Johannes Schickel
99f4dafa72
SDL: Also print audio driver used when built with SDL2.
2015-01-25 21:23:26 +01:00
Johannes Schickel
8d57b766a9
SDL: Fix typo.
2015-01-25 21:11:18 +01:00
Johannes Schickel
8530997fff
SDL: Add experimental support for SDL2.
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This is based upon skristiansson's change set to make ScummVM work with SDL2.
2015-01-25 20:23:25 +01:00
Johannes Schickel
d97889cea7
SDL: Cleanup graphics manager switching a bit.
2015-01-25 19:26:15 +01:00
Johannes Schickel
3a2db0135d
SDL: Refactor WM specific functionality into SdlGraphicsManager.
2015-01-25 18:57:38 +01:00
Alyssa Milburn
cac7be425a
ANDROID: Remove plugins/unpacker from makefile.
2015-01-18 12:04:15 +01:00
Thierry Crozat
1244597849
JANITORIAL: Update copyright year
2015-01-18 02:24:51 +00:00
Pawel Kolodziejski
a8d4f76f37
ALL: drop SamsungTV port, it will never be fast enough to be playable
2015-01-17 07:57:45 +01:00
Pawel Kolodziejski
a4fc7ea3b2
ALL: synced with scummvm
2015-01-12 23:50:20 +01:00
Ingo van Lil
3d39e63da7
GRIM/EMI: Add Joystick/gamepad support
2015-01-12 19:45:18 +01:00
Eugene Sandulenko
dc6c1a5cab
Merge pull request #558 from klusark/patch-3
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SDL: Warn if the selected joystick does not exist
2015-01-12 00:36:01 +01:00
Joel Teichroeb
c0ccf26b05
ANDROID: Fix support for non arm platforms
2015-01-11 14:51:13 -08:00
Eugene Sandulenko
d1292c8e59
Merge pull request #560 from klusark/unpack
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ANDROID: Remove unpacker and fix support for non arm
2015-01-11 21:58:32 +01:00
Eugene Sandulenko
8e0d7d7255
Merge pull request #559 from fedor4ever/master
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VIDEO: Add Theora support to systems which use libtremor
2015-01-11 21:12:01 +01:00
Johannes Schickel
1124d1db31
OPENGL: Fix truncation issue resulting in wrong mouse coordinates.
2015-01-07 20:38:20 +01:00
Johannes Schickel
f879f8af04
OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is visible.
2015-01-07 20:38:17 +01:00
Fedor Strizhnev
dd5f5588d9
SYMBIAN: Updated settings
2015-01-06 12:45:55 +03:00
Fedor Strizhnev
762910d8bb
SYMBIAN: Updated settings and moved to config.mmh
2015-01-06 12:45:20 +03:00
Joel Teichroeb
59934881a1
ANDROID: Remove unpacker and fix support for non arm
2015-01-05 20:18:31 -08:00
Joel Teichroeb
61e911baf8
ANDROID: Update the asset archive code to use AAssets
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The AAssets API was added in android 2.3, so it also requires using
the android-9 toolchain.
Using this gives a rather large speedboost to starting the ScummVM
application.
2015-01-05 19:19:34 -08:00
Eugene Sandulenko
aeac0d821f
Merge pull request #555 from fedor4ever/master
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SYMBIAN: Add symbian support for access and prince engines
2015-01-04 19:59:06 +01:00
Eugene Sandulenko
f92e569570
Merge pull request #425 from klusark/android
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ANDROID: Modernize build system
2015-01-04 19:53:41 +01:00
Joel Teichroeb
ee9b60676a
SDL: Warn if the selected joystick does not exist
2015-01-04 09:39:55 -08:00
Fedor Strizhnev
e27f5f6988
Symbian: completely disabled MT32
2014-12-30 19:05:27 +03:00
Fedor Strizhnev
da18e796d0
SYMBIAN: Add symbian support for access and prince engines
2014-12-30 17:23:30 +03:00
Pawel Kolodziejski
ed6a7a067f
SDL: For TinyGL only change resolution to desktop in fullscreen mode when aspect ratio is on
2014-12-30 12:57:40 +01:00
Pawel Kolodziejski
73c9fda2e5
ALL: full sync with ScummVM
2014-12-04 21:16:12 +01:00
Pawel Kolodziejski
8b8783134f
ALL: synced with ScummVM
2014-12-04 20:46:56 +01:00
Bastien Bouclet
3973f8f539
GRAPHICS: Fix mouse scaling with fullscreen TinyGL
2014-12-04 20:27:11 +01:00
Pawel Kolodziejski
778618eacb
SDL: no need additional 'if'
2014-12-04 19:08:52 +01:00
Dries Harnie
c79d49b537
GRAPHICS: Add 'fullscreen_res' option
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This option allows users to specify the exact resolution to use for
full-screen games. This (hopefully) allows users with dual- or
triple-monitor setups to choose where there game goes.
