +00:00
Max Horn 6a2985ba08 Patch #2834677: Wave/ADPCM Endianness Fixes
svn-id: r45095
2009-10-14 22:37:05 +00:00
Travis Howell a73523533c Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files.
svn-id: r43402
2009-08-15 10:31:20 +00:00
Travis Howell f186d9c860 Fix building with specific games disabled in MSVC.
svn-id: r43294
2009-08-12 00:53:35 +00:00
Travis Howell 1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00