lubomyr
2d7803c22f
ANDROIDSDL: code optimization
2017-02-01 14:34:32 +02:00
lubomyr
9cdda5c045
ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu
2017-01-31 22:44:50 +02:00
lubomyr
15acee29f1
ANDROIDSDL: implemented checkbox for change mouse mode in Options menu
2017-01-30 22:35:40 +02:00
D G Turner
4c03760e66
DC: Fix Variable Shadowing Compiler Warning.
2017-01-17 09:29:24 +00:00
D G Turner
20e04ad234
CLOUD: Fix Unsigned vs. Signed Comparison Compiler Warning.
2017-01-17 08:27:04 +00:00
D G Turner
7a14f199ea
CLOUD: Fix Possible Uninitialized Variable Compiler Warning.
2017-01-16 17:38:26 +00:00
D G Turner
c0a40e2e88
CLOUD: Fix Further Variable Shadowing Compiler Warnings.
2017-01-16 13:09:58 +00:00
D G Turner
aac2f7518d
CLOUD: Fix Compilation Failure.
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Cut and Paste Typo.
2017-01-16 13:07:20 +00:00
D G Turner
85a3dad96a
CLOUD: Fix Various Variable Shadowing Compiler Warnings.
2017-01-16 13:01:17 +00:00
D G Turner
f2e03d2c07
CLOUD: Fix Various Compiler Warnings By Adding Casts.
2017-01-16 12:49:40 +00:00
D G Turner
adbf18abca
BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol.
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This should ensure that any future cut-and-paste for new backends do not
repeat this same warning issue.
2017-01-12 08:22:40 +00:00
D G Turner
2615e95768
WII: Fix Variable Shadowing Compiler Warnings.
2017-01-12 05:45:41 +00:00
D G Turner
4dc175a4c2
WIN32: Fix Variable Shadowing Compiler Warnings.
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These are emitted when using the MinGW compiler.
2017-01-12 05:44:50 +00:00
D G Turner
df84aee6a3
CLOUD: Add FIXME comment.
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This is generating a compiler warning for set-but-unused, but it looks
as if this is meant to be used in some way i.e. code is unfinished or
orphaned.
2017-01-10 05:19:13 +00:00
D G Turner
32809534fd
CLOUD: Fix Remaining Shadowing Compiler Warnings.
2017-01-10 05:15:56 +00:00
D G Turner
ace486cef4
CLOUD: Fix Various Shadowing Compiler Warnings from errorCallback.
2017-01-10 04:45:22 +00:00
D G Turner
1bdeff2d56
CLOUD: Fix Two Variable Shadowing Compiler Warnings.
2017-01-10 04:14:28 +00:00
Eugene Sandulenko
ab7a152c3a
ALL: Bump copyright year to 2017
2017-01-01 10:58:56 +01:00
Colin Snover
e49cf11275
OPENGLSDL: Fix signed/unsigned comparison
2016-11-20 16:13:51 -06:00
Bastien Bouclet
3f143ab299
BACKENDS: Add a configuration setting to enable V-Sync
2016-11-20 13:12:14 +01:00
Eugene Sandulenko
43438fbe13
CHEWY: Plug memory leaks
2016-11-13 16:36:43 +01:00
Pawel Kolodziejski
19bcd1f3bc
ALL: Sync with ScummVM
2016-11-12 12:59:06 +01:00
Eugene Sandulenko
6da591df88
Merge pull request #853 from criezy/ios-no-sleep
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IOS: Disable idle timer while an engine is running
2016-11-12 12:20:17 +01:00
Eugene Sandulenko
3c22643bae
Merge pull request #811 from susnux/master
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BACKENDS: timidity: Get rid of gethostbyname, use getaddrinfo.