This option is either:
- "desktop" (default): use the current desktop resolution
- "WWWxHHH": use the specified resolution.
2014-11-17 20:51:22 +01:00
Dries Harnie
d61102a136
GRAPHICS: Properly dispose of _frameBuffer/_subScreen
2014-11-17 20:05:07 +01:00
Dries Harnie
af46a7fe2b
GRAPHICS: Fix compilation and mouse scaling without OpenGL
2014-11-17 20:05:02 +01:00
Matthew Hoops
b577da29b5
ANDROID: Delay deleting a local ref until it's no longer used
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Should fix bug #6741
2014-11-15 09:21:36 -05:00
Filippos Karapetis
d2c69a79fe
BACKENDS: Remove trailing whitespace
2014-10-28 15:38:51 +02:00
Eugene Sandulenko
238b3e1ac2
GCW0: Hardcoded (for now) GCW0 controls
2014-10-27 00:03:32 +01:00
Eugene Sandulenko
9b8b737fad
KEYMAPPER: Fix off-by-one error with keymapper action names
2014-10-26 22:20:57 +01:00
Eugene Sandulenko
293a0d0046
GCW0: Create target with unstripped binaries
2014-10-26 14:32:47 -04:00
David Turner
d5d2b39e08
Merge pull request #524 from AReim1982/WII-1.7.0-Beta-2
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WII: missing ASCII codes for some keys
2014-10-26 16:45:05 +00:00
Eugene Sandulenko
d4c687ddc8
GCW0: Further work on the port
2014-10-26 07:00:36 -04:00
Alexander Reim
e738de70e5
WII: missing ASCII codes for some keys
2014-10-23 09:19:48 +02:00
Dries Harnie
09106956f9
JANITORIAL: Silence warnings for SDL_putenv
2014-10-16 00:16:39 +02:00
Dries Harnie
86a8ea3229
GRAPHICS: Support framebuffer-esque rendering for TinyGL
2014-10-16 00:16:12 +02:00
Dries Harnie
7dda0ef439
JANITORIAL: Code style fixes
2014-10-16 00:12:08 +02:00
Dries Harnie
4695d965a0
GRAPHICS: Spawn OpenGL test window off-screen
2014-10-16 00:12:08 +02:00
Dries Harnie
44b6c63d36
GRAPHICS: Store _aspect_ratio setting as instance variable
2014-10-16 00:12:08 +02:00
Dries Harnie
f4d75d918a
GRAPHICS: Probe system for GL_EXT_framebuffer_object
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And disable the framebuffer functionality if it is not supported.
2014-10-16 00:12:08 +02:00
Bastien Bouclet
7a6d5fad0b
SDL: Use the desktop resolution for fullscreen when the engine supports it
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Conflicts:
backends/graphics/surfacesdl/surfacesdl-graphics.cpp
2014-10-16 00:12:08 +02:00
Bastien Bouclet
ce5a954593
GRAPHICS: Scale the mouse coordinates when drawing to a framebuffer
2014-10-16 00:12:08 +02:00
Bastien Bouclet
61afd084ad
GRAPHICS: Make sure the game only knows the size that's available for it to draw
2014-10-16 00:12:08 +02:00