Commit Graph
45 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Martin Gerhardy ba04f1e466 ACCESS: replaced magic numbers with contants
they are used later on already to fill the allocated memory
2020-10-20 18:51:47 -07:00
mataniko 06242a712b JANITORIAL: Rename EVENT_RTL
Now that ScummVM is adding RTL support, the EVENT_RTL should be disambigious that it is for returning to launcher
2020-05-12 10:36:38 +02:00
Paul Gilbert 35c30cdad8 ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Eugene Sandulenko dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Paul Gilbert 9c7569b74b ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
Paul Gilbert a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Strangerke 39eab59388 ACCESS: Rewrite sound queueing (WIP) 2014-12-27 15:31:43 +01:00
Paul Gilbert 95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke 67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke 492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke 66bf0ec741 ACCESS: Some refactoring concerning the mouse cursor 2014-12-14 23:51:01 +01:00
Paul Gilbert 547f3debb2 ACCESS: Separate timer updates from frame updates, and overall delay cleanup 2014-12-12 23:07:00 -05:00
Paul Gilbert a1e5e8be94 ACCESS: Cleaned up event handling for scene establish text display 2014-12-12 23:02:06 -05:00
Paul Gilbert 7cd7bb9b54 ACCESS: Implement player keyboard movement 2014-12-12 23:01:46 -05:00
Paul Gilbert 67b3304f71 ACCESS: Clean up keyboard control 2014-12-12 23:01:37 -05:00
Paul Gilbert 740df9b42a ACCESS: Further tweaks to timer skipping 2014-12-12 22:50:45 -05:00
Paul Gilbert eeb9d63a19 ACCESS: Don't decrease timers whilst text dialogs are showing 2014-12-12 22:50:36 -05:00
Paul Gilbert bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Paul Gilbert bb93268ee2 ACCESS: Fix left button flag beig stuck after saving & loading games 2014-12-12 22:48:53 -05:00
Paul Gilbert ff003f3b65 ACCESS: Fix the jungle walk 2 cutscene 2014-12-12 22:38:58 -05:00
Strangerke 237404fa70 ACCESS: Some more work on RIVER (still WIP) 2014-12-12 22:37:57 -05:00
Strangerke bacb9badf8 ACCESS: Fix compilation warning 2014-12-12 22:32:56 -05:00
Paul Gilbert 2daa96e284 ACCESS: Fix crash in conversation screen when clicking outside response boxes 2014-12-12 22:32:36 -05:00
Paul Gilbert bbaea32386 ACCESS: Fixes for flying plane cutscene 2014-12-12 22:26:35 -05:00
Paul Gilbert 985ad55559 ACCESS: Airplane flight cutscene is now partially working 2014-12-12 22:26:25 -05:00
Paul Gilbert 6ceda069c7 ACCESS: Beginnings of inventory dragging for combining items 2014-12-12 22:23:04 -05:00
Paul Gilbert 2cca520465 ACCESS: Add new support for mouse wheel for cycling through cursors 2014-08-30 11:52:48 -04:00
Paul Gilbert b7ea1133b4 ACCESS: Set hotspot for inventory item cursors to be their center 2014-08-24 21:42:02 -04:00
Paul Gilbert ee62d6c1cf ACCESS: In progress inventory display screen 2014-08-23 23:21:17 -04:00
Paul Gilbert 6343ff72c4 ACCESS: Fix cursor positioning in scrolled screens, and background restores 2014-08-23 10:21:50 -04:00
Paul Gilbert d570da065e ACCESS: Fix selecting location for player to walk to 2014-08-17 23:15:32 -04:00
Paul Gilbert 38acce33fd ACCESS: Add updateTimers so bubble boxes can be removed 2014-08-17 22:09:03 -04:00
Paul Gilbert 483bca3d96 ACCESS: Fixes for drawing bubble box backgrounds 2014-08-17 20:17:38 -04:00
Paul Gilbert 8d6c8ed452 ACCESS: Beginnings of code for text bubble drawing 2014-08-16 20:26:17 -04:00
Paul Gilbert 0b70783974 ACCESS: Fix selecting buttons from the bottom of the screen 2014-08-16 16:15:48 -04:00
Paul Gilbert bca9f14719 ACCESS: Fix display of mouse cursor 2014-08-16 16:04:09 -04:00
Paul Gilbert b3ab8a42a6 ACCESS: Implementing doCommand 2014-08-16 09:35:38 -04:00
Paul Gilbert a347435f26 ACCESS: Added extra mouse handling to pollEvents 2014-08-15 21:32:16 -04:00
Paul Gilbert f8d64ae6bc ACCESS: Added code to update animations each frame 2014-08-15 20:26:09 -04:00
Paul Gilbert f66f01bf89 ACCESS: Implemented player walk methods 2014-08-14 20:49:30 -04:00
Paul Gilbert 9107cc103f ACCESS: Added a temporary frame delay and screen update 2014-08-12 09:16:14 -04:00
Paul Gilbert 3bd0f0f339 ACCESS: Split resources into a seperate file just for Amazon resources 2014-08-06 08:55:56 -04:00
Paul Gilbert 857f94423f ACCESS: Implement decoding of game cursors 2014-08-01 21:32:05 -04:00
Paul Gilbert 83f55f737b ACCESS: Main engine skeleton and events manager 2014-07-29 22:49:45 -04:00