2016-11-12 12:06:57 +01:00
Pawel Kolodziejski
9ba9c69b3f
ALL: Sync with ScummVM - rev. 823c2f899b
2016-11-12 08:49:29 +01:00
Eugene Sandulenko
641012a141
Merge pull request #777 from m-kiewitz/master
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SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad
2016-11-08 00:57:14 +01:00
Thierry Crozat
cbfa598446
OPENGL: Remove hack to avoid issues with OSD messages from other threads
2016-10-29 15:13:32 +01:00
Thierry Crozat
8906868ee0
CLOUD: Use OSDMessageQueue to post OSD messages from the cloud thread
2016-10-29 15:13:32 +01:00
Bastien Bouclet
cdb138c796
SDL: Fix build with SDL1
2016-10-27 22:01:23 +02:00
Bastien Bouclet
5a83d2dedf
SDL: Disable alpha blending in the surface SDL backend
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Fixes black screen in fullscreen with SDL2 and TinyGL
2016-10-27 21:55:46 +02:00
Ferdinand Thiessen
6075f5d24d
BACKENDS: timidity: Get rid of gethostbyname, use getaddrinfo.
2016-10-25 13:17:55 +02:00
lubomyr
55f37714ca
ANDROIDSDL: default storage-sdcard directory location getting direct from libSDL wrapper
2016-10-23 14:07:15 +03:00
lubomyr
a0c2fca8e4
ANDROIDSDL: back button re-mapped to F13 keycode. F13 keycode assigned to call scummvm in-game menu. CONTROL key now can be uses with games
2016-10-23 14:00:25 +03:00
Ori Avtalion
5280632b51
SDL: Fix typos
2016-10-22 21:16:21 +03:00
Marcus Comstedt
cd6f1e3f24
DC: Add Dreamcast specific clean target
2016-10-22 13:46:58 +02:00
Thierry Crozat
2882424306
IOS: Add support for filtering feature
2016-10-21 22:27:26 +01:00
Thierry Crozat
4a9446490a
IOS: Disable idle timer while an engine is running
2016-10-20 22:38:14 +01:00
Bastien Bouclet
c1070e6929
CLOUD: Don't error out when PNG support is not enabled
2016-10-20 19:21:56 +02:00
Ori Avtalion
fc85eb461d
SDL: Fix typo in function name
2016-10-18 19:24:51 +03:00
Thierry Crozat
58b2d0b317
UPDATES: Give feedback on OS X when using the Check now button
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Checking updates from the menu was giving feedback when no update was
found, but checking updates from the Check now button in the options was
only giving feedback if a new version was found. Now it also tell us when
ScummVM is up to date.
2016-10-18 00:55:07 +01:00
Eugene Sandulenko
e8b70a4686
ALL: Fix compilation with disabled cloud but enabled libcurl
2016-10-17 18:55:22 +02:00
Thierry Crozat
5151bd99dd
Merge pull request #847 from criezy/sdl-filtering
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Add graphics linear filtering feature
2016-10-16 18:42:40 +01:00
Eugene Sandulenko
9db3a38466
PSP: Added release building script
2016-10-16 14:49:59 +02:00
Thierry Crozat
aa39a6ce4b
SURFACESDL: Improve toggling filtering on/off
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We don't need to recreate the window when turning filtering on or off.
Only the texture needs to be recreated.
2016-10-13 01:46:27 +01:00
Thierry Crozat
fd77916f86
SURFACESDL: Add hotkey to enable/disable filtering
2016-10-13 01:46:26 +01:00
Thierry Crozat
529a7ca26c
OPENGLSDL: Add hotkey to enable/disable filtering
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Crtl-Alt-f now enables/disables filtering instead of changing the
graphics mode. Since there is only one graphics mode now, a hotkey
to change it is a bit useless.
2016-10-13 01:46:26 +01:00
Thierry Crozat
3a69898729
SURFACESDL: Add support for filtering feature when using SDL2
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This implements the request from ticket #9573 : SDL1/2: Different
rendering/filtering?
2016-10-13 01:45:01 +01:00
Thierry Crozat
c6ce1c8002
OPENGL: Add support for filtering feature
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This replaces the two graphics modes "OpenGL (No filtering)" and
"OpenGL". Now there is a single "OpenGL" mode and filtering is
controlled by the kFeatureFilteringMode.
2016-10-13 01:45:01 +01:00
Thierry Crozat
d0b2770243
OPENGLSDL: Make some OSD messages translatable
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Also change some OSD messages to be the same or similar to
messages used by the Surface SDL code.
2016-10-13 01:15:38 +01:00
Eugene Sandulenko
1c2ed0c094
ANDROIDSDL: Update port settings
2016-10-10 23:35:41 +02:00